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a93c49ca65
dev_blackhole_fd was a hack, and doesn't work well now we are async (it worked for sync comms in per-peer daemons, but now we could sneak through a read before we get to the next write). So, make explicit flags and use them. This is much easier now we have all peer comms in one place. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
109 lines
2.5 KiB
C
109 lines
2.5 KiB
C
#include "config.h"
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#include <ccan/closefrom/closefrom.h>
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#include <ccan/err/err.h>
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#include <common/dev_disconnect.h>
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#include <common/status.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/socket.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <wire/peer_wire.h>
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#if DEVELOPER
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/* We move the fd if and only if we do a disconnect. */
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static int dev_disconnect_fd = -1;
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static char dev_disconnect_line[200];
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static int dev_disconnect_count, dev_disconnect_len;
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static void next_dev_disconnect(void)
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{
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int r;
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char *asterisk;
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r = read(dev_disconnect_fd,
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dev_disconnect_line, sizeof(dev_disconnect_line)-1);
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if (r < 0)
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err(1, "Reading dev_disconnect file");
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if (lseek(dev_disconnect_fd, -r, SEEK_CUR) < 0) {
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err(1, "lseek failure");
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}
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/* Get first line */
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dev_disconnect_line[r] = '\n';
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dev_disconnect_len = strcspn(dev_disconnect_line, "\n");
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dev_disconnect_line[dev_disconnect_len] = '\0';
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asterisk = strchr(dev_disconnect_line, '*');
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if (asterisk) {
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dev_disconnect_count = atoi(asterisk+1);
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if (dev_disconnect_count < 1)
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errx(1, "dev_disconnect invalid count: %s",
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dev_disconnect_line);
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*asterisk = '\0';
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} else
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dev_disconnect_count = 1;
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}
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void dev_disconnect_init(int fd)
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{
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/* So we can move forward if we do use the line. */
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dev_disconnect_fd = fd;
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}
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enum dev_disconnect dev_disconnect(const struct node_id *id, int pkt_type)
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{
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if (dev_disconnect_fd == -1)
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return DEV_DISCONNECT_NORMAL;
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if (!dev_disconnect_count)
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next_dev_disconnect();
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if (!dev_disconnect_line[0]
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|| !streq(peer_wire_name(pkt_type), dev_disconnect_line+1))
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return DEV_DISCONNECT_NORMAL;
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if (--dev_disconnect_count != 0) {
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return DEV_DISCONNECT_NORMAL;
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}
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if (lseek(dev_disconnect_fd, dev_disconnect_len+1, SEEK_CUR) < 0) {
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err(1, "lseek failure");
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}
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status_peer_debug(id, "dev_disconnect: %s (%s)", dev_disconnect_line,
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peer_wire_name(pkt_type));
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return dev_disconnect_line[0];
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}
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void dev_sabotage_fd(int fd, bool close_fd)
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{
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int fds[2];
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if (socketpair(AF_UNIX, SOCK_STREAM, 0, fds) != 0)
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err(1, "dev_sabotage_fd: creating socketpair");
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#if defined(TCP_NODELAY)
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/* On Linux, at least, this flushes. */
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int opt = TCP_NODELAY;
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int val = 1;
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setsockopt(fd, IPPROTO_TCP, opt, &val, sizeof(val));
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#else
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#error No TCP_NODELAY?
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#endif
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/* Move fd out the way if we don't want to close it. */
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if (!close_fd) {
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if (dup(fd) == -1) {
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; /* -Wunused-result */
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}
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} else
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/* Close other end of socket. */
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close(fds[0]);
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/* Move other over to the fd we want to sabotage. */
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dup2(fds[1], fd);
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close(fds[1]);
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}
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#endif
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