This commit refactors the remaining usage of WriteElements. By
replacing the interface types with concrete types for the params used in
the methods, most of the encoding of the messages now takes zero heap
allocations.
This commit changes the WriteElement and WriteElements methods to take a
write buffer instead of io.Writer. The corresponding Encode methods are
changed to use the write buffer.
Removes the MaxPayloadLength function from the Message interface
and checks that each message payload is not greater than MaxMsgBody.
Since all messages are now allowed to be 65535 bytes in size, the
MaxPayloadLength is no longer needed.
Messages:
- UpdateFulfillHTLC
- UpdateFee
- UpdateFailMalformedHTLC
- UpdateFailHTLC
- UpdateAddHTLC
- Shutdown
- RevokeAndAck
- ReplyShortChanIDsEnd
- ReplyChannelRange
- QueryShortChanIDs
- QueryChannelRange
- NodeAnnouncement
- Init
- GossipTimestampRange
- FundingSigned
- FundingLocked
- FundingCreated
- CommitSig
- ClosingSigned
- ChannelUpdate
- ChannelReestablish
- ChannelAnnouncement
- AnnounceSignatures
lnwire: update quickcheck tests, use constant for Error
multi: update unit tests to pass deep equal assertions with messages
In this commit, we update a series of unit tests in the code base to now
pass due to the new wire message encode/decode logic. In many instances,
we'll now manually set the extra bytes to an empty byte slice to avoid
comparisons that fail due to one message having an empty byte slice and
the other having a nil pointer.
This fixes a decoding error when the list of short channel ids within a
QueryShortChanIDs message started with a zero sid.
BOLT-0007 specifies that lists of short channel ids should be sorted in
ascending order. Previously, this was checked within lnwire by comparing
two consecutive sids in the list, starting at the empty (zero) sid.
This meant that a list that started with a zero sid couldn't be decoded
since the first element would _not_ be greater than the last one
(namely: also zero).
Given that one can only check for ordering starting at the second
element, we add a check to ensure the proper behavior.
A unit test is also added to ensure no future regressions on this
behavior.
Before this commit, both writing and reading an encoded empty set of
short channel IDs from the wire would fail. Prior to this commit, we
treated decoding an empty set as a caller error, and failed to write out
the zlib encoding of an empty set in a way that us and the other
implementations were able to read.
To fix this, rather than giving zlib an empty buffer to write out (which
results in an encoding with the zlib header data and the rest), we just
write a blank slice. When decoding, if we have an empty query body, then
we'll return a `nil` slice.
With the above changes, we'll now always write out an empty short
channel ID set as:
```
0001 (1 byte follows) || <encoding_type>
```
A new test has also been added to exercise this case for both known
encoding types.
In this commit, we export the ReadElements and WriteElements functions.
We do this as exporting these functions makes it possible for outside
packages to define serializations which use the BOLT 1.0 wire format.
In this commit, we alter the behavior of the regular
short channel id encoding, such that it returns a nil
slice if the decoded number of elements is 0. This is
done so that it matches the behavior of the zlib
decompression, allowing us to test both in using the
same corpus.
In this commit, we add a new package level mutex. Each time we decode a
new set of chan IDs w/ zlib, we also grab this mutex. The purpose here
is to ensure that we only EVER allocate the maxZlibBufSize globally
across all peers. Otherwise, it may be possible for us to allocate up to
64 MB for _each_ peer, exposing an easy OOM attack vector.
In this commit, we implement zlib encoding and decoding for the channel
range queries. Notably, we utilize an io.LimitedReader to ensure that we
can enforce a hard cap on the total number of bytes we'll ever allocate
in a decoding attempt.
In this commit, we fix a slight bug in the parsing of encoded short
channel ID's. Before this commit, we would always assume that the remote
peer was sending us the sorted+encoded variant of the short channel
ID's. In the case that they weren't (as there isn't yet a feature bit),
we would assert this check and fail early as atm we don't support any
sort of compression.