core-lightning/common/dijkstra.h
Rusty Russell 1bf3eebbf6 dijkstra: fix heap ordering.
We were always ordering heap by distance, not score (which are different
if we are routing by cheapest, not shortest!).

This simplifies our callbacks, too.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2020-10-21 08:58:34 +10:30

53 lines
1.6 KiB
C

#ifndef LIGHTNING_COMMON_DIJKSTRA_H
#define LIGHTNING_COMMON_DIJKSTRA_H
#include "config.h"
#include <ccan/tal/tal.h>
#include <ccan/typesafe_cb/typesafe_cb.h>
#include <common/amount.h>
struct gossmap;
struct gossmap_chan;
struct gossmap_node;
/* Do Dijkstra: start in this case is the dst node. */
const struct dijkstra *
dijkstra_(const tal_t *ctx,
const struct gossmap *gossmap,
const struct gossmap_node *start,
struct amount_msat amount,
double riskfactor,
bool (*channel_ok)(const struct gossmap *map,
const struct gossmap_chan *c,
int dir,
struct amount_msat amount,
void *arg),
u64 (*path_score)(u32 distance,
struct amount_msat cost,
struct amount_msat risk),
void *arg);
#define dijkstra(ctx, map, start, amount, riskfactor, channel_ok, \
path_score, arg) \
dijkstra_((ctx), (map), (start), (amount), (riskfactor), \
typesafe_cb_preargs(bool, void *, (channel_ok), (arg), \
const struct gossmap *, \
const struct gossmap_chan *, \
int, struct amount_msat), \
(path_score), \
(arg))
/* Returns UINT_MAX if unreachable. */
u32 dijkstra_distance(const struct dijkstra *dij, u32 node_idx);
/* Total CLTV delay (0 if unreachable) */
u32 dijkstra_delay(const struct dijkstra *dij, u32 node_idx);
/* Total cost to get here (-1ULL if unreachable) */
struct amount_msat dijkstra_amount(const struct dijkstra *dij, u32 node_idx);
/* Best path we found to here */
struct gossmap_chan *dijkstra_best_chan(const struct dijkstra *dij,
u32 node_idx);
#endif /* LIGHTNING_COMMON_DIJKSTRA_H */