lnd/htlcswitch/link.go

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package htlcswitch
import (
"bytes"
"fmt"
"sync"
"sync/atomic"
"time"
"github.com/lightningnetwork/lightning-onion"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/pkg/errors"
"github.com/roasbeef/btcd/btcec"
"github.com/roasbeef/btcd/chaincfg/chainhash"
"github.com/roasbeef/btcd/wire"
"github.com/roasbeef/btcutil"
"github.com/Masterminds/glide/cfg"
)
// ChannelLinkConfig defines the configuration for the channel link. ALL
// elements within the configuration MUST be non-nil for channel link to carry
// out its duties.
type ChannelLinkConfig struct {
// Switch is a subsystem which is used to forward the incoming htlc
// packets to other peer which should handle it.
Switch *Switch
// Peer is a lightning network node with which we have the channel
// link opened.
Peer Peer
// Registry is a sub-system which responsible for managing the
// invoices in thread-safe manner.
Registry InvoiceDatabase
// SettledContracts is used to notify that a channel has peacefully been
// closed. Once a channel has been closed the other subsystem no longer
// needs to watch for breach closes.
SettledContracts chan *wire.OutPoint
// DebugHTLC should be turned on if you want all HTLCs sent to a node
// with the debug htlc R-Hash are immediately settled in the next
// available state transition.
DebugHTLC bool
}
// channelLink is the service which drives a channel's commitment update
// state-machine. In the event that an htlc needs to be propagated to another
// link, then forward handler from config is used which sends htlc to the
// switch. Additionally, the link encapsulate logic of commitment protocol
// message ordering and updates.
type channelLink struct {
// htlcsToSettle is a list of preimages which allow us to settle one or
// many of the pending HTLCs we've received from the upstream peer.
htlcsToSettle map[uint64]*channeldb.Invoice
// htlcsToCancel is a set of HTLCs identified by their log index which
// are to be cancelled upon the next state transition.
htlcsToCancel map[uint64]lnwire.FailCode
// cancelReasons stores the reason why a particular HTLC was cancelled.
// The index of the HTLC within the log is mapped to the cancellation
// reason. This value is used to thread the proper error through to the
// htlcSwitch, or subsystem that initiated the HTLC.
cancelReasons map[uint64]lnwire.FailCode
// pendingBatch is slice of payments which have been added to the
// channel update log, but not yet committed to latest commitment.
pendingBatch []*pendingPayment
// clearedHTCLs is a map of outgoing HTLCs we've committed to in our
// chain which have not yet been settled by the upstream peer.
clearedHTCLs map[uint64]*pendingPayment
// switchChan is a channel used to send packets to the htlc switch for
// forwarding.
switchChan chan<- *htlcPacket
// sphinx is an instance of the Sphinx onion Router for this node. The
// router will be used to process all incoming Sphinx packets embedded
// within HTLC add messages.
sphinx *sphinx.Router
// pendingCircuits tracks the remote log index of the incoming HTLCs,
// mapped to the processed Sphinx packet contained within the HTLC.
// This map is used as a staging area between when an HTLC is added to
// the log, and when it's locked into the commitment state of both
// chains. Once locked in, the processed packet is sent to the switch
// along with the HTLC to forward the packet to the next hop.
pendingCircuits map[uint64]*sphinx.ProcessedPacket
channel *lnwallet.LightningChannel
chanPoint *wire.OutPoint
chanID lnwire.ChannelID
// cfg is a structure which carries all dependable fields/handlers
// which may affect behaviour of the service.
cfg *ChannelLinkConfig
// upstream is a channel which responsible for propagating the
// received from remote peer messages, with which we have an opened
// channel, to handler function.
upstream chan lnwire.Message
// downstream is a channel which responsible for propagating
// the received htlc switch packet which are forwarded from anther
// channel to the handler function.
downstream chan *htlcPacket
// control is used to propagate the commands to its handlers. This
// channel is needed in order to handle commands in sequence manner,
// i.e in the main handler loop.
