core-lightning/connectd/connectd.c
Rusty Russell bba468a51c connectd: temporarily have two fds to gossipd.
We want to stream gossip through this, but currently connectd treats the
fd as synchronous.  While we work on getting rid of that, it's easiest to
have two fds.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-02-08 11:15:52 +10:30

2071 lines
64 KiB
C

/*~ Welcome to the connect daemon: maintainer of connectivity!
*
* This is another separate daemon which is responsible for reaching out to
* other peers, and also accepting their incoming connections. It talks to
* them for just long enough to validate their identity using a cryptographic
* handshake, then receive and send supported feature sets; then it hands them
* up to lightningd which will fire up a specific per-peer daemon to talk to
* it.
*/
#include "config.h"
#include <ccan/array_size/array_size.h>
#include <ccan/asort/asort.h>
#include <ccan/fdpass/fdpass.h>
#include <ccan/noerr/noerr.h>
#include <ccan/tal/str/str.h>
#include <common/bech32.h>
#include <common/bech32_util.h>
#include <common/daemon_conn.h>
#include <common/dev_disconnect.h>
#include <common/ecdh_hsmd.h>
#include <common/gossip_rcvd_filter.h>
#include <common/gossip_store.h>
#include <common/jsonrpc_errors.h>
#include <common/memleak.h>
#include <common/status.h>
#include <common/subdaemon.h>
#include <common/timeout.h>
#include <common/type_to_string.h>
#include <common/wire_error.h>
#include <connectd/connectd.h>
#include <connectd/connectd_gossipd_wiregen.h>
#include <connectd/connectd_wiregen.h>
#include <connectd/handshake.h>
#include <connectd/multiplex.h>
#include <connectd/netaddress.h>
#include <connectd/peer_exchange_initmsg.h>
#include <connectd/tor.h>
#include <connectd/tor_autoservice.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sodium.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <wire/wire_sync.h>
/*~ We are passed two file descriptors when exec'ed from `lightningd`: the
* first is a connection to `hsmd`, which we need for the cryptographic
* handshake, and the second is to `gossipd`: it gathers network gossip and
* thus may know how to reach certain peers. */
#define HSM_FD 3
#define GOSSIPCTL_FD 4
#define GOSSIPCTL2_FD 5
/*~ In C convention, constants are UPPERCASE macros. Not everything needs to
* be a constant, but it soothes the programmer's conscience to encapsulate
* arbitrary decisions like these in one place. */
#define MAX_CONNECT_ATTEMPTS 10
#define INITIAL_WAIT_SECONDS 1
#define MAX_WAIT_SECONDS 300
/* Peers we're trying to reach: we iterate through addrs until we succeed
* or fail. */
struct connecting {
/* daemon->connecting */
struct list_node list;
struct daemon *daemon;
struct io_conn *conn;
/* The ID of the peer (not necessarily unique, in transit!) */
struct node_id id;
/* We iterate through the tal_count(addrs) */
size_t addrnum;
struct wireaddr_internal *addrs;
/* NULL if there wasn't a hint. */
struct wireaddr_internal *addrhint;
/* How far did we get? */
const char *connstate;
/* Accumulated errors */
char *errors;
/* How many seconds did we wait this time? */
u32 seconds_waited;
};
/*~ C programs should generally be written bottom-to-top, with the root
* function at the bottom, and functions it calls above it. That avoids
* us having to pre-declare functions; but in the case of mutual recursion
* pre-declarations are necessary (also, sometimes we do it to avoid making
* a patch hard to review with gratuitous reorganizations). */
static void try_connect_one_addr(struct connecting *connect);
/*~ Some ISP resolvers will reply with a dummy IP to queries that would otherwise
* result in an NXDOMAIN reply. This just checks whether we have one such
* resolver upstream and remembers its reply so we can try to filter future
* dummies out.
*/
static bool broken_resolver(struct daemon *daemon)
{
struct addrinfo *addrinfo;
struct addrinfo hints;
const char *hostname = "nxdomain-test.doesntexist";
int err;
/* If they told us to never do DNS queries, don't even do this one and
* also not if we just say that we don't */
if (!daemon->use_dns || daemon->always_use_proxy) {
daemon->broken_resolver_response = NULL;
return false;
}
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = 0;
hints.ai_flags = AI_ADDRCONFIG;
err = getaddrinfo(hostname, tal_fmt(tmpctx, "%d", 42),
&hints, &addrinfo);
/*~ Note the use of tal_dup here: it is a memdup for tal, but it's
* type-aware so it's less error-prone. */
if (err == 0) {
daemon->broken_resolver_response
= tal_dup(daemon, struct sockaddr, addrinfo->ai_addr);
freeaddrinfo(addrinfo);
} else
daemon->broken_resolver_response = NULL;
return daemon->broken_resolver_response != NULL;
}
/*~ Here we see our first tal destructor: in this case the 'struct connect'
* simply removes itself from the list of all 'connect' structs. */
static void destroy_connecting(struct connecting *connect)
{
/*~ We don't *need* the list_head here; `list_del(&connect->list)`
* would work. But we have access to it, and `list_del_from()` is
* clearer for readers, and also does a very brief sanity check that
* the list isn't already empty which catches a surprising number of
* bugs! (If CCAN_LIST_DEBUG were defined, it would perform a
* complete list traverse to check it was in the list before
* deletion). */
list_del_from(&connect->daemon->connecting, &connect->list);
}
/*~ Most simple search functions start with find_; in this case, search
* for an existing attempt to connect the given peer id. */
static struct connecting *find_connecting(struct daemon *daemon,
const struct node_id *id)
{
struct connecting *i;
/*~ Note the node_id_eq function: this is generally preferred over
* doing a memcmp() manually, as it is both typesafe and can handle
* any padding which the C compiler is allowed to insert between
* members (unnecessary here, as there's no padding in a `struct
* node_id`). */
list_for_each(&daemon->connecting, i, list)
if (node_id_eq(id, &i->id))
return i;
return NULL;
}
/*~ Once we've connected out, we disable the callback which would cause us to
* to try the next address. */
static void connected_out_to_peer(struct daemon *daemon,
struct io_conn *conn,
const struct node_id *id)
{
struct connecting *connect = find_connecting(daemon, id);
/* We allocate 'conn' as a child of 'connect': we don't want to free
* it just yet though. tal_steal() it onto the permanent 'daemon'
* struct. */
tal_steal(daemon, conn);
/* We only allow one outgoing attempt at a time */
assert(connect->conn == conn);
/* Don't call destroy_io_conn, since we're done. */
io_set_finish(conn, NULL, NULL);
/* Now free the 'connecting' struct. */
tal_free(connect);
}
/*~ Once they've connected in, stop trying to connect out (if we were). */
static void peer_connected_in(struct daemon *daemon,
struct io_conn *conn,
const struct node_id *id)
{
struct connecting *connect = find_connecting(daemon, id);
if (!connect)
return;
/* Don't call destroy_io_conn, since we're done. */
io_set_finish(connect->conn, NULL, NULL);
/* Now free the 'connecting' struct since we succeeded. */
tal_free(connect);
}
/*~ Every per-peer daemon needs a connection to the gossip daemon; this allows
* it to forward gossip to/from the peer. The gossip daemon needs to know a
* few of the features of the peer and its id (for reporting).
*
* Every peer also has read-only access to the gossip_store, which is handed
* out by gossipd too, and also a "gossip_state" indicating where we're up to.
*
* 'features' is a field in the `init` message, indicating properties of the
* node.
