2021-09-21 19:18:20 +02:00
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package channeldb
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import (
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"fmt"
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"sync"
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2022-02-23 14:48:00 +01:00
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"github.com/btcsuite/btcd/btcutil"
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2021-09-21 19:18:20 +02:00
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"github.com/lightningnetwork/lnd/kvdb"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/routing/route"
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)
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// GraphCacheNode is an interface for all the information the cache needs to know
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// about a lightning node.
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type GraphCacheNode interface {
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// PubKey is the node's public identity key.
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PubKey() route.Vertex
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// Features returns the node's p2p features.
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Features() *lnwire.FeatureVector
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// ForEachChannel iterates through all channels of a given node,
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// executing the passed callback with an edge info structure and the
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// policies of each end of the channel. The first edge policy is the
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// outgoing edge *to* the connecting node, while the second is the
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// incoming edge *from* the connecting node. If the callback returns an
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// error, then the iteration is halted with the error propagated back up
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// to the caller.
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ForEachChannel(kvdb.RTx,
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func(kvdb.RTx, *ChannelEdgeInfo, *ChannelEdgePolicy,
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*ChannelEdgePolicy) error) error
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}
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2021-09-21 19:18:22 +02:00
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// CachedEdgePolicy is a struct that only caches the information of a
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// ChannelEdgePolicy that we actually use for pathfinding and therefore need to
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// store in the cache.
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type CachedEdgePolicy struct {
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// ChannelID is the unique channel ID for the channel. The first 3
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// bytes are the block height, the next 3 the index within the block,
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// and the last 2 bytes are the output index for the channel.
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ChannelID uint64
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// MessageFlags is a bitfield which indicates the presence of optional
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// fields (like max_htlc) in the policy.
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MessageFlags lnwire.ChanUpdateMsgFlags
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// ChannelFlags is a bitfield which signals the capabilities of the
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// channel as well as the directed edge this update applies to.
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ChannelFlags lnwire.ChanUpdateChanFlags
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// TimeLockDelta is the number of blocks this node will subtract from
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// the expiry of an incoming HTLC. This value expresses the time buffer
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// the node would like to HTLC exchanges.
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TimeLockDelta uint16
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// MinHTLC is the smallest value HTLC this node will forward, expressed
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// in millisatoshi.
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MinHTLC lnwire.MilliSatoshi
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// MaxHTLC is the largest value HTLC this node will forward, expressed
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// in millisatoshi.
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MaxHTLC lnwire.MilliSatoshi
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// FeeBaseMSat is the base HTLC fee that will be charged for forwarding
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// ANY HTLC, expressed in mSAT's.
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FeeBaseMSat lnwire.MilliSatoshi
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// FeeProportionalMillionths is the rate that the node will charge for
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// HTLCs for each millionth of a satoshi forwarded.
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FeeProportionalMillionths lnwire.MilliSatoshi
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// ToNodePubKey is a function that returns the to node of a policy.
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// Since we only ever store the inbound policy, this is always the node
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// that we query the channels for in ForEachChannel(). Therefore, we can
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// save a lot of space by not storing this information in the memory and
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// instead just set this function when we copy the policy from cache in
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// ForEachChannel().
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ToNodePubKey func() route.Vertex
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// ToNodeFeatures are the to node's features. They are never set while
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// the edge is in the cache, only on the copy that is returned in
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// ForEachChannel().
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ToNodeFeatures *lnwire.FeatureVector
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}
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// ComputeFee computes the fee to forward an HTLC of `amt` milli-satoshis over
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// the passed active payment channel. This value is currently computed as
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// specified in BOLT07, but will likely change in the near future.
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func (c *CachedEdgePolicy) ComputeFee(
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amt lnwire.MilliSatoshi) lnwire.MilliSatoshi {
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return c.FeeBaseMSat + (amt*c.FeeProportionalMillionths)/feeRateParts
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}
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// ComputeFeeFromIncoming computes the fee to forward an HTLC given the incoming
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// amount.
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func (c *CachedEdgePolicy) ComputeFeeFromIncoming(
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incomingAmt lnwire.MilliSatoshi) lnwire.MilliSatoshi {
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return incomingAmt - divideCeil(
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feeRateParts*(incomingAmt-c.FeeBaseMSat),
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feeRateParts+c.FeeProportionalMillionths,
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)
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}
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// NewCachedPolicy turns a full policy into a minimal one that can be cached.