control chan interface{}
started int32
shutdown int32
wg sync.WaitGroup
quit chan struct{}
}
// A compile time check to ensure channelLink implements the ChannelLink
// interface.
var _ ChannelLink = (*channelLink)(nil)
// Start starts all helper goroutines required for the operation of the
// channel link.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) Start() error {
if !atomic.CompareAndSwapInt32(&l.started, 0, 1) {
log.Warnf("channel link(%v): already started", l)
return nil
}
log.Infof("channel link(%v): starting", l)
l.wg.Add(1)
go l.htlcHandler()
return nil
}
// Stop gracefully stops all active helper goroutines, then waits until they've
// exited.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) Stop() {
if !atomic.CompareAndSwapInt32(&l.shutdown, 0, 1) {
log.Warnf("channel link(%v): already stopped", l)
return
}
log.Infof("channel link(%v): stopping", l)
close(l.quit)
l.wg.Wait()
}
// htlcManager is the primary goroutine which drives a channel's commitment
// update state-machine in response to messages received via several channels.
// The htlcManager reads messages from the upstream (remote) peer, and also
// from several possible downstream channels managed by the htlcSwitch. In the
// event that an htlc needs to be forwarded, then send-only htlcPlex chan is
// used which sends htlc packets to the switch for forwarding. Additionally,
// the htlcManager handles acting upon all timeouts for any active HTLCs,
// manages the channel's revocation window, and also the htlc trickle
// queue+timer for this active channels.
func (p *peer) htlcManager(channel *lnwallet.LightningChannel,
htlcPlex chan<- *htlcPacket, downstreamLink <-chan *htlcPacket,
upstreamLink <-chan lnwire.Message) {
chanStats := channel.StateSnapshot()
peerLog.Infof("HTLC manager for ChannelPoint(%v) started, "+
"our_balance=%v, their_balance=%v, chain_height=%v",
channel.ChannelPoint(), chanStats.LocalBalance,
chanStats.RemoteBalance, chanStats.NumUpdates)
// A new session for this active channel has just started, therefore we
// need to send our initial revocation window to the remote peer.
for i := 0; i < lnwallet.InitialRevocationWindow; i++ {
rev, err := channel.ExtendRevocationWindow()
if err != nil {
peerLog.Errorf("unable to expand revocation window: %v", err)
continue
}
p.queueMsg(rev, nil)
}
chanPoint := channel.ChannelPoint()
state := &commitmentState{
channel: channel,
chanPoint: chanPoint,
chanID: lnwire.NewChanIDFromOutPoint(chanPoint),
clearedHTCLs: make(map[uint64]*pendingPayment),
htlcsToSettle: make(map[uint64]*channeldb.Invoice),
htlcsToCancel: make(map[uint64]lnwire.FailCode),
cancelReasons: make(map[uint64]lnwire.FailCode),
pendingCircuits: make(map[uint64]*sphinx.ProcessedPacket),
sphinx: p.server.sphinx,
switchChan: htlcPlex,
}
// TODO(roasbeef): check to see if able to settle any currently pending
// HTLCs
// * also need signals when new invoices are added by the
// invoiceRegistry
batchTimer := time.NewTicker(50 * time.Millisecond)
defer batchTimer.Stop()
logCommitTimer := time.NewTicker(100 * time.Millisecond)
defer logCommitTimer.Stop()
out:
for {
select {
case <-channel.UnilateralCloseSignal:
// TODO(roasbeef): need to send HTLC outputs to nursery
peerLog.Warnf("Remote peer has closed ChannelPoint(%v) on-chain",
state.chanPoint)
if err := wipeChannel(p, channel); err != nil {
peerLog.Errorf("unable to wipe channel %v", err)
}
p.server.breachArbiter.settledContracts <- state.chanPoint
break out
case <-channel.ForceCloseSignal:
// TODO(roasbeef): path never taken now that server
// force closes's directly?
peerLog.Warnf("ChannelPoint(%v) has been force "+
"closed, disconnecting from peerID(%x)",
state.chanPoint, p.id)
break out
case <-logCommitTimer.C:
// If we haven't sent or received a new commitment
// update in some time, check to see if we have any
// pending updates we need to commit due to our
// commitment chains being desynchronized.
if state.channel.FullySynced() &&
len(state.htlcsToSettle) == 0 {
continue
}
if err := p.updateCommitTx(state); err != nil {
peerLog.Errorf("unable to update commitment: %v",
err)
p.Disconnect()
break out
}
case <-batchTimer.C:
// If the current batch is empty, then we have no work
// here.
if len(state.pendingBatch) == 0 {
continue
}
// Otherwise, attempt to extend the remote commitment
// chain including all the currently pending entries.
