core-lightning/lightningd/pay.h
Christian Decker 4be1868b8a pay: Invert ownership of wallet_payment
`wallet_payment_store` would free the `wallet_payment` instance which would
then cause us to reload it from the DB. Instead of doing the store->free->load
dance we now tell `wallet_payment_store` whether it should take ownership and
leave it alone if not.

Passing the payment around instead of referencing it through payment_hash and
partid is a nice side-effect.
2020-01-13 23:34:46 +01:00

35 lines
1.1 KiB
C

#ifndef LIGHTNING_LIGHTNINGD_PAY_H
#define LIGHTNING_LIGHTNINGD_PAY_H
#include "config.h"
#include <ccan/short_types/short_types.h>
struct htlc_out;
struct lightningd;
struct preimage;
struct sha256;
struct json_stream;
struct wallet_payment;
struct routing_failure;
void payment_succeeded(struct lightningd *ld, struct htlc_out *hout,
const struct preimage *rval);
void payment_failed(struct lightningd *ld, const struct htlc_out *hout,
const char *localfail);
/* Inform payment system to save the payment. */
void payment_store(struct lightningd *ld, struct wallet_payment *payment);
/* This json will be also used in 'sendpay_success' notifictaion. */
void json_add_payment_fields(struct json_stream *response,
const struct wallet_payment *t);
/* This json will be also used in 'sendpay_failure' notifictaion. */
void json_sendpay_fail_fields(struct json_stream *js,
const struct wallet_payment *t,
int pay_errcode,
const u8 *onionreply,
const struct routing_failure *fail);
#endif /* LIGHTNING_LIGHTNINGD_PAY_H */