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func NewCachedPolicy(policy *ChannelEdgePolicy) *CachedEdgePolicy {
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return &CachedEdgePolicy{
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ChannelID: policy.ChannelID,
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MessageFlags: policy.MessageFlags,
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ChannelFlags: policy.ChannelFlags,
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TimeLockDelta: policy.TimeLockDelta,
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MinHTLC: policy.MinHTLC,
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MaxHTLC: policy.MaxHTLC,
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FeeBaseMSat: policy.FeeBaseMSat,
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FeeProportionalMillionths: policy.FeeProportionalMillionths,
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}
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}
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2021-09-21 19:18:20 +02:00
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// DirectedChannel is a type that stores the channel information as seen from
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// one side of the channel.
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type DirectedChannel struct {
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// ChannelID is the unique identifier of this channel.
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ChannelID uint64
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// IsNode1 indicates if this is the node with the smaller public key.
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IsNode1 bool
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// OtherNode is the public key of the node on the other end of this
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// channel.
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OtherNode route.Vertex
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// Capacity is the announced capacity of this channel in satoshis.
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Capacity btcutil.Amount
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2021-09-21 19:18:22 +02:00
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// OutPolicySet is a boolean that indicates whether the node has an
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// outgoing policy set. For pathfinding only the existence of the policy
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// is important to know, not the actual content.
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OutPolicySet bool
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// InPolicy is the incoming policy *from* the other node to this node.
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// In path finding, we're walking backward from the destination to the
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// source, so we're always interested in the edge that arrives to us
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// from the other node.
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InPolicy *CachedEdgePolicy
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}
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// DeepCopy creates a deep copy of the channel, including the incoming policy.
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func (c *DirectedChannel) DeepCopy() *DirectedChannel {
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channelCopy := *c
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if channelCopy.InPolicy != nil {
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inPolicyCopy := *channelCopy.InPolicy
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channelCopy.InPolicy = &inPolicyCopy
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// The fields for the ToNode can be overwritten by the path
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// finding algorithm, which is why we need a deep copy in the
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// first place. So we always start out with nil values, just to
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// be sure they don't contain any old data.
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channelCopy.InPolicy.ToNodePubKey = nil
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channelCopy.InPolicy.ToNodeFeatures = nil
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}
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return &channelCopy
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2021-09-21 19:18:20 +02:00
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}
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// GraphCache is a type that holds a minimal set of information of the public
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// channel graph that can be used for pathfinding.
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type GraphCache struct {
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nodeChannels map[route.Vertex]map[uint64]*DirectedChannel
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nodeFeatures map[route.Vertex]*lnwire.FeatureVector
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mtx sync.RWMutex
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}
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// NewGraphCache creates a new graphCache.
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func NewGraphCache(preAllocNumNodes int) *GraphCache {
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return &GraphCache{
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nodeChannels: make(
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map[route.Vertex]map[uint64]*DirectedChannel,
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// A channel connects two nodes, so we can look it up
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// from both sides, meaning we get double the number of
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// entries.
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preAllocNumNodes*2,
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),
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nodeFeatures: make(
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map[route.Vertex]*lnwire.FeatureVector,
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preAllocNumNodes,
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),
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}
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}
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// Stats returns statistics about the current cache size.
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func (c *GraphCache) Stats() string {
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c.mtx.RLock()
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defer c.mtx.RUnlock()
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numChannels := 0
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for node := range c.nodeChannels {
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numChannels += len(c.nodeChannels[node])
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}
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return fmt.Sprintf("num_node_features=%d, num_nodes=%d, "+
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"num_channels=%d", len(c.nodeFeatures), len(c.nodeChannels),
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numChannels)
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}
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2021-12-24 11:30:13 +01:00
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// AddNodeFeatures adds a graph node and its features to the cache.
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func (c *GraphCache) AddNodeFeatures(node GraphCacheNode) {
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nodePubKey := node.PubKey()
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// Only hold the lock for a short time. The `ForEachChannel()` below is
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// possibly slow as it has to go to the backend, so we can unlock
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// between the calls. And the AddChannel() method will acquire its own
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// lock anyway.