// If the send was unsuccessful, then abandon the
// update, waiting for the revocation window to open
// up.
if err := p.updateCommitTx(state); err != nil {
peerLog.Errorf("unable to update "+
"commitment: %v", err)
p.Disconnect()
break out
}
case pkt := <-downstreamLink:
p.handleDownStreamPkt(state, pkt)
case msg, ok := <-upstreamLink:
// If the upstream message link is closed, this signals
// that the channel itself is being closed, therefore
// we exit.
if !ok {
break out
}
p.handleUpstreamMsg(state, msg)
case <-p.quit:
break out
}
}
p.wg.Done()
peerLog.Tracef("htlcManager for peer %v done", p)
}
// handleDownStreamPkt processes an HTLC packet sent from the downstream HTLC
// Switch. Possible messages sent by the switch include requests to forward new
// HTLCs, timeout previously cleared HTLCs, and finally to settle currently
// cleared HTLCs with the upstream peer.
func (p *peer) handleDownStreamPkt(state *commitmentState, pkt *htlcPacket) {
var isSettle bool
switch htlc := pkt.msg.(type) {
case *lnwire.UpdateAddHTLC:
// A new payment has been initiated via the
// downstream channel, so we add the new HTLC
// to our local log, then update the commitment
// chains.
htlc.ChanID = state.chanID
index, err := state.channel.AddHTLC(htlc)
if err != nil {
// TODO: possibly perform fallback/retry logic
// depending on type of error
peerLog.Errorf("Adding HTLC rejected: %v", err)
pkt.err <- err
close(pkt.done)
// The HTLC was unable to be added to the state
// machine, as a result, we'll signal the switch to
// cancel the pending payment.
// TODO(roasbeef): need to update link as well if local
// HTLC?
state.switchChan <- &htlcPacket{
amt: htlc.Amount,
msg: &lnwire.UpdateFailHTLC{
Reason: []byte{byte(0)},
},
srcLink: state.chanID,
}
return
}
p.queueMsg(htlc, nil)
state.pendingBatch = append(state.pendingBatch, &pendingPayment{
htlc: htlc,
index: index,
preImage: pkt.preImage,
err: pkt.err,
done: pkt.done,
})
case *lnwire.UpdateFufillHTLC:
// An HTLC we forward to the switch has just settled somewhere
// upstream. Therefore we settle the HTLC within the our local
// state machine.
pre := htlc.PaymentPreimage
logIndex, err := state.channel.SettleHTLC(pre)
if err != nil {
// TODO(roasbeef): broadcast on-chain
peerLog.Errorf("settle for incoming HTLC rejected: %v", err)
p.Disconnect()
return
}
// With the HTLC settled, we'll need to populate the wire
// message to target the specific channel and HTLC to be
// cancelled.
htlc.ChanID = state.chanID
htlc.ID = logIndex
// Then we send the HTLC settle message to the connected peer
// so we can continue the propagation of the settle message.
p.queueMsg(htlc, nil)
isSettle = true
case *lnwire.UpdateFailHTLC:
// An HTLC cancellation has been triggered somewhere upstream,
// we'll remove then HTLC from our local state machine.
logIndex, err := state.channel.FailHTLC(pkt.payHash)
if err != nil {
peerLog.Errorf("unable to cancel HTLC: %v", err)
return
}
// With the HTLC removed, we'll need to populate the wire
// message to target the specific channel and HTLC to be
// cancelled. The "Reason" field will have already been set
// within the switch.
htlc.ChanID = state.chanID
htlc.ID = logIndex
// Finally, we send the HTLC message to the peer which
// initially created the HTLC.
p.queueMsg(htlc, nil)
isSettle = true
}
// If this newly added update exceeds the min batch size for adds, or
// this is a settle request, then initiate an update.