*/
static int get_gossipfd(struct daemon *daemon,
const struct node_id *id,
const u8 *their_features)
{
bool gossip_queries_feature, success;
u8 *msg;
/*~ The way features generally work is that both sides need to offer it;
* we always offer `gossip_queries`, but this check is explicit. */
gossip_queries_feature
= feature_negotiated(daemon->our_features, their_features,
OPT_GOSSIP_QUERIES);
/*~ We do this communication sync, since gossipd is our friend and
* it's easier. If gossipd fails, we fail. */
msg = towire_gossipd_new_peer(NULL, id, gossip_queries_feature);
if (!wire_sync_write(GOSSIPCTL_FD, take(msg)))
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Failed writing to gossipctl: %s",
strerror(errno));
msg = wire_sync_read(tmpctx, GOSSIPCTL_FD);
if (!fromwire_gossipd_new_peer_reply(msg, &success))
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Failed parsing msg gossipctl: %s",
tal_hex(tmpctx, msg));
/* Gossipd might run out of file descriptors, so it tells us, and we
* give up on connecting this peer. */
if (!success) {
status_broken("Gossipd did not give us an fd: losing peer %s",
type_to_string(tmpctx, struct node_id, id));
return -1;
}
/* Otherwise, the next thing in the socket will be the file descriptor
* for the per-peer daemon. */
return fdpass_recv(GOSSIPCTL_FD);
}
/*~ This is an ad-hoc marshalling structure where we store arguments so we
* can call peer_connected again. */
struct peer_reconnected {
struct daemon *daemon;
struct node_id id;
struct wireaddr_internal addr;
struct crypto_state cs;
const u8 *their_features;
bool incoming;
};
/*~ For simplicity, lightningd only ever deals with a single connection per
* peer. So if we already know about a peer, we tell lightning to disconnect
* the old one and retry once it does. */
static struct io_plan *retry_peer_connected(struct io_conn *conn,
struct peer_reconnected *pr)
{
struct io_plan *plan;
/*~ As you can see, we've had issues with this code before :( */
status_peer_debug(&pr->id, "processing now old peer gone");
/*~ Usually the pattern is to return this directly, but we have to free
* our temporary structure. */
plan = peer_connected(conn, pr->daemon, &pr->id, &pr->addr, &pr->cs,
take(pr->their_features), pr->incoming);
tal_free(pr);
return plan;
}
/*~ If we already know about this peer, we tell lightningd and it disconnects
* the old one. We wait until it tells us that's happened. */
static struct io_plan *peer_reconnected(struct io_conn *conn,
struct daemon *daemon,
const struct node_id *id,
const struct wireaddr_internal *addr,
const struct crypto_state *cs,
const u8 *their_features TAKES,
bool incoming)
{
u8 *msg;
struct peer_reconnected *pr;
status_peer_debug(id, "reconnect");
/* Tell master to kill it: will send peer_disconnect */
msg = towire_connectd_reconnected(NULL, id);
daemon_conn_send(daemon->master, take(msg));
/* Save arguments for next time. */
pr = tal(daemon, struct peer_reconnected);
pr->daemon = daemon;
pr->id = *id;
pr->cs = *cs;
pr->addr = *addr;
pr->incoming = incoming;
/*~ Note that tal_dup_talarr() will do handle the take() of features
* (turning it into a simply tal_steal() in those cases). */
pr->their_features = tal_dup_talarr(pr, u8, their_features);
/*~ ccan/io supports waiting on an address: in this case, the key in
* the peer set. When someone calls `io_wake()` on that address, it
* will call retry_peer_connected above. */
return io_wait(conn, peer_htable_get(&daemon->peers, id),
/*~ The notleak() wrapper is a DEVELOPER-mode hack so
* that our memory leak detection doesn't consider 'pr'
* (which is not referenced from our code) to be a
* memory leak. */
retry_peer_connected, notleak(pr));
}
/*~ When we free a peer, we remove it from the daemon's hashtable */
static void destroy_peer(struct peer *peer, struct daemon *daemon)
{
peer_htable_del(&daemon->peers, peer);
}
/*~ This is where we create a new peer. */
static struct peer *new_peer(struct daemon *daemon,
const struct node_id *id,
const struct crypto_state *cs,
const u8 *their_features,
struct io_conn *conn STEALS,
int *fd_for_subd)
{
struct peer *peer = tal(daemon, struct peer);
peer->daemon = daemon;
peer->id = *id;
peer->cs = *cs;
peer->final_msg = NULL;
peer->subd_in = NULL;
peer->peer_in = NULL;
peer->sent_to_peer = NULL;
peer->urgent = false;
peer->told_to_close = false;
peer->peer_outq = msg_queue_new(peer, false);
peer->subd_outq = msg_queue_new(peer, false);
#if DEVELOPER
peer->dev_writes_enabled = NULL;
peer->dev_read_enabled = true;
#endif
peer->to_peer = conn;
/* Aim for connection to shuffle data back and forth: sets up
* peer->to_subd */
if (!multiplex_subd_setup(peer, fd_for_subd))
return tal_free(peer);
/* Now we own it */
tal_steal(peer, peer->to_peer);
peer_htable_add(&daemon->peers, peer);
tal_add_destructor2(peer, destroy_peer, daemon);
return peer;
}
/*~ Note the lack of static: this is called by peer_exchange_initmsg.c once the
* INIT messages are exchanged, and also by the retry code above. */
struct io_plan *peer_connected(struct io_conn *conn,
struct daemon *daemon,
const struct node_id *id,
const struct wireaddr_internal *addr,
struct crypto_state *cs,
const u8 *their_features TAKES,
bool incoming)
{
u8 *msg;
struct peer *peer;
int unsup;
size_t depender, missing;
int subd_fd, gossip_fd;
peer = peer_htable_get(&daemon->peers, id);
if (peer)
return peer_reconnected(conn, daemon, id, addr, cs,
their_features, incoming);
/* We promised we'd take it by marking it TAKEN above; prepare to free it. */
if (taken(their_features))
tal_steal(tmpctx, their_features);
/* BOLT #1:
*
* The receiving node:
* ...
* - upon receiving unknown _odd_ feature bits that are non-zero:
* - MUST ignore the bit.
* - upon receiving unknown _even_ feature bits that are non-zero:
* - MUST fail the connection.
*/
unsup = features_unsupported(daemon->our_features, their_features,
INIT_FEATURE);
if (unsup != -1) {
status_peer_unusual(id, "Unsupported feature %u", unsup);
msg = towire_warningfmt(NULL, NULL, "Unsupported feature %u",
unsup);
msg = cryptomsg_encrypt_msg(tmpctx, cs, take(msg));
return io_write(conn, msg, tal_count(msg), io_close_cb, NULL);
}
if (!feature_check_depends(their_features, &depender, &missing)) {
status_peer_unusual(id, "Feature %zu requires feature %zu",
depender, missing);
msg = towire_warningfmt(NULL, NULL,
"Feature %zu requires feature %zu",
depender, missing);
msg = cryptomsg_encrypt_msg(tmpctx, cs, take(msg));
return io_write(conn, msg, tal_count(msg), io_close_cb, NULL);
}
/* We've successfully connected. */
if (incoming)
peer_connected_in(daemon, conn, id);
else
connected_out_to_peer(daemon, conn, id);
if (find_connecting(daemon, id))
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"After %s connection on %p, still trying to connect conn %p?",
incoming ? "incoming" : "outgoing",
conn, find_connecting(daemon, id)->conn);
/* This contains the per-peer state info; gossipd fills in pps->gs */
peer = new_peer(daemon, id, cs, their_features, conn, &subd_fd);
/* Only takes over conn if it succeeds. */
if (!peer)
return io_close(conn);
/* If gossipd can't give us a file descriptor, we give up connecting. */
gossip_fd = get_gossipfd(daemon, id, their_features);
if (gossip_fd < 0) {
close(subd_fd);
return tal_free(peer);
}
/* Get ready for streaming gossip from the store */
setup_peer_gossip_store(peer, daemon->our_features, their_features);
/* Create message to tell master peer has connected. */
msg = towire_connectd_peer_connected(NULL, id, addr, incoming,
their_features);
/*~ daemon_conn is a message queue for inter-daemon communication: we
* queue up the `connect_peer_connected` message to tell lightningd
* we have connected, and give the peer and gossip fds. */
daemon_conn_send(daemon->master, take(msg));
daemon_conn_send_fd(daemon->master, subd_fd);
daemon_conn_send_fd(daemon->master, gossip_fd);
/*~ Now we set up this connection to read/write from subd */
return multiplex_peer_setup(conn, peer);
}
/*~ handshake.c's handles setting up the crypto state once we get a connection
* in; we hand it straight to peer_exchange_initmsg() to send and receive INIT
* and call peer_connected(). */
static struct io_plan *handshake_in_success(struct io_conn *conn,
const struct pubkey *id_key,
const struct wireaddr_internal *addr,
struct crypto_state *cs,
struct oneshot *timeout,
struct daemon *daemon)
{
struct node_id id;
node_id_from_pubkey(&id, id_key);
status_peer_debug(&id, "Connect IN");
return peer_exchange_initmsg(conn, daemon, daemon->our_features,
cs, &id, addr, timeout, true);
}
/*~ If the timer goes off, we simply free everything, which hangs up. */
static void conn_timeout(struct io_conn *conn)
{
status_debug("conn timed out");
errno = ETIMEDOUT;
io_close(conn);
}
/*~ So, where are you from? */
static bool get_remote_address(struct io_conn *conn,
struct wireaddr_internal *addr)
{
struct sockaddr_storage s = {};
socklen_t len = sizeof(s);
/* The cast here is a weird Berkeley sockets API feature... */
if (getpeername(io_conn_fd(conn), (struct sockaddr *)&s, &len) != 0) {
status_debug("Failed to get peername for incoming conn: %s",
strerror(errno));
return false;
}
if (s.ss_family == AF_INET6) {
struct sockaddr_in6 *s6 = (void *)&s;
addr->itype = ADDR_INTERNAL_WIREADDR;
wireaddr_from_ipv6(&addr->u.wireaddr,
&s6->sin6_addr, ntohs(s6->sin6_port));
} else if (s.ss_family == AF_INET) {
struct sockaddr_in *s4 = (void *)&s;
addr->itype = ADDR_INTERNAL_WIREADDR;
wireaddr_from_ipv4(&addr->u.wireaddr,
&s4->sin_addr, ntohs(s4->sin_port));
} else if (s.ss_family == AF_UNIX) {
struct sockaddr_un *sun = (void *)&s;
addr->itype = ADDR_INTERNAL_SOCKNAME;
memcpy(addr->u.sockname, sun->sun_path, sizeof(sun->sun_path));
} else {
status_broken("Unknown socket type %i for incoming conn",
s.ss_family);
return false;
}
return true;
}
/*~ As so common in C, we need to bundle two args into a callback, so we
* allocate a temporary structure to hold them: */
struct conn_in {
struct wireaddr_internal addr;
struct daemon *daemon;
};
/*~ Once we've got a connection in, we set it up here (whether it's via the
* websocket proxy, or direct). */
static struct io_plan *conn_in(struct io_conn *conn,
struct conn_in *conn_in_arg)
{
struct daemon *daemon = conn_in_arg->daemon;
struct oneshot *timeout;
/* If they don't complete handshake in reasonable time, we hang up */
timeout = new_reltimer(&daemon->timers, conn,
time_from_sec(daemon->timeout_secs),
conn_timeout, conn);
/*~ The crypto handshake differs depending on whether you received or
* initiated the socket connection, so there are two entry points.