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c.mtx.Lock()
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c.nodeFeatures[nodePubKey] = node.Features()
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c.mtx.Unlock()
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2021-12-24 11:30:13 +01:00
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}
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// AddNode adds a graph node, including all the (directed) channels of that
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// node.
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func (c *GraphCache) AddNode(tx kvdb.RTx, node GraphCacheNode) error {
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c.AddNodeFeatures(node)
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2021-09-21 19:18:20 +02:00
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return node.ForEachChannel(
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tx, func(tx kvdb.RTx, info *ChannelEdgeInfo,
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outPolicy *ChannelEdgePolicy,
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inPolicy *ChannelEdgePolicy) error {
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c.AddChannel(info, outPolicy, inPolicy)
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return nil
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},
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)
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}
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// AddChannel adds a non-directed channel, meaning that the order of policy 1
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// and policy 2 does not matter, the directionality is extracted from the info
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// and policy flags automatically. The policy will be set as the outgoing policy
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// on one node and the incoming policy on the peer's side.
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func (c *GraphCache) AddChannel(info *ChannelEdgeInfo,
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policy1 *ChannelEdgePolicy, policy2 *ChannelEdgePolicy) {
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if info == nil {
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return
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}
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if policy1 != nil && policy1.IsDisabled() &&
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policy2 != nil && policy2.IsDisabled() {
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return
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}
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// Create the edge entry for both nodes.
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c.mtx.Lock()
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c.updateOrAddEdge(info.NodeKey1Bytes, &DirectedChannel{
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ChannelID: info.ChannelID,
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IsNode1: true,
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OtherNode: info.NodeKey2Bytes,
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Capacity: info.Capacity,
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})
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c.updateOrAddEdge(info.NodeKey2Bytes, &DirectedChannel{
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ChannelID: info.ChannelID,
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IsNode1: false,
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OtherNode: info.NodeKey1Bytes,
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Capacity: info.Capacity,
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})
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c.mtx.Unlock()
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// The policy's node is always the to_node. So if policy 1 has to_node
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// of node 2 then we have the policy 1 as seen from node 1.
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if policy1 != nil {
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fromNode, toNode := info.NodeKey1Bytes, info.NodeKey2Bytes
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if policy1.Node.PubKeyBytes != info.NodeKey2Bytes {
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fromNode, toNode = toNode, fromNode
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}
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isEdge1 := policy1.ChannelFlags&lnwire.ChanUpdateDirection == 0
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c.UpdatePolicy(policy1, fromNode, toNode, isEdge1)
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}
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if policy2 != nil {
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fromNode, toNode := info.NodeKey2Bytes, info.NodeKey1Bytes
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if policy2.Node.PubKeyBytes != info.NodeKey1Bytes {
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fromNode, toNode = toNode, fromNode
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}
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isEdge1 := policy2.ChannelFlags&lnwire.ChanUpdateDirection == 0
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c.UpdatePolicy(policy2, fromNode, toNode, isEdge1)
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}
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}
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// updateOrAddEdge makes sure the edge information for a node is either updated
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// if it already exists or is added to that node's list of channels.
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func (c *GraphCache) updateOrAddEdge(node route.Vertex, edge *DirectedChannel) {
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if len(c.nodeChannels[node]) == 0 {
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c.nodeChannels[node] = make(map[uint64]*DirectedChannel)
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}
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c.nodeChannels[node][edge.ChannelID] = edge
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}
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// UpdatePolicy updates a single policy on both the from and to node. The order
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// of the from and to node is not strictly important. But we assume that a
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// channel edge was added beforehand so that the directed channel struct already
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// exists in the cache.
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func (c *GraphCache) UpdatePolicy(policy *ChannelEdgePolicy, fromNode,
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toNode route.Vertex, edge1 bool) {
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c.mtx.Lock()
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defer c.mtx.Unlock()
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updatePolicy := func(nodeKey route.Vertex) {
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if len(c.nodeChannels[nodeKey]) == 0 {
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return
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}
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channel, ok := c.nodeChannels[nodeKey][policy.ChannelID]
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if !ok {
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return
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}
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// Edge 1 is defined as the policy for the direction of node1 to
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// node2.
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switch {
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// This is node 1, and it is edge 1, so this is the outgoing
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// policy for node 1.
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case channel.IsNode1 && edge1:
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channel.OutPolicySet = true
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// This is node 2, and it is edge 2, so this is the outgoing
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// policy for node 2.