// TODO(roasbeef): enforce max HTLCs in flight limit
if len(state.pendingBatch) >= 10 || isSettle {
if err := p.updateCommitTx(state); err != nil {
peerLog.Errorf("unable to update "+
"commitment: %v", err)
p.Disconnect()
return
}
}
}
// handleUpstreamMsg processes wire messages related to commitment state
// updates from the upstream peer. The upstream peer is the peer whom we have a
// direct channel with, updating our respective commitment chains.
func (p *peer) handleUpstreamMsg(state *commitmentState, msg lnwire.Message) {
switch htlcPkt := msg.(type) {
// TODO(roasbeef): timeouts
// * fail if can't parse sphinx mix-header
case *lnwire.UpdateAddHTLC:
// Before adding the new HTLC to the state machine, parse the
// onion object in order to obtain the routing information.
blobReader := bytes.NewReader(htlcPkt.OnionBlob[:])
onionPkt := &sphinx.OnionPacket{}
if err := onionPkt.Decode(blobReader); err != nil {
peerLog.Errorf("unable to decode onion pkt: %v", err)
p.Disconnect()
return
}
// We just received an add request from an upstream peer, so we
// add it to our state machine, then add the HTLC to our
// "settle" list in the event that we know the preimage
index, err := state.channel.ReceiveHTLC(htlcPkt)
if err != nil {
peerLog.Errorf("Receiving HTLC rejected: %v", err)
p.Disconnect()
return
}
// TODO(roasbeef): perform sanity checks on per-hop payload
// * time-lock is sane, fee, chain, etc
// Attempt to process the Sphinx packet. We include the payment
// hash of the HTLC as it's authenticated within the Sphinx
// packet itself as associated data in order to thwart attempts
// a replay attacks. In the case of a replay, an attacker is
// *forced* to use the same payment hash twice, thereby losing
// their money entirely.
rHash := htlcPkt.PaymentHash[:]
sphinxPacket, err := state.sphinx.ProcessOnionPacket(onionPkt, rHash)
if err != nil {
// If we're unable to parse the Sphinx packet, then
// we'll cancel the HTLC after the current commitment
// transition.
peerLog.Errorf("unable to process onion pkt: %v", err)
state.htlcsToCancel[index] = lnwire.SphinxParseError
return
}
switch sphinxPacket.Action {
// We're the designated payment destination. Therefore we
// attempt to see if we have an invoice locally which'll allow
// us to settle this HTLC.
case sphinx.ExitNode:
rHash := htlcPkt.PaymentHash
invoice, err := p.server.invoices.LookupInvoice(rHash)
if err != nil {
// If we're the exit node, but don't recognize
// the payment hash, then we'll fail the HTLC
// on the next state transition.
peerLog.Errorf("unable to settle HTLC, "+
"payment hash (%x) unrecognized", rHash[:])
state.htlcsToCancel[index] = lnwire.UnknownPaymentHash
return
}
// If we're not currently in debug mode, and the
// extended HTLC doesn't meet the value requested, then
// we'll fail the HTLC.
if !cfg.DebugHTLC && htlcPkt.Amount < invoice.Terms.Value {
peerLog.Errorf("rejecting HTLC due to incorrect "+
"amount: expected %v, received %v",
invoice.Terms.Value, htlcPkt.Amount)
state.htlcsToCancel[index] = lnwire.IncorrectValue
} else {
// Otherwise, everything is in order and we'll
// settle the HTLC after the current state
// transition.
state.htlcsToSettle[index] = invoice
}
// There are additional hops left within this route, so we
// track the next hop according to the index of this HTLC
// within their log. When forwarding locked-in HLTC's to the
// switch, we'll attach the routing information so the switch
// can finalize the circuit.
