lnd/pool/read.go

88 lines
2.5 KiB
Go
Raw Normal View History

2019-02-22 05:10:28 +01:00
package pool
import (
"time"
"github.com/lightningnetwork/lnd/buffer"
)
// Read is a worker pool specifically designed for sharing access to buffer.Read
// objects amongst a set of worker goroutines. This enables an application to
// limit the total number of buffer.Read objects allocated at any given time.
type Read struct {
workerPool *Worker
bufferPool *ReadBuffer
}
// NewRead creates a new Read pool, using an underlying ReadBuffer pool to
// recycle buffer.Read objects across the lifetime of the Read pool's workers.
func NewRead(readBufferPool *ReadBuffer, numWorkers int,
workerTimeout time.Duration) *Read {
r := &Read{
bufferPool: readBufferPool,
}
r.workerPool = NewWorker(&WorkerConfig{
NewWorkerState: r.newWorkerState,
NumWorkers: numWorkers,
WorkerTimeout: workerTimeout,
})
return r
}
// Start safely spins up the Read pool.
func (r *Read) Start() error {
return r.workerPool.Start()
}
// Stop safely shuts down the Read pool.
func (r *Read) Stop() error {
return r.workerPool.Stop()
}
// Submit accepts a function closure that provides access to the fresh
// buffer.Read object. The function's execution will be allocated to one of the
// underlying Worker pool's goroutines.
func (r *Read) Submit(inner func(*buffer.Read) error) error {
return r.workerPool.Submit(func(s WorkerState) error {
state := s.(*readWorkerState)
return inner(state.readBuf)
})
}
// readWorkerState is the per-goroutine state maintained by a Read pool's
// goroutines.
type readWorkerState struct {
// bufferPool is the pool to which the readBuf will be returned when the
// goroutine exits.
bufferPool *ReadBuffer
// readBuf is a buffer taken from the bufferPool on initialization,
// which will be cleaned and provided to any tasks that the goroutine
// processes before exiting.
readBuf *buffer.Read
}
// newWorkerState initializes a new readWorkerState, which will be called
// whenever a new goroutine is allocated to begin processing read tasks.
func (r *Read) newWorkerState() WorkerState {
return &readWorkerState{
bufferPool: r.bufferPool,
readBuf: r.bufferPool.Take(),
}
}
// Cleanup returns the readBuf to the underlying buffer pool, and removes the
// goroutine's reference to the readBuf.
func (r *readWorkerState) Cleanup() {
r.bufferPool.Return(r.readBuf)
r.readBuf = nil
}
// Reset recycles the readBuf to make it ready for any subsequent tasks the
// goroutine may process.
func (r *readWorkerState) Reset() {
r.readBuf.Recycle()
}