* Note, again, the notleak() to avoid our simplistic leak detection
* code from thinking `conn` (which we don't keep a pointer to) is
* leaked */
return responder_handshake(notleak(conn), &daemon->mykey,
&conn_in_arg->addr, timeout,
handshake_in_success, daemon);
}
/*~ When we get a direct connection in we set up its network address
* then call handshake.c to set up the crypto state. */
static struct io_plan *connection_in(struct io_conn *conn,
struct daemon *daemon)
{
struct conn_in conn_in_arg;
if (!get_remote_address(conn, &conn_in_arg.addr))
return io_close(conn);
conn_in_arg.daemon = daemon;
return conn_in(conn, &conn_in_arg);
}
/*~ <hello>I speak web socket</hello>.
*
* Actually that's dumb, websocket (aka rfc6455) looks nothing like that. */
static struct io_plan *websocket_connection_in(struct io_conn *conn,
struct daemon *daemon)
{
int childmsg[2], execfail[2];
pid_t childpid;
int err;
struct conn_in conn_in_arg;
if (!get_remote_address(conn, &conn_in_arg.addr))
return io_close(conn);
status_debug("Websocket connection in from %s",
type_to_string(tmpctx, struct wireaddr_internal,
&conn_in_arg.addr));
if (socketpair(AF_LOCAL, SOCK_STREAM, 0, childmsg) != 0)
goto fail;
if (pipe(execfail) != 0)
goto close_msgfd_fail;
if (fcntl(execfail[1], F_SETFD, fcntl(execfail[1], F_GETFD)
| FD_CLOEXEC) < 0)
goto close_execfail_fail;
childpid = fork();
if (childpid < 0)
goto close_execfail_fail;
if (childpid == 0) {
size_t max;
close(childmsg[0]);
close(execfail[0]);
/* Attach remote socket to stdin. */
if (dup2(io_conn_fd(conn), STDIN_FILENO) == -1)
goto child_errno_fail;
/* Attach our socket to stdout. */
if (dup2(childmsg[1], STDOUT_FILENO) == -1)
goto child_errno_fail;
/* Make (fairly!) sure all other fds are closed. */
max = sysconf(_SC_OPEN_MAX);
for (size_t i = STDERR_FILENO + 1; i < max; i++)
close(i);
/* Tell websocket helper what we read so far. */
execlp(daemon->websocket_helper, daemon->websocket_helper,
NULL);
child_errno_fail:
err = errno;
/* Gcc's warn-unused-result fail. */
if (write(execfail[1], &err, sizeof(err))) {
;
}
exit(127);
}
close(childmsg[1]);
close(execfail[1]);
/* Child will close this without writing on successful exec. */
if (read(execfail[0], &err, sizeof(err)) == sizeof(err)) {
close(execfail[0]);
waitpid(childpid, NULL, 0);
status_broken("Exec of helper %s failed: %s",
daemon->websocket_helper, strerror(err));
errno = err;
return io_close(conn);
}
close(execfail[0]);
/* New connection actually talks to proxy process. */
conn_in_arg.daemon = daemon;
io_new_conn(tal_parent(conn), childmsg[0], conn_in, &conn_in_arg);
/* Abandon original (doesn't close since child has dup'd fd) */
return io_close(conn);
close_execfail_fail:
close_noerr(execfail[0]);
close_noerr(execfail[1]);
close_msgfd_fail:
close_noerr(childmsg[0]);
close_noerr(childmsg[1]);
fail:
status_broken("Preparation of helper failed: %s",
strerror(errno));
return io_close(conn);
}
/*~ These are the mirror functions for the connecting-out case. */
static struct io_plan *handshake_out_success(struct io_conn *conn,
const struct pubkey *key,
const struct wireaddr_internal *addr,
struct crypto_state *cs,
struct oneshot *timeout,
struct connecting *connect)
{
struct node_id id;
node_id_from_pubkey(&id, key);
connect->connstate = "Exchanging init messages";
status_peer_debug(&id, "Connect OUT");
return peer_exchange_initmsg(conn, connect->daemon,
connect->daemon->our_features,
cs, &id, addr, timeout, false);
}
struct io_plan *connection_out(struct io_conn *conn, struct connecting *connect)
{
struct pubkey outkey;
struct oneshot *timeout;
/* This shouldn't happen: lightningd should not give invalid ids! */
if (!pubkey_from_node_id(&outkey, &connect->id)) {
status_broken("Connection out to invalid id %s",
type_to_string(tmpctx, struct node_id,
&connect->id));
return io_close(conn);
}
/* If they don't complete handshake in reasonable time, hang up */
timeout = new_reltimer(&connect->daemon->timers, conn,
time_from_sec(connect->daemon->timeout_secs),
conn_timeout, conn);
status_peer_debug(&connect->id, "Connected out, starting crypto");
connect->connstate = "Cryptographic handshake";
return initiator_handshake(conn, &connect->daemon->mykey, &outkey,
&connect->addrs[connect->addrnum],
timeout, handshake_out_success, connect);
}
/*~ When we've exhausted all addresses without success, we come here.
*
* Note that gcc gets upset if we put the PRINTF_FMT at the end like this if
* it's an actual function definition, but etags gets confused and ignores the
* rest of the file if we put PRINTF_FMT at the front. So we put it at the
* end, in a gratuitous declaration.
*/
static void connect_failed(struct daemon *daemon,
const struct node_id *id,
u32 seconds_waited,
const struct wireaddr_internal *addrhint,
errcode_t errcode,
const char *errfmt, ...)
PRINTF_FMT(6,7);
static void connect_failed(struct daemon *daemon,
const struct node_id *id,
u32 seconds_waited,
const struct wireaddr_internal *addrhint,
errcode_t errcode,
const char *errfmt, ...)
{
u8 *msg;
va_list ap;
char *errmsg;
u32 wait_seconds;
va_start(ap, errfmt);
errmsg = tal_vfmt(tmpctx, errfmt, ap);
va_end(ap);
/* Wait twice as long to reconnect, between min and max. */
wait_seconds = seconds_waited * 2;
if (wait_seconds > MAX_WAIT_SECONDS)
wait_seconds = MAX_WAIT_SECONDS;
if (wait_seconds < INITIAL_WAIT_SECONDS)
wait_seconds = INITIAL_WAIT_SECONDS;
/* lightningd may have a connect command waiting to know what
* happened. We leave it to lightningd to decide if it wants to try
* again, with the wait_seconds as a hint of how long before
* asking. */
msg = towire_connectd_connect_failed(NULL, id, errcode, errmsg,
wait_seconds, addrhint);
daemon_conn_send(daemon->master, take(msg));
status_peer_debug(id, "Failed connected out: %s", errmsg);
}
/* add errors to error list */
void add_errors_to_error_list(struct connecting *connect, const char *error)
{
tal_append_fmt(&connect->errors,
"%s. ", error);
}
/*~ This is the destructor for the (unsuccessful) outgoing connection. We accumulate
* the errors which occurred, so we can report to lightningd properly in case
* they all fail, and try the next address.