case sphinx.MoreHops:
state.pendingCircuits[index] = sphinxPacket
default:
peerLog.Errorf("mal formed onion packet")
state.htlcsToCancel[index] = lnwire.SphinxParseError
}
case *lnwire.UpdateFufillHTLC:
pre := htlcPkt.PaymentPreimage
idx := htlcPkt.ID
if err := state.channel.ReceiveHTLCSettle(pre, idx); err != nil {
// TODO(roasbeef): broadcast on-chain
peerLog.Errorf("settle for outgoing HTLC rejected: %v", err)
p.Disconnect()
return
}
// TODO(roasbeef): add preimage to DB in order to swipe
// repeated r-values
case *lnwire.UpdateFailHTLC:
idx := htlcPkt.ID
if err := state.channel.ReceiveFailHTLC(idx); err != nil {
peerLog.Errorf("unable to recv HTLC cancel: %v", err)
p.Disconnect()
return
}
state.cancelReasons[idx] = lnwire.FailCode(htlcPkt.Reason[0])
case *lnwire.CommitSig:
// We just received a new update to our local commitment chain,
// validate this new commitment, closing the link if invalid.
// TODO(roasbeef): redundant re-serialization
sig := htlcPkt.CommitSig.Serialize()
if err := state.channel.ReceiveNewCommitment(sig); err != nil {
peerLog.Errorf("unable to accept new commitment: %v", err)
p.Disconnect()
return
}
// As we've just just accepted a new state, we'll now
// immediately send the remote peer a revocation for our prior
// state.
nextRevocation, err := state.channel.RevokeCurrentCommitment()
if err != nil {
peerLog.Errorf("unable to revoke commitment: %v", err)
return
}
p.queueMsg(nextRevocation, nil)
// If both commitment chains are fully synced from our PoV,
// then we don't need to reply with a signature as both sides
// already have a commitment with the latest accepted state.
if state.channel.FullySynced() {
return
}
// Otherwise, the remote party initiated the state transition,
// so we'll reply with a signature to provide them with their
// version of the latest commitment state.
if err := p.updateCommitTx(state); err != nil {
peerLog.Errorf("unable to update commitment: %v", err)
p.Disconnect()
return
}
case *lnwire.RevokeAndAck:
// We've received a revocation from the remote chain, if valid,
// this moves the remote chain forward, and expands our
// revocation window.
htlcsToForward, err := state.channel.ReceiveRevocation(htlcPkt)
if err != nil {
peerLog.Errorf("unable to accept revocation: %v", err)
p.Disconnect()
return
}
// If any of the HTLCs eligible for forwarding are pending
// settling or timing out previous outgoing payments, then we
// can them from the pending set, and signal the requester (if
// existing) that the payment has been fully fulfilled.
var bandwidthUpdate btcutil.Amount
settledPayments := make(map[lnwallet.PaymentHash]struct{})
cancelledHtlcs := make(map[uint64]struct{})
for _, htlc := range htlcsToForward {
parentIndex := htlc.ParentIndex
if p, ok := state.clearedHTCLs[parentIndex]; ok {
switch htlc.EntryType {
// If the HTLC was settled successfully, then
// we return a nil error as well as the payment
// preimage back to the possible caller.
case lnwallet.Settle:
p.preImage <- htlc.RPreimage
p.err <- nil
// Otherwise, the HTLC failed, so we propagate
// the error back to the potential caller.
case lnwallet.Fail:
errMsg := state.cancelReasons[parentIndex]
p.preImage <- [32]byte{}
p.err <- errors.New(errMsg.String())
}
close(p.done)
delete(state.clearedHTCLs, htlc.ParentIndex)
}
// TODO(roasbeef): rework log entries to a shared
// interface.
if htlc.EntryType != lnwallet.Add {
continue
}
// If we can settle this HTLC within our local state
// update log, then send the update entry to the remote
// party.
