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contractcourt/channel_arbitrator: properly commit to next state
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9f4685228e
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245dae0071
1 changed files with 5 additions and 1 deletions
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@ -613,7 +613,11 @@ func (c *ChannelArbitrator) stateStep(triggerHeight uint32,
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log.Infof("ChannelPoint(%v) has been fully resolved "+
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log.Infof("ChannelPoint(%v) has been fully resolved "+
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"on-chain at height=%v", c.cfg.ChanPoint, triggerHeight)
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"on-chain at height=%v", c.cfg.ChanPoint, triggerHeight)
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return nextState, closeTx, c.cfg.MarkChannelResolved()
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if err := c.cfg.MarkChannelResolved(); err != nil {
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log.Errorf("unable to mark channel resolved: %v", err)
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return StateError, closeTx, err
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}
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}
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}
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if err := c.log.CommitState(nextState); err != nil {
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if err := c.log.CommitState(nextState); err != nil {
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