*
* This is a specialized form of destructor which takes an extra argument;
* it set up by either the creatively-named tal_add_destructor2(), or by
* the ccan/io's io_set_finish() on a connection. */
static void destroy_io_conn(struct io_conn *conn, struct connecting *connect)
{
/*~ tal_append_fmt appends to a tal string. It's terribly convenient */
const char *errstr = strerror(errno);
/* errno 0 means they hung up on us. */
if (errno == 0) {
errstr = "peer closed connection";
if (streq(connect->connstate, "Cryptographic handshake"))
errstr = "peer closed connection (wrong key?)";
}
add_errors_to_error_list(connect,
tal_fmt(tmpctx, "%s: %s: %s",
type_to_string(tmpctx, struct wireaddr_internal,
&connect->addrs[connect->addrnum]),
connect->connstate, errstr));
connect->addrnum++;
try_connect_one_addr(connect);
}
/* This initializes a fresh io_conn by setting it to io_connect to the
* destination */
static struct io_plan *conn_init(struct io_conn *conn,
struct connecting *connect)
{
/*~ I generally dislike the pattern of "set to NULL, assert if NULL at
* bottom". On -O2 and above the compiler will warn you at compile time
* if a there is a path by which the variable is not set, which is always
* preferable to a runtime assertion. In this case, it's the best way
* to use the "enum in a switch" trick to make sure we handle all enum
* cases, so I use it. */
struct addrinfo *ai = NULL;
const struct wireaddr_internal *addr = &connect->addrs[connect->addrnum];
switch (addr->itype) {
case ADDR_INTERNAL_SOCKNAME:
ai = wireaddr_internal_to_addrinfo(tmpctx, addr);
break;
case ADDR_INTERNAL_ALLPROTO:
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect to all protocols");
break;
case ADDR_INTERNAL_AUTOTOR:
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect to autotor address");
break;
case ADDR_INTERNAL_STATICTOR:
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect to statictor address");
break;
case ADDR_INTERNAL_FORPROXY:
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect to forproxy address");
break;
case ADDR_INTERNAL_WIREADDR:
/* DNS should have been resolved before */
assert(addr->u.wireaddr.type != ADDR_TYPE_DNS);
/* If it was a Tor address, we wouldn't be here. */
assert(!is_toraddr((char*)addr->u.wireaddr.addr));
ai = wireaddr_to_addrinfo(tmpctx, &addr->u.wireaddr);
break;
}
assert(ai);
io_set_finish(conn, destroy_io_conn, connect);
return io_connect(conn, ai, connection_out, connect);
}
/* This initializes a fresh io_conn by setting it to io_connect to the
* SOCKS proxy, as handled in tor.c. */
static struct io_plan *conn_proxy_init(struct io_conn *conn,
struct connecting *connect)
{
const char *host = NULL;
u16 port;
const struct wireaddr_internal *addr = &connect->addrs[connect->addrnum];
switch (addr->itype) {
case ADDR_INTERNAL_FORPROXY:
host = addr->u.unresolved.name;
port = addr->u.unresolved.port;
break;
case ADDR_INTERNAL_WIREADDR:
host = fmt_wireaddr_without_port(tmpctx, &addr->u.wireaddr);
port = addr->u.wireaddr.port;
break;
case ADDR_INTERNAL_SOCKNAME:
case ADDR_INTERNAL_ALLPROTO:
case ADDR_INTERNAL_AUTOTOR:
case ADDR_INTERNAL_STATICTOR:
break;
}
if (!host)
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect to %u address", addr->itype);
io_set_finish(conn, destroy_io_conn, connect);
return io_tor_connect(conn, connect->daemon->proxyaddr, host, port,
connect);
}
/*~ This is the routine which tries to connect. */
static void try_connect_one_addr(struct connecting *connect)
{
int fd, af;
bool use_proxy = connect->daemon->always_use_proxy;
const struct wireaddr_internal *addr = &connect->addrs[connect->addrnum];
struct io_conn *conn;
#if EXPERIMENTAL_FEATURES /* BOLT7 DNS RFC #911 */
bool use_dns = connect->daemon->use_dns;
struct addrinfo hints, *ais, *aii;
struct wireaddr_internal addrhint;
int gai_err;
struct sockaddr_in *sa4;
struct sockaddr_in6 *sa6;
#endif
/* In case we fail without a connection, make destroy_io_conn happy */
connect->conn = NULL;
/* Out of addresses? */
if (connect->addrnum == tal_count(connect->addrs)) {
connect_failed(connect->daemon, &connect->id,
connect->seconds_waited,
connect->addrhint, CONNECT_ALL_ADDRESSES_FAILED,
"All addresses failed: %s",
connect->errors);
tal_free(connect);
return;
}
/* Might not even be able to create eg. IPv6 sockets */
af = -1;
switch (addr->itype) {
case ADDR_INTERNAL_SOCKNAME:
af = AF_LOCAL;
/* Local sockets don't use tor proxy */
use_proxy = false;
break;
case ADDR_INTERNAL_ALLPROTO:
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect ALLPROTO");
case ADDR_INTERNAL_AUTOTOR:
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect AUTOTOR");
case ADDR_INTERNAL_STATICTOR:
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Can't connect STATICTOR");
case ADDR_INTERNAL_FORPROXY:
use_proxy = true;
break;
case ADDR_INTERNAL_WIREADDR:
switch (addr->u.wireaddr.type) {
case ADDR_TYPE_TOR_V2_REMOVED:
af = -1;
break;
case ADDR_TYPE_TOR_V3:
use_proxy = true;
break;
case ADDR_TYPE_IPV4:
af = AF_INET;
break;
case ADDR_TYPE_IPV6:
af = AF_INET6;
break;
case ADDR_TYPE_DNS:
#if EXPERIMENTAL_FEATURES /* BOLT7 DNS RFC #911 */
if (use_proxy) /* hand it to the proxy */
break;
if (!use_dns) { /* ignore DNS when we can't use it */
tal_append_fmt(&connect->errors,
"%s: dns disabled. ",
type_to_string(tmpctx,
struct wireaddr_internal,
addr));
goto next;
}
/* Resolve with getaddrinfo */
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = AF_UNSPEC;
hints.ai_protocol = 0;
hints.ai_flags = AI_ADDRCONFIG;
gai_err = getaddrinfo((char *)addr->u.wireaddr.addr,
tal_fmt(tmpctx, "%d",
addr->u.wireaddr.port),
&hints, &ais);
if (gai_err != 0) {
tal_append_fmt(&connect->errors,
"%s: getaddrinfo error '%s'. ",
type_to_string(tmpctx,
struct wireaddr_internal,
addr),
gai_strerror(gai_err));
goto next;
}
/* create new addrhints on-the-fly per result ... */
for (aii = ais; aii; aii = aii->ai_next) {
addrhint.itype = ADDR_INTERNAL_WIREADDR;
if (aii->ai_family == AF_INET) {
sa4 = (struct sockaddr_in *) aii->ai_addr;
wireaddr_from_ipv4(&addrhint.u.wireaddr,
&sa4->sin_addr,
addr->u.wireaddr.port);
} else if (aii->ai_family == AF_INET6) {
sa6 = (struct sockaddr_in6 *) aii->ai_addr;
wireaddr_from_ipv6(&addrhint.u.wireaddr,
&sa6->sin6_addr,
addr->u.wireaddr.port);
} else {
/* skip unsupported ai_family */
continue;
}
tal_arr_expand(&connect->addrs, addrhint);
/* don't forget to update convenience pointer */
addr = &connect->addrs[connect->addrnum];
}
freeaddrinfo(ais);
#endif
tal_append_fmt(&connect->errors,
"%s: EXPERIMENTAL_FEATURES needed. ",
type_to_string(tmpctx,
struct wireaddr_internal,
addr));
goto next;
case ADDR_TYPE_WEBSOCKET:
af = -1;
break;
}
}
/* If we have to use proxy but we don't have one, we fail. */
if (use_proxy) {
if (!connect->daemon->proxyaddr) {
tal_append_fmt(&connect->errors,
"%s: need a proxy. ",
type_to_string(tmpctx,
struct wireaddr_internal,
addr));
goto next;
}
af = connect->daemon->proxyaddr->ai_family;
}
if (af == -1) {
tal_append_fmt(&connect->errors,
"%s: not supported. ",
type_to_string(tmpctx, struct wireaddr_internal,
addr));
goto next;
}
fd = socket(af, SOCK_STREAM, 0);
if (fd < 0) {
tal_append_fmt(&connect->errors,
"%s: opening %i socket gave %s. ",
type_to_string(tmpctx, struct wireaddr_internal,
addr),
af, strerror(errno));
goto next;
}
/* This creates the new connection using our fd, with the initialization
* function one of the above. */
if (use_proxy)
conn = io_new_conn(connect, fd, conn_proxy_init, connect);
else
conn = io_new_conn(connect, fd, conn_init, connect);
/* Careful! io_new_conn can fail (immediate connect() failure), and
* that frees connect. */
if (conn)
connect->conn = conn;
return;
next:
/* This causes very limited recursion. */
connect->addrnum++;
try_connect_one_addr(connect);
}
/*~ connectd is responsible for incoming connections, but it's the process of
* setting up the listening ports which gives us information we need for startup
* (such as our own address). So we perform setup in two phases: first we bind
* the sockets according to the command line arguments (if any), then we start
* listening for connections to them once lightningd is ready.