invoice, ok := state.htlcsToSettle[htlc.Index]
if ok {
preimage := invoice.Terms.PaymentPreimage
logIndex, err := state.channel.SettleHTLC(preimage)
if err != nil {
peerLog.Errorf("unable to settle htlc: %v", err)
p.Disconnect()
continue
}
settleMsg := &lnwire.UpdateFufillHTLC{
ChanID: state.chanID,
ID: logIndex,
PaymentPreimage: preimage,
}
p.queueMsg(settleMsg, nil)
delete(state.htlcsToSettle, htlc.Index)
settledPayments[htlc.RHash] = struct{}{}
bandwidthUpdate += htlc.Amount
continue
}
// Alternatively, if we marked this HTLC for
// cancellation, then immediately cancel the HTLC as
// it's now locked in within both commitment
// transactions.
reason, ok := state.htlcsToCancel[htlc.Index]
if !ok {
continue
}
logIndex, err := state.channel.FailHTLC(htlc.RHash)
if err != nil {
peerLog.Errorf("unable to cancel htlc: %v", err)
p.Disconnect()
continue
}
cancelMsg := &lnwire.UpdateFailHTLC{
ChanID: state.chanID,
ID: logIndex,
Reason: []byte{byte(reason)},
}
p.queueMsg(cancelMsg, nil)
delete(state.htlcsToCancel, htlc.Index)
cancelledHtlcs[htlc.Index] = struct{}{}
}
go func() {
for _, htlc := range htlcsToForward {
// We don't need to forward any HTLCs that we
// just settled or cancelled above.
// TODO(roasbeef): key by index instead?
if _, ok := settledPayments[htlc.RHash]; ok {
continue
}
if _, ok := cancelledHtlcs[htlc.Index]; ok {
continue
}
onionPkt := state.pendingCircuits[htlc.Index]
delete(state.pendingCircuits, htlc.Index)
reason := state.cancelReasons[htlc.ParentIndex]
delete(state.cancelReasons, htlc.ParentIndex)
// Send this fully activated HTLC to the htlc
// switch to continue the chained clear/settle.
pkt, err := logEntryToHtlcPkt(state.chanID,
htlc, onionPkt, reason)
if err != nil {
peerLog.Errorf("unable to make htlc pkt: %v",
err)
continue
}
state.switchChan <- pkt
}
}()
if len(settledPayments) == 0 && len(cancelledHtlcs) == 0 {
return
}
// Send an update to the htlc switch of our newly available
// payment bandwidth.
// TODO(roasbeef): ideally should wait for next state update.
if bandwidthUpdate != 0 {
p.server.htlcSwitch.UpdateLink(state.chanID,
bandwidthUpdate)
}
// With all the settle updates added to the local and remote
// HTLC logs, initiate a state transition by updating the
// remote commitment chain.
if err := p.updateCommitTx(state); err != nil {
peerLog.Errorf("unable to update commitment: %v", err)
p.Disconnect()
return
}
// Notify the invoiceRegistry of the invoices we just settled
// with this latest commitment update.
// TODO(roasbeef): wait until next transition?
for invoice := range settledPayments {
err := p.server.invoices.SettleInvoice(chainhash.Hash(invoice))
if err != nil {
peerLog.Errorf("unable to settle invoice: %v", err)
}
}
}
}
// updateCommitTx signs, then sends an update to the remote peer adding a new
// commitment to their commitment chain which includes all the latest updates
// we've received+processed up to this point.
func (p *peer) updateCommitTx(state *commitmentState) error {
sigTheirs, err := state.channel.SignNextCommitment()
if err == lnwallet.ErrNoWindow {
peerLog.Tracef("revocation window exhausted, unable to send %v",
len(state.pendingBatch))
return nil
} else if err != nil {
return err
}
parsedSig, err := btcec.ParseSignature(sigTheirs, btcec.S256())
if err != nil {
return fmt.Errorf("unable to parse sig: %v", err)
}
commitSig := &lnwire.CommitSig{
ChanID: state.chanID,
CommitSig: parsedSig,
}
p.queueMsg(commitSig, nil)
// As we've just cleared out a batch, move all pending updates to the
// map of cleared HTLCs, clearing out the set of pending updates.
for _, update := range state.pendingBatch {
state.clearedHTCLs[update.index] = update
}
// Finally, clear our the current batch, and flip the pendingUpdate
// bool to indicate were waiting for a commitment signature.
