lnd/pool/recycle.go

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package pool
import (
"time"
"github.com/lightningnetwork/lnd/queue"
)
// Recycler is an interface that allows an object to be reclaimed without
// needing to be returned to the runtime.
type Recycler interface {
// Recycle resets the object to its default state.
Recycle()
}
// Recycle is a generic queue for recycling objects implementing the Recycler
// interface. It is backed by an underlying queue.GCQueue, and invokes the
// Recycle method on returned objects before returning them to the queue.
type Recycle struct {
queue *queue.GCQueue
}
// NewRecycle initializes a fresh Recycle instance.
func NewRecycle(newItem func() interface{}, returnQueueSize int,
gcInterval, expiryInterval time.Duration) *Recycle {
return &Recycle{
queue: queue.NewGCQueue(
newItem, returnQueueSize,
gcInterval, expiryInterval,
),
}
}
// Take returns an element from the pool.
func (r *Recycle) Take() interface{} {
return r.queue.Take()
}
// Return returns an item implementing the Recycler interface to the pool. The
// Recycle method is invoked before returning the item to improve performance
// and utilization under load.
func (r *Recycle) Return(item Recycler) {
// Recycle the item to ensure that a dirty instance is never offered
// from Take. The call is done here so that the CPU cycles spent
// clearing the buffer are owned by the caller, and not by the queue
// itself. This makes the queue more likely to be available to deliver
// items in the free list.
item.Recycle()
r.queue.Return(item)
}