*
* This stores the fds we're going to listen on: */
struct listen_fd {
int fd;
/* If we bind() IPv6 then IPv4 to same port, we *may* fail to listen()
* on the IPv4 socket: under Linux, by default, the IPv6 listen()
* covers IPv4 too. Normally we'd consider failing to listen on a
* port to be fatal, so we note this when setting up addresses. */
bool mayfail;
/* Callback to use for the listening: either connection_in, or for
* our much-derided WebSocket ability, websocket_connection_in! */
struct io_plan *(*in_cb)(struct io_conn *conn, struct daemon *daemon);
};
static void add_listen_fd(struct daemon *daemon, int fd, bool mayfail,
struct io_plan *(*in_cb)(struct io_conn *,
struct daemon *))
{
/*~ utils.h contains a convenience macro tal_arr_expand which
* reallocates a tal_arr to make it one longer, then returns a pointer
* to the (new) last element. */
struct listen_fd l;
l.fd = fd;
l.mayfail = mayfail;
l.in_cb = in_cb;
tal_arr_expand(&daemon->listen_fds, l);
}
/*~ Helper routine to create and bind a socket of a given type; like many
* daemons we set it SO_REUSEADDR so we won't have to wait 2 minutes to reuse
* it on restart.
*
* I generally avoid "return -1 on error", but for file-descriptors it's the
* UNIX standard, so it's not as offensive here as it would be in other
* contexts.
*/
static int make_listen_fd(int domain, void *addr, socklen_t len, bool mayfail)
{
int fd = socket(domain, SOCK_STREAM, 0);
int on = 1;
if (fd < 0) {
if (!mayfail)
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Failed to create %u socket: %s",
domain, strerror(errno));
status_debug("Failed to create %u socket: %s",
domain, strerror(errno));
return -1;
}
/* Re-use, please.. */
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)))
status_unusual("Failed setting socket reuse: %s",
strerror(errno));
if (bind(fd, addr, len) != 0) {
if (!mayfail)
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Failed to bind on %u socket: %s",
domain, strerror(errno));
status_debug("Failed to create %u socket: %s",
domain, strerror(errno));
goto fail;
}
return fd;
fail:
/*~ ccan/noerr contains convenient routines which don't clobber the
* errno global; in this case, the caller can report errno. */
close_noerr(fd);
return -1;
}
/* Return true if it created socket successfully. */
static bool handle_wireaddr_listen(struct daemon *daemon,
const struct wireaddr *wireaddr,
bool mayfail,
bool websocket)
{
int fd;
struct sockaddr_in addr;
struct sockaddr_in6 addr6;
struct io_plan *(*in_cb)(struct io_conn *, struct daemon *);
if (websocket)
in_cb = websocket_connection_in;
else
in_cb = connection_in;
/* Note the use of a switch() over enum here, even though it must be
* IPv4 or IPv6 here; that will catch future changes. */
switch (wireaddr->type) {
case ADDR_TYPE_IPV4:
wireaddr_to_ipv4(wireaddr, &addr);
/* We might fail if IPv6 bound to port first */
fd = make_listen_fd(AF_INET, &addr, sizeof(addr), mayfail);
if (fd >= 0) {
status_debug("Created IPv4 %slistener on port %u",
websocket ? "websocket ": "",
wireaddr->port);
add_listen_fd(daemon, fd, mayfail, in_cb);
return true;
}
return false;
case ADDR_TYPE_IPV6:
wireaddr_to_ipv6(wireaddr, &addr6);
fd = make_listen_fd(AF_INET6, &addr6, sizeof(addr6), mayfail);
if (fd >= 0) {
status_debug("Created IPv6 %slistener on port %u",
websocket ? "websocket ": "",
wireaddr->port);
add_listen_fd(daemon, fd, mayfail, in_cb);
return true;
}
return false;
/* Handle specially by callers. */
case ADDR_TYPE_WEBSOCKET:
case ADDR_TYPE_TOR_V2_REMOVED:
case ADDR_TYPE_TOR_V3:
case ADDR_TYPE_DNS:
break;
}
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Invalid listener wireaddress type %u", wireaddr->type);
}
/* If it's a wildcard, turns it into a real address pointing to internet */
static bool public_address(struct daemon *daemon, struct wireaddr *wireaddr)
{
if (wireaddr_is_wildcard(wireaddr)) {
if (!guess_address(wireaddr))
return false;
}
/* --dev-allow-localhost treats the localhost as "public" for testing */
return address_routable(wireaddr, daemon->dev_allow_localhost);
}
static void add_announcable(struct wireaddr **announcable,
const struct wireaddr *addr)
{
tal_arr_expand(announcable, *addr);
}
static void add_binding(struct wireaddr_internal **binding,
const struct wireaddr_internal *addr)
{
tal_arr_expand(binding, *addr);
}
/*~ ccan/asort provides a type-safe sorting function; it requires a comparison
* function, which takes an optional extra argument which is usually unused as
* here, but deeply painful if you need it and don't have it! */
static int wireaddr_cmp_type(const struct wireaddr *a,
const struct wireaddr *b, void *unused)
{
/* This works, but of course it's inefficient. We don't
* really care, since it's called only once at startup. */
u8 *a_wire = tal_arr(tmpctx, u8, 0), *b_wire = tal_arr(tmpctx, u8, 0);
int cmp, minlen;
towire_wireaddr(&a_wire, a);
towire_wireaddr(&b_wire, b);
minlen = tal_bytelen(a_wire) < tal_bytelen(b_wire)
? tal_bytelen(a_wire) : tal_bytelen(b_wire);
cmp = memcmp(a_wire, b_wire, minlen);
/* On a tie, shorter one goes first. */
if (cmp == 0)
return tal_bytelen(a_wire) - tal_bytelen(b_wire);
return cmp;
}
/*~ The user can specify three kinds of addresses: ones we bind to but don't
* announce, ones we announce but don't bind to, and ones we bind to and
* announce if they seem to be public addresses.
*
* This routine sorts out the mess: it populates the daemon->announcable array,
* and returns the addresses we bound to (by convention, return is allocated
* off `ctx` argument).
