This commit renames the method `GetPaymentResult` to be
`GetAttemptResult` to avoid potential confusion and to address the
one-to-many relationship between a payment and its attempts.
Add ignore condition to additional edges that connect to self. These
edges are already known and avoiding these hints protect the payment
from malformed channel ids which could lead to infinite loop.
Fixes lightningnetwork#6169.
Co-authored-by: lsunsi <lsunsi@pm.me>
This commit removes the old multi shards test for `SendToRoute` as the
method doesn't support sending MPP. The original test passed due to a
flawed mocking method, where the mockers bypassed the public interfaces
to maintain their internal state, which caused a non-exsiting situation
that a temp error wouldn't fail the payment. A new unit test is added to
demonstrate the actual case.
This allows the router to determine what is and isn't an alias from
lnd's definition of an alias. Any ChannelAnnouncement that has an
alias ShortChannelID field is not verified on-chain. To prevent a
DoS vector from existing, the gossiper ensures that only the local
lnd node can send its ChannelAnnouncements to the router with an
alias ShortChannelID.
In case of a multi shard payment with more than one in-flight shards,
one shard quitting with a terminal failure will stop the payment
lifecycle and close the `shardHandler`'s `quit` channel. In the
`collectResult` function we're waiting for the `Switch` to
asynchronously return a result for each shard. This may have been
interrupted by the aformentioned `quit` channel's closing skipping
attempt failure (or success) notification towards the control tower
and therefore skipping proper settle/fail info fill in the channel db.
Since payments have a composite state of a global failure reason and
settle/fail info for all attempts, any attempt with an unfilled
settle/fail info keeps a payment in-flight even if the payment itself
isn't in-flight anymore.
This commit was previously split into the following parts to ease
review:
- 2d746f68: replace imports
- 4008f0fd: use ecdsa.Signature
- 849e33d1: remove btcec.S256()
- b8f6ebbd: use v2 library correctly
- fa80bca9: bump go modules
This commit partially reverts bf27d05a.
To avoid creating multiple database transactions during a single path
finding operation, we create an explicit transaction when the cached
graph is instantiated.
We cache the source node to avoid needing to look that up for every path
finding session.
The database transaction will be nil in case of the in-memory graph.
To further separate the channel graph from the channel state, we
refactor the AddrsForNode method to use the graphs's public methods
instead of directly accessing any buckets. This makes sure that we can
have the channel state cached with just its buckets while not using a
kvdb level cache for the graph.
At the same time we refactor the graph's test to also be less dependent
upon the channel state DB.
This fixes a flake I've seen in the wild lately:
```
--- FAIL: TestBlockDifferenceFix (0.01s)
router_test.go:4335: height should have been updated to 5, instead got 4
FAIL
FAIL github.com/lightningnetwork/lnd/routing 3.865s
FAIL
```
We wrap things in an assertion loop to ensure that timing quirks don't
cause the test to fail sporadically.
In this commit, we modify the existing `TestSendToRouteStructuredError`
test to return an error that doesn't trigger the second chance logic.
Otherwise, we'll get a nil failure result from the mission control
interpretation, meaning we won't exercise the full code path. Instead,
we use a terminal error to ensure that the expected code path is hit.
As is, this test will fail as a recent refactoring causes us to return a
`channeldb.FailureReason` error, since the newly added `handleSendError`
code path in the `SendToRoute` method will return the raw error, rather
than the `shardError`, which is of the expected type.
This commit refactors the resumePayment to extract some logics back to
paymentState so that the code is more testable. It also adds unit tests
for paymentState, and breaks the original MPPayment tests into independent tests
so that it's easier to maintain and debug. All the new tests are built
using mock so that the control flow is eaiser to setup and change.
This commit renames the mock structs by appending Old in their names. In
doing so the old tests stay unchanged and new mock structs can be added
in the following commit.
The simulated error returned was rejected due to signature failure,
and didn't simulate correctly the insufficient fees error as
intended. Fix error by including correct signature.
In this commit we add a new error for when we fail to validate the
funding transaction (invalid script, etc) and mark it as a zombie like
the other failed validation cases.
In this commit, we start to add any channels that fail the normal chain
validation to the zombie index. With this change, we'll ensure that we
won't continue to re-process the same set of spent channels over and
over again.
Fixes#5191.
Since we want to support AMP payment using a different unique payment
identifier (AMP payments don't go to one specific hash), we change the
nomenclature to be Identifier instead of PaymentHash.
In this commit, we add strict zombie pruning as a config level param.
This allow us to add the option for those that want a tighter graph, and
not change the default composition of the channel graph for most users
over night.
In addition, we expand the test case slightly by testing that the self
node won't be pruned, but also that if there's a node with only a single
known stale edge, then both variants will prune that edge.
Since zombie pruning can be very slow on some devices (e.g. mobile) it
would stall lnd startup. Since it is not essential for pruning to be
finished for lnd to be functional, we instead delay the initial prune by
30 seconds.
Note that we could also wait for the graphPruneInterval to tick, but
since this is by default 2 hours, it is unlikely that a mobile app will
ever be open that long.