lnd/clock/test_clock.go

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package clock
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import (
"sync"
"time"
)
// TestClock can be used in tests to mock time.
type TestClock struct {
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currentTime time.Time
timeChanMap map[time.Time][]chan time.Time
timeLock sync.Mutex
}
// NewTestClock returns a new test clock.
func NewTestClock(startTime time.Time) *TestClock {
return &TestClock{
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currentTime: startTime,
timeChanMap: make(map[time.Time][]chan time.Time),
}
}
// Now returns the current (test) time.
func (c *TestClock) Now() time.Time {
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c.timeLock.Lock()
defer c.timeLock.Unlock()
return c.currentTime
}
// TickAfter returns a channel that will receive a tick after the specified
// duration has passed passed by the user set test time.
func (c *TestClock) TickAfter(duration time.Duration) <-chan time.Time {
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c.timeLock.Lock()
defer c.timeLock.Unlock()
triggerTime := c.currentTime.Add(duration)
ch := make(chan time.Time, 1)
// If already expired, tick immediately.
if !triggerTime.After(c.currentTime) {
ch <- c.currentTime
return ch
}
// Otherwise store the channel until the trigger time is there.
chans := c.timeChanMap[triggerTime]
chans = append(chans, ch)
c.timeChanMap[triggerTime] = chans
return ch
}
// SetTime sets the (test) time and triggers tick channels when they expire.
func (c *TestClock) SetTime(now time.Time) {
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c.timeLock.Lock()
defer c.timeLock.Unlock()
c.currentTime = now
remainingChans := make(map[time.Time][]chan time.Time)
for triggerTime, chans := range c.timeChanMap {
// If the trigger time is still in the future, keep this channel
// in the channel map for later.
if triggerTime.After(now) {
remainingChans[triggerTime] = chans
continue
}
for _, c := range chans {
c <- now
}
}
c.timeChanMap = remainingChans
}