*/
static struct wireaddr_internal *setup_listeners(const tal_t *ctx,
struct daemon *daemon,
/* The proposed address. */
const struct wireaddr_internal *proposed_wireaddr,
/* For each one, listen,
announce or both */
const enum addr_listen_announce *proposed_listen_announce,
const char *tor_password,
struct wireaddr **announcable)
{
struct sockaddr_un addrun;
int fd;
struct wireaddr_internal *binding;
const char *blob = NULL;
struct secret random;
struct pubkey pb;
struct wireaddr *toraddr;
/* Start with empty arrays, for tal_arr_expand() */
binding = tal_arr(ctx, struct wireaddr_internal, 0);
*announcable = tal_arr(ctx, struct wireaddr, 0);
/* Add addresses we've explicitly been told to *first*: implicit
* addresses will be discarded then if we have multiple. */
for (size_t i = 0; i < tal_count(proposed_wireaddr); i++) {
struct wireaddr_internal wa = proposed_wireaddr[i];
/* We want announce-only addresses. */
if (proposed_listen_announce[i] & ADDR_LISTEN)
continue;
assert(proposed_listen_announce[i] & ADDR_ANNOUNCE);
/* You can only announce wiretypes, not internal formats! */
assert(proposed_wireaddr[i].itype
== ADDR_INTERNAL_WIREADDR);
add_announcable(announcable, &wa.u.wireaddr);
}
/* Now look for listening addresses. */
for (size_t i = 0; i < tal_count(proposed_wireaddr); i++) {
struct wireaddr_internal wa = proposed_wireaddr[i];
bool announce = (proposed_listen_announce[i] & ADDR_ANNOUNCE);
if (!(proposed_listen_announce[i] & ADDR_LISTEN))
continue;
switch (wa.itype) {
/* We support UNIX domain sockets, but can't announce */
case ADDR_INTERNAL_SOCKNAME:
addrun.sun_family = AF_UNIX;
memcpy(addrun.sun_path, wa.u.sockname,
sizeof(addrun.sun_path));
/* Remove any existing one. */
unlink(wa.u.sockname);
fd = make_listen_fd(AF_UNIX, &addrun, sizeof(addrun),
false);
status_debug("Created socket listener on file %s",
addrun.sun_path);
add_listen_fd(daemon, fd, false, connection_in);
/* We don't announce socket names, though we allow
* them to lazily specify --addr=/socket. */
add_binding(&binding, &wa);
continue;
case ADDR_INTERNAL_AUTOTOR:
/* We handle these after we have all bindings. */
continue;
case ADDR_INTERNAL_STATICTOR:
/* We handle these after we have all bindings. */
continue;
/* Special case meaning IPv6 and IPv4 */
case ADDR_INTERNAL_ALLPROTO: {
bool ipv6_ok;
wa.itype = ADDR_INTERNAL_WIREADDR;
wa.u.wireaddr.port = wa.u.port;
/* First, create wildcard IPv6 address. */
wa.u.wireaddr.type = ADDR_TYPE_IPV6;
wa.u.wireaddr.addrlen = 16;
memset(wa.u.wireaddr.addr, 0,
sizeof(wa.u.wireaddr.addr));
ipv6_ok = handle_wireaddr_listen(daemon, &wa.u.wireaddr,
true, false);
if (ipv6_ok) {
add_binding(&binding, &wa);
if (announce
&& public_address(daemon, &wa.u.wireaddr))
add_announcable(announcable,
&wa.u.wireaddr);
}
/* Now, create wildcard IPv4 address. */
wa.u.wireaddr.type = ADDR_TYPE_IPV4;
wa.u.wireaddr.addrlen = 4;
memset(wa.u.wireaddr.addr, 0,
sizeof(wa.u.wireaddr.addr));
/* OK if this fails, as long as one succeeds! */
if (handle_wireaddr_listen(daemon, &wa.u.wireaddr,
ipv6_ok, false)) {
add_binding(&binding, &wa);
if (announce
&& public_address(daemon, &wa.u.wireaddr))
add_announcable(announcable,
&wa.u.wireaddr);
}
continue;
}
/* This is a vanilla wireaddr as per BOLT #7 */
case ADDR_INTERNAL_WIREADDR:
handle_wireaddr_listen(daemon, &wa.u.wireaddr,
false, false);
add_binding(&binding, &wa);
if (announce && public_address(daemon, &wa.u.wireaddr))
add_announcable(announcable, &wa.u.wireaddr);
continue;
case ADDR_INTERNAL_FORPROXY:
break;
}
/* Shouldn't happen. */
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Invalid listener address type %u",
proposed_wireaddr[i].itype);
}
/* If we want websockets to match IPv4/v6, set it up now. */
if (daemon->websocket_port) {
bool announced_some = false;
struct wireaddr addr;
for (size_t i = 0; i < tal_count(binding); i++) {
/* Ignore UNIX sockets */
if (binding[i].itype != ADDR_INTERNAL_WIREADDR)
continue;
/* Override with websocket port */
addr = binding[i].u.wireaddr;
addr.port = daemon->websocket_port;
if (handle_wireaddr_listen(daemon, &addr, true, true))
announced_some = true;
/* FIXME: We don't report these bindings to
* lightningd, so they don't appear in
* getinfo. */
}
/* We add the websocket port to the announcement if we made one
* *and* we have other announced addresses. */
/* BOLT-websocket #7:
* - MUST NOT add a `type 6` address unless there is also at
* least one address of different type.
*/
if (announced_some && tal_count(*announcable) != 0) {
wireaddr_from_websocket(&addr, daemon->websocket_port);
add_announcable(announcable, &addr);
}
}
/* FIXME: Websocket over Tor (difficult for autotor, since we need
* to use the same onion addr!) */
/* Now we have bindings, set up any Tor auto addresses: we will point
* it at the first bound IPv4 or IPv6 address we have. */
for (size_t i = 0; i < tal_count(proposed_wireaddr); i++) {
if (!(proposed_listen_announce[i] & ADDR_LISTEN))
continue;
if (proposed_wireaddr[i].itype != ADDR_INTERNAL_AUTOTOR)
continue;
toraddr = tor_autoservice(tmpctx,
&proposed_wireaddr[i],
tor_password,
binding,
daemon->use_v3_autotor);
if (!(proposed_listen_announce[i] & ADDR_ANNOUNCE)) {
continue;
};
add_announcable(announcable, toraddr);
}
/* Now we have bindings, set up any Tor static addresses: we will point
* it at the first bound IPv4 or IPv6 address we have. */
for (size_t i = 0; i < tal_count(proposed_wireaddr); i++) {
if (!(proposed_listen_announce[i] & ADDR_LISTEN))
continue;
if (proposed_wireaddr[i].itype != ADDR_INTERNAL_STATICTOR)
continue;
blob = proposed_wireaddr[i].u.torservice.blob;
if (tal_strreg(tmpctx, (char *)proposed_wireaddr[i].u.torservice.blob, STATIC_TOR_MAGIC_STRING)) {
if (pubkey_from_node_id(&pb, &daemon->id)) {
if (sodium_mlock(&random, sizeof(random)) != 0)
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Could not lock the random prf key memory.");
randombytes_buf((void * const)&random, 32);
/* generate static tor node address, take first 32 bytes from secret of node_id plus 32 random bytes from sodiom */
struct sha256 sha;
struct secret ss;
ecdh(&pb, &ss);
/* let's sha, that will clear ctx of hsm data */
sha256(&sha, &ss, 32);
/* even if it's a secret pub derived, tor shall see only the single sha */
memcpy((void *)&blob[0], &sha, 32);
memcpy((void *)&blob[32], &random, 32);
/* clear our temp buffer, don't leak by extern libs core-dumps, our blob we/tal handle later */
sodium_munlock(&random, sizeof(random));
} else status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Could not get the pub of our node id from hsm");
}
toraddr = tor_fixed_service(tmpctx,
&proposed_wireaddr[i],
tor_password,
blob,
find_local_address(binding),
0);
/* get rid of blob data on our side of tor and add jitter */
randombytes_buf((void * const)proposed_wireaddr[i].u.torservice.blob, TOR_V3_BLOBLEN);
if (!(proposed_listen_announce[i] & ADDR_ANNOUNCE)) {
continue;
};
add_announcable(announcable, toraddr);
}
/*~ The spec used to ban more than one address of each type, but
* nobody could remember exactly why, so now that's allowed. */
/* BOLT #7:
*
* The origin node:
*...
* - MUST place address descriptors in ascending order.
*/
asort(*announcable, tal_count(*announcable), wireaddr_cmp_type, NULL);
return binding;
}
/*~ Parse the incoming connect init message from lightningd ("master") and
* assign config variables to the daemon; it should be the first message we
* get. */
static void connect_init(struct daemon *daemon, const u8 *msg)
{
struct wireaddr *proxyaddr;
struct wireaddr_internal *binding;
struct wireaddr_internal *proposed_wireaddr;
enum addr_listen_announce *proposed_listen_announce;
struct wireaddr *announcable;
char *tor_password;
bool dev_fast_gossip;
bool dev_disconnect;
/* Fields which require allocation are allocated off daemon */
if (!fromwire_connectd_init(
daemon, msg,
&chainparams,
&daemon->our_features,
&daemon->id,
&proposed_wireaddr,
&proposed_listen_announce,
&proxyaddr, &daemon->always_use_proxy,
&daemon->dev_allow_localhost, &daemon->use_dns,
&tor_password,
&daemon->use_v3_autotor,
&daemon->timeout_secs,
&daemon->websocket_helper,
&daemon->websocket_port,
&dev_fast_gossip,
&dev_disconnect)) {
/* This is a helper which prints the type expected and the actual
* message, then exits (it should never be called!). */
master_badmsg(WIRE_CONNECTD_INIT, msg);
}
#if DEVELOPER
/*~ Clearly mark this as a developer-only flag! */
daemon->dev_fast_gossip = dev_fast_gossip;
#endif
if (!pubkey_from_node_id(&daemon->mykey, &daemon->id))
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Invalid id for me %s",
type_to_string(tmpctx, struct node_id,
&daemon->id));
/* Resolve Tor proxy address if any: we need an addrinfo to connect()
* to. */
if (proxyaddr) {
status_debug("Proxy address: %s",
fmt_wireaddr(tmpctx, proxyaddr));
daemon->proxyaddr = wireaddr_to_addrinfo(daemon, proxyaddr);
tal_free(proxyaddr);
} else
daemon->proxyaddr = NULL;
if (broken_resolver(daemon)) {
status_debug("Broken DNS resolver detected, will check for "
"dummy replies");
}
/* Figure out our addresses. */
binding = setup_listeners(tmpctx, daemon,
proposed_wireaddr,
proposed_listen_announce,
tor_password,
&announcable);
/* Free up old allocations */
tal_free(proposed_wireaddr);
tal_free(proposed_listen_announce);
tal_free(tor_password);
/* Tell it we're ready, handing it the addresses we have. */
daemon_conn_send(daemon->master,
take(towire_connectd_init_reply(NULL,
binding,
announcable)));
#if DEVELOPER
if (dev_disconnect)
dev_disconnect_init(6);
#endif
}
/*~ lightningd tells us to go! */
static void connect_activate(struct daemon *daemon, const u8 *msg)
{
bool do_listen;
if (!fromwire_connectd_activate(msg, &do_listen))
master_badmsg(WIRE_CONNECTD_ACTIVATE, msg);
/* If we're --offline, lightningd tells us not to actually listen. */
if (do_listen) {
for (size_t i = 0; i < tal_count(daemon->listen_fds); i++) {
/* On Linux, at least, we may bind to all addresses
* for IPv4 and IPv6, but we'll fail to listen. */
if (listen(daemon->listen_fds[i].fd, 64) != 0) {
if (daemon->listen_fds[i].mayfail)
continue;
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"Failed to listen on socket: %s",
strerror(errno));
}
notleak(io_new_listener(daemon,
daemon->listen_fds[i].fd,
daemon->listen_fds[i].in_cb,
daemon));
}
}
/* Free, with NULL assignment just as an extra sanity check. */
daemon->listen_fds = tal_free(daemon->listen_fds);
/* OK, we're ready! */
daemon_conn_send(daemon->master,
take(towire_connectd_activate_reply(NULL)));
}
/* BOLT #10:
*
* The DNS seed:
* ...