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case !channel.IsNode1 && !edge1:
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channel.OutPolicySet = true
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// The other two cases left mean it's the inbound policy for the
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// node.
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default:
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2021-09-21 19:18:22 +02:00
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channel.InPolicy = NewCachedPolicy(policy)
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}
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}
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updatePolicy(fromNode)
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updatePolicy(toNode)
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}
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// RemoveNode completely removes a node and all its channels (including the
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// peer's side).
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func (c *GraphCache) RemoveNode(node route.Vertex) {
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c.mtx.Lock()
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defer c.mtx.Unlock()
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delete(c.nodeFeatures, node)
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// First remove all channels from the other nodes' lists.
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for _, channel := range c.nodeChannels[node] {
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c.removeChannelIfFound(channel.OtherNode, channel.ChannelID)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Then remove our whole node completely.
|
|
|
|
delete(c.nodeChannels, node)
|
|
|
|
}
|
|
|
|
|
|
|
|
// RemoveChannel removes a single channel between two nodes.
|
|
|
|
func (c *GraphCache) RemoveChannel(node1, node2 route.Vertex, chanID uint64) {
|
|
|
|
c.mtx.Lock()
|
|
|
|
defer c.mtx.Unlock()
|
|
|
|
|
|
|
|
// Remove that one channel from both sides.
|
|
|
|
c.removeChannelIfFound(node1, chanID)
|
|
|
|
c.removeChannelIfFound(node2, chanID)
|
|
|
|
}
|
|
|
|
|
|
|
|
// removeChannelIfFound removes a single channel from one side.
|
|
|
|
func (c *GraphCache) removeChannelIfFound(node route.Vertex, chanID uint64) {
|
|
|
|
if len(c.nodeChannels[node]) == 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
delete(c.nodeChannels[node], chanID)
|
|
|
|
}
|
|
|
|
|
|
|
|
// UpdateChannel updates the channel edge information for a specific edge. We
|
|
|
|
// expect the edge to already exist and be known. If it does not yet exist, this
|
|
|
|
// call is a no-op.
|
|
|
|
func (c *GraphCache) UpdateChannel(info *ChannelEdgeInfo) {
|
|
|
|
c.mtx.Lock()
|
|
|
|
defer c.mtx.Unlock()
|
|
|
|
|
|
|
|
if len(c.nodeChannels[info.NodeKey1Bytes]) == 0 ||
|
|
|
|
len(c.nodeChannels[info.NodeKey2Bytes]) == 0 {
|
|
|
|
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
channel, ok := c.nodeChannels[info.NodeKey1Bytes][info.ChannelID]
|
|
|
|
if ok {
|
|
|
|
// We only expect to be called when the channel is already
|
|
|
|
// known.
|
|
|
|
channel.Capacity = info.Capacity
|
|
|
|
channel.OtherNode = info.NodeKey2Bytes
|
|
|
|
}
|
|
|
|
|
|
|
|
channel, ok = c.nodeChannels[info.NodeKey2Bytes][info.ChannelID]
|
|
|
|
if ok {
|
|
|
|
channel.Capacity = info.Capacity
|
|
|
|
channel.OtherNode = info.NodeKey1Bytes
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-11-06 21:22:45 +01:00
|
|
|
// getChannels returns a copy of the passed node's channels or nil if there
|
|
|
|
// isn't any.
|
|
|
|
func (c *GraphCache) getChannels(node route.Vertex) []*DirectedChannel {
|
2021-09-21 19:18:20 +02:00
|
|
|
c.mtx.RLock()
|
|
|
|
defer c.mtx.RUnlock()
|
|
|
|
|
|
|
|
channels, ok := c.nodeChannels[node]
|
|
|
|
if !ok {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2021-09-21 19:18:22 +02:00
|
|
|
features, ok := c.nodeFeatures[node]
|
|
|
|
if !ok {
|
2021-10-06 12:43:52 +02:00
|
|
|
// If the features were set to nil explicitly, that's fine here.
|
|
|
|
// The router will overwrite the features of the destination
|
|
|
|
// node with those found in the invoice if necessary. But if we
|
|
|
|
// didn't yet get a node announcement we want to mimic the
|
|
|
|
// behavior of the old DB based code that would always set an
|
|
|
|
// empty feature vector instead of leaving it nil.
