2020-05-13 15:47:45 +02:00
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package lncfg
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import (
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"os"
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"os/user"
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"path/filepath"
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"strings"
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)
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const (
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// DefaultConfigFilename is the default configuration file name lnd
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// tries to load.
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DefaultConfigFilename = "lnd.conf"
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// DefaultMaxPendingChannels is the default maximum number of incoming
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// pending channels permitted per peer.
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DefaultMaxPendingChannels = 1
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// DefaultIncomingBroadcastDelta defines the number of blocks before the
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// expiry of an incoming htlc at which we force close the channel. We
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// only go to chain if we also have the preimage to actually pull in the
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// htlc. BOLT #2 suggests 7 blocks. We use a few more for extra safety.
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// Within this window we need to get our sweep or 2nd level success tx
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// confirmed, because after that the remote party is also able to claim
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// the htlc using the timeout path.
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DefaultIncomingBroadcastDelta = 10
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// DefaultFinalCltvRejectDelta defines the number of blocks before the
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// expiry of an incoming exit hop htlc at which we cancel it back
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// immediately. It is an extra safety measure over the final cltv
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// requirement as it is defined in the invoice. It ensures that we
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// cancel back htlcs that, when held on to, may cause us to force close
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// the channel because we enter the incoming broadcast window. Bolt #11
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// suggests 9 blocks here. We use a few more for additional safety.
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//
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// There is still a small gap that remains between receiving the
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// RevokeAndAck and canceling back. If a new block arrives within that
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// window, we may still force close the channel. There is currently no
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// way to reject an UpdateAddHtlc of which we already know that it will
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// push us in the broadcast window.
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DefaultFinalCltvRejectDelta = DefaultIncomingBroadcastDelta + 3
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2022-08-15 17:28:19 +02:00
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// DefaultCltvInterceptDelta defines the number of blocks before the
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// expiry of the htlc where we don't intercept anymore. This value must
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// be greater than CltvRejectDelta, because we don't want to offer htlcs
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// to the interceptor client for which there is no time left to resolve
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// them anymore.
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DefaultCltvInterceptDelta = DefaultFinalCltvRejectDelta + 3
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2020-05-13 15:47:45 +02:00
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// DefaultOutgoingBroadcastDelta defines the number of blocks before the
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// expiry of an outgoing htlc at which we force close the channel. We
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// are not in a hurry to force close, because there is nothing to claim
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// for us. We do need to time the htlc out, because there may be an
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// incoming htlc that will time out too (albeit later). Bolt #2 suggests
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// a value of -1 here, but we allow one block less to prevent potential
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// confusion around the negative value. It means we force close the
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// channel at exactly the htlc expiry height.
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DefaultOutgoingBroadcastDelta = 0
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// DefaultOutgoingCltvRejectDelta defines the number of blocks before
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// the expiry of an outgoing htlc at which we don't want to offer it to
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// the next peer anymore. If that happens, we cancel back the incoming
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// htlc. This is to prevent the situation where we have an outstanding
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// htlc that brings or will soon bring us inside the outgoing broadcast
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// window and trigger us to force close the channel. Bolt #2 suggests a
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// value of 0. We pad it a bit, to prevent a slow round trip to the next
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// peer and a block arriving during that round trip to trigger force
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// closure.
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DefaultOutgoingCltvRejectDelta = DefaultOutgoingBroadcastDelta + 3
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)
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// CleanAndExpandPath expands environment variables and leading ~ in the
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// passed path, cleans the result, and returns it.
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// This function is taken from https://github.com/btcsuite/btcd
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func CleanAndExpandPath(path string) string {
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if path == "" {
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return ""
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}
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// Expand initial ~ to OS specific home directory.
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if strings.HasPrefix(path, "~") {
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var homeDir string
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u, err := user.Current()
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if err == nil {
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homeDir = u.HomeDir
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} else {
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homeDir = os.Getenv("HOME")
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}
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path = strings.Replace(path, "~", homeDir, 1)
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}
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// NOTE: The os.ExpandEnv doesn't work with Windows-style %VARIABLE%,
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// but the variables can still be expanded via POSIX-style $VARIABLE.
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return filepath.Clean(os.ExpandEnv(path))
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}
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2020-10-06 20:17:14 +02:00
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// NormalizeNetwork returns the common name of a network type used to create
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// file paths. This allows differently versioned networks to use the same path.
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func NormalizeNetwork(network string) string {
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if strings.HasPrefix(network, "testnet") {
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return "testnet"
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}
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return network
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}
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