* - upon receiving a _node_ query:
* - MUST select the record matching the `node_id`, if any, AND return all
* addresses associated with that node.
*/
static const char **seednames(const tal_t *ctx, const struct node_id *id)
{
char bech32[100];
u5 *data = tal_arr(ctx, u5, 0);
const char **seednames = tal_arr(ctx, const char *, 0);
bech32_push_bits(&data, id->k, ARRAY_SIZE(id->k)*8);
bech32_encode(bech32, "ln", data, tal_count(data), sizeof(bech32),
BECH32_ENCODING_BECH32);
/* This is cdecker's seed */
tal_arr_expand(&seednames, tal_fmt(seednames, "%s.lseed.bitcoinstats.com", bech32));
/* This is darosior's seed */
tal_arr_expand(&seednames, tal_fmt(seednames, "%s.lseed.darosior.ninja", bech32));
return seednames;
}
/*~ As a last resort, we do a DNS lookup to the lightning DNS seed to
* resolve a node name when they say to connect to it. This is synchronous,
* so connectd blocks, but it's not very common so we haven't fixed it.
*
* This "seed by DNS" approach is similar to what bitcoind uses, and in fact
* has the nice property that DNS is cached, and the seed only sees a request
* from the ISP, not directly from the user. */
static void add_seed_addrs(struct wireaddr_internal **addrs,
const struct node_id *id,
struct sockaddr *broken_reply)
{
struct wireaddr *new_addrs;
const char **hostnames = seednames(tmpctx, id);
for (size_t i = 0; i < tal_count(hostnames); i++) {
status_peer_debug(id, "Resolving %s", hostnames[i]);
new_addrs = wireaddr_from_hostname(tmpctx, hostnames[i], DEFAULT_PORT,
NULL, broken_reply, NULL);
if (new_addrs) {
for (size_t j = 0; j < tal_count(new_addrs); j++) {
#if EXPERIMENTAL_FEATURES /* BOLT7 DNS RFC #911 */
if (new_addrs[j].type == ADDR_TYPE_DNS)
continue;
#endif
struct wireaddr_internal a;
a.itype = ADDR_INTERNAL_WIREADDR;
a.u.wireaddr = new_addrs[j];
status_peer_debug(id, "Resolved %s to %s", hostnames[i],
type_to_string(tmpctx, struct wireaddr,
&a.u.wireaddr));
tal_arr_expand(addrs, a);
}
/* Other seeds will likely have the same information. */
return;
} else
status_peer_debug(id, "Could not resolve %s", hostnames[i]);
}
}
static bool wireaddr_int_equals_wireaddr(const struct wireaddr_internal *addr_a,
const struct wireaddr *addr_b)
{
if (!addr_a || !addr_b)
return false;
return wireaddr_eq(&addr_a->u.wireaddr, addr_b);
}
/*~ Orders the addresses which lightningd gave us. */
static void add_gossip_addrs(struct wireaddr_internal **addrs,
const struct wireaddr *normal_addrs,
const struct wireaddr_internal *addrhint)
{
/* Wrap each one in a wireaddr_internal and add to addrs. */
for (size_t i = 0; i < tal_count(normal_addrs); i++) {
/* This is not supported, ignore. */
if (normal_addrs[i].type == ADDR_TYPE_TOR_V2_REMOVED)
continue;
/* add TOR addresses in a second loop */
if (normal_addrs[i].type == ADDR_TYPE_TOR_V3)
continue;
if (wireaddr_int_equals_wireaddr(addrhint, &normal_addrs[i]))
continue;
struct wireaddr_internal addr;
addr.itype = ADDR_INTERNAL_WIREADDR;
addr.u.wireaddr = normal_addrs[i];
tal_arr_expand(addrs, addr);
}
/* so connectd prefers direct connections if possible. */
for (size_t i = 0; i < tal_count(normal_addrs); i++) {
if (normal_addrs[i].type != ADDR_TYPE_TOR_V3)
continue;
if (wireaddr_int_equals_wireaddr(addrhint, &normal_addrs[i]))
continue;
struct wireaddr_internal addr;
addr.itype = ADDR_INTERNAL_WIREADDR;
addr.u.wireaddr = normal_addrs[i];
tal_arr_expand(addrs, addr);
}
}
/*~ Consumes addrhint if not NULL.
*
* That's a pretty ugly interface: we should use TAKEN, but we only have one
* caller so it's marginal. */
static void try_connect_peer(struct daemon *daemon,
const struct node_id *id,
u32 seconds_waited,
struct wireaddr *gossip_addrs,
struct wireaddr_internal *addrhint STEALS)
{
struct wireaddr_internal *addrs;
bool use_proxy = daemon->always_use_proxy;
struct connecting *connect;
struct peer *existing;
/* Already existing? */
existing = peer_htable_get(&daemon->peers, id);
if (existing) {
/* If it's exiting now, we've raced: reconnect after */
if (existing->to_subd
&& existing->to_peer
&& !existing->told_to_close)
return;
}
/* If we're trying to connect it right now, that's OK. */
if ((connect = find_connecting(daemon, id))) {
/* If we've been passed in new connection details
* for this connection, update our addrhint + add
* to addresses to check */
if (addrhint) {
connect->addrhint = tal_steal(connect, addrhint);
tal_arr_expand(&connect->addrs, *addrhint);
}
return;
}
/* Start an array of addresses to try. */
addrs = tal_arr(tmpctx, struct wireaddr_internal, 0);
/* They can supply an optional address for the connect RPC */
/* We add this first so its tried first by connectd */
if (addrhint)
tal_arr_expand(&addrs, *addrhint);
add_gossip_addrs(&addrs, gossip_addrs, addrhint);
if (tal_count(addrs) == 0) {
/* Don't resolve via DNS seed if we're supposed to use proxy. */
if (use_proxy) {
/* You're allowed to use names with proxies; in fact it's
* a good idea. */
struct wireaddr_internal unresolved;
const char **hostnames = seednames(tmpctx, id);
for (size_t i = 0; i < tal_count(hostnames); i++) {
wireaddr_from_unresolved(&unresolved,
hostnames[i],
DEFAULT_PORT);
tal_arr_expand(&addrs, unresolved);
}
} else if (daemon->use_dns) {
add_seed_addrs(&addrs, id,
daemon->broken_resolver_response);
}
}
/* Still no address? Fail immediately. Lightningd can still choose
* to retry; an address may get gossiped or appear on the DNS seed. */
if (tal_count(addrs) == 0) {
connect_failed(daemon, id, seconds_waited, addrhint,
CONNECT_NO_KNOWN_ADDRESS,
"Unable to connect, no address known for peer");
return;
}
/* Start connecting to it: since this is the only place we allocate
* a 'struct connecting' we don't write a separate new_connecting(). */
connect = tal(daemon, struct connecting);
connect->daemon = daemon;
connect->id = *id;
connect->addrs = tal_steal(connect, addrs);
connect->addrnum = 0;
/* connstate is supposed to be updated as we go, to give context for
* errors which occur. We miss it in a few places; would be nice to
* fix! */
connect->connstate = "Connection establishment";
connect->seconds_waited = seconds_waited;
connect->addrhint = tal_steal(connect, addrhint);
connect->errors = tal_strdup(connect, "");
list_add_tail(&daemon->connecting, &connect->list);
tal_add_destructor(connect, destroy_connecting);
/* Now we kick it off by recursively trying connect->addrs[connect->addrnum] */
if (!existing)
try_connect_one_addr(connect);
}
/* lightningd tells us to connect to a peer by id, with optional addr hint. */
static void connect_to_peer(struct daemon *daemon, const u8 *msg)
{
struct node_id id;
