Continue adding some complexity behind the BlindedPaymentPathSet. What
we do here is add a new IntroNodeOnlyPath method. The assumption we
make here is: If multiple blinded paths are provided to us in an invoice
but one of those paths only includes an intro node, then there is no
point in looking at any other path since we know that the intro node is
the destination node. So in such a case, we would have discarded any
other path in the `NewBlindedPaymentPathSet` constructor. So then we
would only have a single blinded path made up of an introduction node
only. In this specific case, in the `newRoute` function, no edge passed
to the function would have a blindedPayment associated with it (since
there are no blinded hops in this case). So we will have a case where
`blindedPathSet` passed to `newRoute` is not nil but `blindedPayment` is
nil since nonce was extacted from any edge. If this happens then we can
assume that this is the Intro-Node-Only situation described above. And
so we grabe the associated payment from the path set.
Instead of needing to remember how to handle the FinalCLTV value of a
blinded payment path at various points in the code base, we hide the
logic behind a unified FinalCLTVDelta method on the blinded path.
If multiple blinded paths are provided, they will each have a different
pub key for the destination node. This makes using our existing
pathfinding logic tricky since it depends on having a single destination
node (characterised by a single pub key). We want to re-use this logic.
So what we do is swap out the pub keys of the destinaion hop with a
pseudo target pub key. This will then be used during pathfinding. Later
on once a path is found, we will swap the real destination keys back in
so that onion creation can be done.
The time lock weight for a hop is supposed to be proportional to the
amount that is sent/locked, but in a previous change we switched to the
net amount, where inbound fees aren't yet applied. This is corrected in
this commit.
When iterating edges, pathfinding checks early whether using an edge
would violate the requested total fee limit for a route. This check is
done on the net amount (an amount the inbound fee is calculated with).
However, a possible next hop's fee discount leads to a reduction in fees
and as such using the net amount leads to assuming a higher cumulative
fee than the route really has, excluding the path erroneously. We
perform the fee limit check on the amount to send, which includes both
inbound and outbound fees. This should be possible as the first hop's
outbound fee is zero and therefore doesn't have to be checked in the
end.
This commit adds a new function, `findBlindedPaths`, that does a depth
first search from the target node to find a set of blinded paths to the
target node given the set of restrictions. This function will select and
return any candidate path. A candidate path is a path to the target node
with a size determined by the given hop number constraints where all the
nodes on the path signal the route blinding feature _and_ the
introduction node for the path has more than one public channel. Any
filtering of paths based on payment value or success probabilities is
left to the caller.
In preparation for structs outside of the `routing` package implementing
this interface, export `routingGraph` and rename it to `Graph` so as to
avoid stuttering.
In this commit, we further reduce the routingGraph interface and this
time we make it more node-agnostic so that it can be backed by any graph
and not one with a concept of "sourceNode".
Only include the final hop's cltv delta in the total timelock
calculation if the route does not include a blinded path. This is
because in a blinded path, the final hops final cltv delta will be
included in the blinded path's accumlated cltv delta value.
With this commit, we remove the responsibility of remembering not to set
the `finalHop.cltvDelta` from the caller of `newRoute`. The relevant
test is updated accordingly.
Later on in this series, we will need to know during path finding if an
edge we are traversing was derived from a blinded payment path. In
preparation for that, we add a BlindedPayment member to the
`unifiedEdge` struct.
The reason we will need this later on is because: In the case where we
receive multiple blinded paths from the receipient, we will first swap
out the final hop node of each path with a single unified target node so
that path finding can work as normal. Once we have selected a route
though, we will want to know which path an edge belongs to so that we
can swap the correct destination node back in.
This commit removes another check for TLV payload support of the
destination node. We assume TLV payloads as the default everywhere else,
so we just remove two checks that were previously forgotten.
The final hop size is calculated differently therefore we extract
the logic in its own function and also account for the case where
the final hop might be a blinded hop.
In the previous commit the AdditionalEdge interface was introduced
with both of its implementations `BlindedEdge` and `PrivateEdge`.
In both cases where we append a route either by a blinded route
section or private route hints we now use these new types. In
addition the `PayloadSizeFunc` type is introduced in the
`unifiedEdge` struct. This is necessary to have the payload size
function at hand when searching for a route hence not overshooting
the max sphinx package size of 1300 bytes.
This commit updates route construction to backfill the fields
required for payment to blinded paths and set amount to forward
and expiry fields to zero for intermediate hops (as is instructed
in the route blinding specification).
We could attempt to do this in the first pass, but that loop
relies on fields like amount to forward and expiry to calculate
each hop backwards, so we keep it simple (stupid) and post
processes the blinded portion, since it's computationally cheap
and more readable.
Having a capacity available is important for liquidity estimation.
* We add a dummy capacity to hop hints. Hop hints specify neither the
capacity nor a maxHTLC size, which is why we assume the channel to
have a high capacity relative to the amount we send.
* We add a capacity to local edges. These channels should always have a
capacity associated with them, even in the neutrino case (a fallback
to maxHTLC is not necessary). This is just for completeness, as the
probability calculation for local channels is done separately.
Extends the pathfinder with a capacity argument for later usage.
In tests, the inserted testCapacity has no effect, but will be used
later to estimate reduced probabilities from it.
This commit refactors the semantics of unified policies to unified
edges. The main changes are the following renamings:
* unifiedPolicies -> nodeEdgeUnifier
* unifiedPolicy -> edgeUnifier
* unifiedPolicyEdge -> unifiedEdge
Comments and shortened variable names are changed to reflect the new
semantics.
We encapsulate the capacity inside a unifiedPolicyEdge for later usage.
The meaning of "policy" has changed now, which will be refactored in the
next commmit.
Add ignore condition to additional edges that connect to self. These
edges are already known and avoiding these hints protect the payment
from malformed channel ids which could lead to infinite loop.
Fixes lightningnetwork#6169.
Co-authored-by: lsunsi <lsunsi@pm.me>
Base the calculation on the actual float64 overflow point rather than an
indirect limit on probability.
This is a preparation for an infinite attempt cost.
Pass htlc amount down to the channel so that we don't need to rely
on minHtlc (and pad it when the channel sets a 0 min htlc). Update
test to just check some sane values since we're no longer relying
on minHtlc amount at all.
We'll let the payment's lifecycle register each shard it's sending with
the ShardTracker, canceling failed shards. This will be the foundation
for correct AMP derivation for each shard we'll send.
This commit reverts cb4cd49dc8 to bring
back the insufficient local balance failure.
Distinguishing betweeen this failure and a regular "no route" failure
prevents meaningless htlcs from being sent out.