|
2021-09-21 19:18:22 +02:00
|
|
|
features = lnwire.EmptyFeatureVector()
|
|
|
|
}
|
|
|
|
|
|
|
|
toNodeCallback := func() route.Vertex {
|
|
|
|
return node
|
|
|
|
}
|
|
|
|
|
2021-11-06 21:22:45 +01:00
|
|
|
i := 0
|
|
|
|
channelsCopy := make([]*DirectedChannel, len(channels))
|
2021-09-21 19:18:20 +02:00
|
|
|
for _, channel := range channels {
|
2021-09-21 19:18:22 +02:00
|
|
|
// We need to copy the channel and policy to avoid it being
|
|
|
|
// updated in the cache if the path finding algorithm sets
|
|
|
|
// fields on it (currently only the ToNodeFeatures of the
|
|
|
|
// policy).
|
|
|
|
channelCopy := channel.DeepCopy()
|
|
|
|
if channelCopy.InPolicy != nil {
|
|
|
|
channelCopy.InPolicy.ToNodePubKey = toNodeCallback
|
|
|
|
channelCopy.InPolicy.ToNodeFeatures = features
|
|
|
|
}
|
|
|
|
|
2021-11-06 21:22:45 +01:00
|
|
|
channelsCopy[i] = channelCopy
|
|
|
|
i++
|
|
|
|
}
|
|
|
|
|
|
|
|
return channelsCopy
|
|
|
|
}
|
|
|
|
|
|
|
|
// ForEachChannel invokes the given callback for each channel of the given node.
|
|
|
|
func (c *GraphCache) ForEachChannel(node route.Vertex,
|
|
|
|
cb func(channel *DirectedChannel) error) error {
|
|
|
|
|
|
|
|
// Obtain a copy of the node's channels. We need do this in order to
|
|
|
|
// avoid deadlocks caused by interaction with the graph cache, channel
|
|
|
|
// state and the graph database from multiple goroutines. This snapshot
|
|
|
|
// is only used for path finding where being stale is acceptable since
|
|
|
|
// the real world graph and our representation may always become
|
|
|
|
// slightly out of sync for a short time and the actual channel state
|
|
|
|
// is stored separately.
|
|
|
|
channels := c.getChannels(node)
|
|
|
|
for _, channel := range channels {
|
|
|
|
if err := cb(channel); err != nil {
|
2021-09-21 19:18:20 +02:00
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2021-10-20 01:04:23 +02:00
|
|
|
// ForEachNode iterates over the adjacency list of the graph, executing the
|
|
|
|
// call back for each node and the set of channels that emanate from the given
|
|
|
|
// node.
|
|
|
|
//
|
|
|
|
// NOTE: This method should be considered _read only_, the channels or nodes
|
|
|
|
// passed in MUST NOT be modified.
|
|
|
|
func (c *GraphCache) ForEachNode(cb func(node route.Vertex,
|
|
|
|
channels map[uint64]*DirectedChannel) error) error {
|
|
|
|
|
|
|
|
c.mtx.RLock()
|
|
|
|
defer c.mtx.RUnlock()
|
|
|
|
|
|
|
|
for node, channels := range c.nodeChannels {
|
|
|
|
// We don't make a copy here since this is a read-only RPC
|
|
|
|
// call. We also don't need the node features either for this
|
|
|
|
// call.
|
|
|
|
if err := cb(node, channels); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2021-10-06 12:43:52 +02:00
|
|
|
// GetFeatures returns the features of the node with the given ID. If no
|
|
|
|
// features are known for the node, an empty feature vector is returned.
|
2021-09-21 19:18:20 +02:00
|
|
|
func (c *GraphCache) GetFeatures(node route.Vertex) *lnwire.FeatureVector {
|
|
|
|
c.mtx.RLock()
|
|
|
|
defer c.mtx.RUnlock()
|
|
|
|
|
|
|
|
features, ok := c.nodeFeatures[node]
|
|
|
|
if !ok || features == nil {
|
|
|
|
// The router expects the features to never be nil, so we return
|
|
|
|
// an empty feature set instead.
|
|
|
|
return lnwire.EmptyFeatureVector()
|
|
|
|
}
|
|
|
|
|
|
|
|
return features
|
|
|
|
}
|