// TODO(roasbeef): re-slice instead to avoid GC?
state.pendingBatch = nil
return nil
}
// logEntryToHtlcPkt converts a particular Lightning Commitment Protocol (LCP)
// log entry the corresponding htlcPacket with src/dest set along with the
// proper wire message. This helper method is provided in order to aid an
// htlcManager in forwarding packets to the htlcSwitch.
func logEntryToHtlcPkt(chanID lnwire.ChannelID, pd *lnwallet.PaymentDescriptor,
onionPkt *sphinx.ProcessedPacket,
reason lnwire.FailCode) (*htlcPacket, error) {
pkt := &htlcPacket{}
// TODO(roasbeef): alter after switch to log entry interface
var msg lnwire.Message
switch pd.EntryType {
case lnwallet.Add:
// TODO(roasbeef): timeout, onion blob, etc
var b bytes.Buffer
if err := onionPkt.Packet.Encode(&b); err != nil {
return nil, err
}
htlc := &lnwire.UpdateAddHTLC{
Amount: pd.Amount,
PaymentHash: pd.RHash,
}
copy(htlc.OnionBlob[:], b.Bytes())
msg = htlc
case lnwallet.Settle:
msg = &lnwire.UpdateFufillHTLC{
PaymentPreimage: pd.RPreimage,
}
case lnwallet.Fail:
// For cancellation messages, we'll also need to set the rHash
// within the htlcPacket so the switch knows on which outbound
// link to forward the cancellation message
msg = &lnwire.UpdateFailHTLC{
Reason: []byte{byte(reason)},
}
pkt.payHash = pd.RHash
}
pkt.amt = pd.Amount
pkt.msg = msg
pkt.srcLink = chanID
pkt.onion = onionPkt
return pkt, nil
}
// Peer returns the representation of remote peer with which we
// have the channel link opened.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) Peer() Peer {
return l.cfg.Peer
}
// ChannelPoint returns the unique identificator of the channel link.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) ChanID() lnwire.ChannelID {
return lnwire.NewChanIDFromOutPoint(l.channel.ChannelPoint())
}
// getBandwidthCmd is a wrapper for get bandwidth handler.
type getBandwidthCmd struct {
done chan btcutil.Amount
}
// Bandwidth returns the amount which current link might pass
// through channel link. Execution through control channel gives as
// confidence that bandwidth will not be changed during function execution.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) Bandwidth() btcutil.Amount {
command := &getBandwidthCmd{
done: make(chan btcutil.Amount, 1),
}
select {
case l.control <- command:
return <-command.done
case <-l.quit:
return 0
}
}
// getBandwidth returns the amount which current link might pass
// through channel link.
// NOTE: Should be use inside main goroutine only, otherwise the result might
// be accurate.
func (l *channelLink) getBandwidth() btcutil.Amount {
return l.channel.LocalAvailableBalance() - l.queue.pendingAmount()
}
// Stats return the statistics of channel link.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) Stats() (uint64, btcutil.Amount, btcutil.Amount) {
snapshot := l.channel.StateSnapshot()
return snapshot.NumUpdates,
btcutil.Amount(snapshot.TotalSatoshisSent),
btcutil.Amount(snapshot.TotalSatoshisReceived)
}
// String returns the string representation of channel link.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) String() string {
return l.channel.ChannelPoint().String()
}
// HandleSwitchPacket handles the switch packets. This packets which might
// be forwarded to us from another channel link in case the htlc update came
// from another peer or if the update was created by user
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) HandleSwitchPacket(packet *htlcPacket) {
select {
case l.downstream <- packet:
case <-l.quit:
}
}
// HandleChannelUpdate handles the htlc requests as settle/add/fail which
// sent to us from remote peer we have a channel with.
// NOTE: Part of the ChannelLink interface.
func (l *channelLink) HandleChannelUpdate(message lnwire.Message) {
select {
case l.upstream <- message:
case <-l.quit:
}
}