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routing+routerrpc: remove redudant error check
Since `SendPaymentAsync` now never returns an error, there's no need to catch it and check it in `SendPaymentV2`.
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parent
708bd05df3
commit
58677569b5
@ -347,30 +347,13 @@ func (s *Server) SendPaymentV2(req *SendPaymentRequest,
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return err
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}
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// Send the payment.
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err = s.cfg.Router.SendPaymentAsync(payment, paySession, shardTracker)
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if err == nil {
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// If the payment was sent successfully, we can start tracking
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// the events.
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return s.trackPayment(
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sub, payHash, stream, req.NoInflightUpdates,
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)
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}
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// Send the payment asynchronously.
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s.cfg.Router.SendPaymentAsync(payment, paySession, shardTracker)
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// Otherwise, transform user errors to grpc code.
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if errors.Is(err, channeldb.ErrPaymentInFlight) ||
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errors.Is(err, channeldb.ErrAlreadyPaid) {
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log.Debugf("SendPayment async result for payment %x: %v",
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payment.Identifier(), err)
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return status.Error(codes.AlreadyExists, err.Error())
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}
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log.Errorf("SendPayment async error for payment %x: %v",
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payment.Identifier(), err)
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return err
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// Track the payment and return.
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return s.trackPayment(
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sub, payHash, stream, req.NoInflightUpdates,
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)
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}
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// EstimateRouteFee allows callers to obtain a lower bound w.r.t how much it
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@ -2386,7 +2386,7 @@ func (r *ChannelRouter) SendPayment(payment *LightningPayment) ([32]byte,
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// SendPaymentAsync is the non-blocking version of SendPayment. The payment
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// result needs to be retrieved via the control tower.
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func (r *ChannelRouter) SendPaymentAsync(payment *LightningPayment,
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ps PaymentSession, st shards.ShardTracker) error {
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ps PaymentSession, st shards.ShardTracker) {
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// Since this is the first time this payment is being made, we pass nil
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// for the existing attempt.
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@ -2406,8 +2406,6 @@ func (r *ChannelRouter) SendPaymentAsync(payment *LightningPayment,
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payment.Identifier(), err)
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}
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}()
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return nil
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}
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// spewPayment returns a log closures that provides a spewed string
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