u32 seconds_waited;
struct wireaddr_internal *addrhint;
struct wireaddr *addrs;
if (!fromwire_connectd_connect_to_peer(tmpctx, msg,
&id, &seconds_waited,
&addrs, &addrhint))
master_badmsg(WIRE_CONNECTD_CONNECT_TO_PEER, msg);
try_connect_peer(daemon, &id, seconds_waited, addrs, addrhint);
}
void peer_conn_closed(struct peer *peer)
{
struct connecting *connect = find_connecting(peer->daemon, &peer->id);
/* These should be closed already! */
assert(!peer->to_subd);
assert(!peer->to_peer);
assert(peer->told_to_close);
/* Wake up in case there's a reconnecting peer waiting in io_wait. */
io_wake(peer);
/* Note: deleting from a htable (a-la node_set_del) does not free it:
* htable doesn't assume it's a tal object at all. That's why we have
* a destructor attached to peer (called destroy_peer by
* convention). */
tal_free(peer);
/* If we wanted to connect to it, but found it was exiting, try again */
if (connect)
try_connect_one_addr(connect);
}
/* A peer is gone: clean things up. */
static void cleanup_dead_peer(struct daemon *daemon, const struct node_id *id)
{
struct peer *peer;
/* We should stay in sync with lightningd at all times. */
peer = peer_htable_get(&daemon->peers, id);
if (!peer)
status_failed(STATUS_FAIL_INTERNAL_ERROR,
"peer_disconnected unknown peer: %s",
type_to_string(tmpctx, struct node_id, id));
status_peer_debug(id, "disconnect");
/* When it's finished, it will call peer_conn_closed() */
close_peer_conn(peer);
}
/* lightningd tells us a peer has disconnected. */
static void peer_disconnected(struct daemon *daemon, const u8 *msg)
{
struct node_id id;
if (!fromwire_connectd_peer_disconnected(msg, &id))
master_badmsg(WIRE_CONNECTD_PEER_DISCONNECTED, msg);
cleanup_dead_peer(daemon, &id);
}
/* lightningd tells us to send a msg and disconnect. */
static void peer_final_msg(struct io_conn *conn,
struct daemon *daemon, const u8 *msg)
{
struct peer *peer;
struct node_id id;
u8 *finalmsg;
if (!fromwire_connectd_peer_final_msg(tmpctx, msg, &id, &finalmsg))
master_badmsg(WIRE_CONNECTD_PEER_FINAL_MSG, msg);
/* Get the peer_fd and gossip_fd for this peer: we don't need them. */
io_fd_block(io_conn_fd(conn), true);
for (size_t i = 0; i < 2; i++) {
int fd = fdpass_recv(io_conn_fd(conn));
if (fd == -1)
status_failed(STATUS_FAIL_MASTER_IO,
"Getting fd %zu after peer_final_msg: %s",
i, strerror(errno));
close(fd);
}
io_fd_block(io_conn_fd(conn), false);
/* This can happen if peer hung up on us. */
peer = peer_htable_get(&daemon->peers, &id);
if (peer) {
/* Log message for peer. */
status_peer_io(LOG_IO_OUT, &id, finalmsg);
multiplex_final_msg(peer, take(finalmsg));
}
}
#if DEVELOPER
static void dev_connect_memleak(struct daemon *daemon, const u8 *msg)
{
struct htable *memtable;
bool found_leak;
memtable = memleak_find_allocations(tmpctx, msg, msg);
/* Now delete daemon and those which it has pointers to. */
memleak_remove_region(memtable, daemon, sizeof(daemon));
memleak_remove_htable(memtable, &daemon->peers.raw);
found_leak = dump_memleak(memtable, memleak_status_broken);
daemon_conn_send(daemon->master,
take(towire_connectd_dev_memleak_reply(NULL,
found_leak)));
}
#endif /* DEVELOPER */
static struct io_plan *recv_req(struct io_conn *conn,
const u8 *msg,
struct daemon *daemon)
{
enum connectd_wire t = fromwire_peektype(msg);
/* Demux requests from lightningd: we expect INIT then ACTIVATE, then
* connect requests and disconnected messages. */
switch (t) {
case WIRE_CONNECTD_INIT:
connect_init(daemon, msg);
goto out;
case WIRE_CONNECTD_ACTIVATE:
connect_activate(daemon, msg);
goto out;
case WIRE_CONNECTD_CONNECT_TO_PEER:
connect_to_peer(daemon, msg);
goto out;
case WIRE_CONNECTD_PEER_DISCONNECTED:
peer_disconnected(daemon, msg);
goto out;
case WIRE_CONNECTD_PEER_FINAL_MSG:
peer_final_msg(conn, daemon, msg);
goto out;
case WIRE_CONNECTD_DEV_MEMLEAK:
#if DEVELOPER
dev_connect_memleak(daemon, msg);
goto out;
#endif
/* We send these, we don't receive them */
case WIRE_CONNECTD_INIT_REPLY:
case WIRE_CONNECTD_ACTIVATE_REPLY:
case WIRE_CONNECTD_PEER_CONNECTED:
case WIRE_CONNECTD_RECONNECTED:
case WIRE_CONNECTD_CONNECT_FAILED:
case WIRE_CONNECTD_DEV_MEMLEAK_REPLY:
break;
}
/* Master shouldn't give bad requests. */
status_failed(STATUS_FAIL_MASTER_IO, "%i: %s",
t, tal_hex(tmpctx, msg));
out:
/* Read the next message. */
return daemon_conn_read_next(conn, daemon->master);
}
/*~ UNUSED is defined to an __attribute__ for GCC; at one stage we tried to use
* it ubiquitously to make us compile cleanly with -Wunused, but it's bitrotted
* and we'd need to start again.
*
* The C++ method of omitting unused parameter names is *much* neater, and I
* hope we'll eventually see it in a C standard. */
static void master_gone(struct daemon_conn *master UNUSED)
{
/* Can't tell master, it's gone. */
exit(2);
}
/*~ gossipd sends us gossip to send to the peers. */
static struct io_plan *recv_gossip(struct io_conn *conn,
const u8 *msg,
struct daemon *daemon)
{
/* FIXME! */
return daemon_conn_read_next(conn, daemon->gossipd);
}
/*~ This is a hook used by the memleak code (if DEVELOPER=1): it can't see
* pointers inside hash tables, so we give it a hint here. */
#if DEVELOPER
static void memleak_daemon_cb(struct htable *memtable, struct daemon *daemon)
{
memleak_remove_htable(memtable, &daemon->peers.raw);
}
#endif /* DEVELOPER */
int main(int argc, char *argv[])
{
setup_locale();
struct daemon *daemon;
/* Common subdaemon setup code. */
subdaemon_setup(argc, argv);
/* Allocate and set up our simple top-level structure. */
daemon = tal(NULL, struct daemon);
peer_htable_init(&daemon->peers);
memleak_add_helper(daemon, memleak_daemon_cb);
list_head_init(&daemon->connecting);
daemon->listen_fds = tal_arr(daemon, struct listen_fd, 0);
timers_init(&daemon->timers, time_mono());
daemon->gossip_store_fd = -1;
/* stdin == control */
daemon->master = daemon_conn_new(daemon, STDIN_FILENO, recv_req, NULL,
daemon);
tal_add_destructor(daemon->master, master_gone);
/* This tells the status_* subsystem to use this connection to send
* our status_ and failed messages. */
status_setup_async(daemon->master);
/* This streams gossip to and from gossipd */
daemon->gossipd = daemon_conn_new(daemon, GOSSIPCTL2_FD,
recv_gossip, NULL,
daemon);
/* Set up ecdh() function so it uses our HSM fd, and calls
* status_failed on error. */
ecdh_hsmd_setup(HSM_FD, status_failed);
for (;;) {
struct timer *expired;
io_loop(&daemon->timers, &expired);
timer_expired(expired);
}
}
/*~ Getting bored? This was a pretty simple daemon!
*
* The good news is that the next daemon gossipd/gossipd.c is the most complex
* global daemon we have!
*/