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Changelog-EXPERIMENTAL: askrene: add algorithm to compute feasible flow Signed-off-by: Lagrang3 <lagrang3@protonmail.com>
324 lines
8.5 KiB
C
324 lines
8.5 KiB
C
#include "config.h"
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#include <ccan/bitmap/bitmap.h>
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#include <ccan/lqueue/lqueue.h>
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#include <ccan/tal/tal.h>
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#include <plugins/askrene/algorithm.h>
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#include <plugins/askrene/priorityqueue.h>
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static const s64 INFINITE = INT64_MAX;
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#define MAX(x, y) (((x) > (y)) ? (x) : (y))
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#define MIN(x, y) (((x) < (y)) ? (x) : (y))
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/* Simple queue to traverse the network. */
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struct queue_data {
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u32 idx;
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struct lqueue_link ql;
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};
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bool BFS_path(const tal_t *ctx, const struct graph *graph,
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const struct node source, const struct node destination,
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const s64 *capacity, const s64 cap_threshold, struct arc *prev)
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{
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tal_t *this_ctx = tal(ctx, tal_t);
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bool target_found = false;
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const size_t max_num_arcs = graph_max_num_arcs(graph);
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const size_t max_num_nodes = graph_max_num_nodes(graph);
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/* check preconditions */
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if (!graph || source.idx >= max_num_nodes || !capacity || !prev)
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goto finish;
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if (tal_count(capacity) != max_num_arcs ||
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tal_count(prev) != max_num_nodes)
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goto finish;
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for (size_t i = 0; i < max_num_nodes; i++)
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prev[i].idx = INVALID_INDEX;
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LQUEUE(struct queue_data, ql) myqueue = LQUEUE_INIT;
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struct queue_data *qdata;
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qdata = tal(this_ctx, struct queue_data);
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qdata->idx = source.idx;
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lqueue_enqueue(&myqueue, qdata);
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while (!lqueue_empty(&myqueue)) {
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qdata = lqueue_dequeue(&myqueue);
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struct node cur = {.idx = qdata->idx};
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tal_free(qdata);
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if (cur.idx == destination.idx) {
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target_found = true;
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break;
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}
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for (struct arc arc = node_adjacency_begin(graph, cur);
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!node_adjacency_end(arc);
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arc = node_adjacency_next(graph, arc)) {
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/* check if this arc is traversable */
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if (capacity[arc.idx] < cap_threshold)
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continue;
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const struct node next = arc_head(graph, arc);
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/* if that node has been seen previously */
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if (prev[next.idx].idx != INVALID_INDEX)
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continue;
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prev[next.idx] = arc;
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qdata = tal(this_ctx, struct queue_data);
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qdata->idx = next.idx;
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lqueue_enqueue(&myqueue, qdata);
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}
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}
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finish:
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tal_free(this_ctx);
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return target_found;
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}
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bool dijkstra_path(const tal_t *ctx, const struct graph *graph,
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const struct node source, const struct node destination,
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bool prune, const s64 *capacity, const s64 cap_threshold,
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const s64 *cost, const s64 *potential, struct arc *prev,
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s64 *distance)
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{
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bool target_found = false;
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const size_t max_num_arcs = graph_max_num_arcs(graph);
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const size_t max_num_nodes = graph_max_num_nodes(graph);
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tal_t *this_ctx = tal(ctx, tal_t);
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/* check preconditions */
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if (!graph || source.idx >=max_num_nodes || !cost || !capacity ||
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!prev || !distance)
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goto finish;
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/* if prune is true then the destination cannot be invalid */
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if (destination.idx >=max_num_nodes && prune)
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goto finish;
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if (tal_count(cost) != max_num_arcs ||
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tal_count(capacity) != max_num_arcs ||
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tal_count(prev) != max_num_nodes ||
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tal_count(distance) != max_num_nodes)
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goto finish;
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/* FIXME: maybe this is unnecessary */
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bitmap *visited = tal_arrz(this_ctx, bitmap,
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BITMAP_NWORDS(max_num_nodes));
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if (!visited)
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/* bad allocation */
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goto finish;
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for (size_t i = 0; i < max_num_nodes; ++i)
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prev[i].idx = INVALID_INDEX;
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struct priorityqueue *q;
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q = priorityqueue_new(this_ctx, max_num_nodes);
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const s64 *const dijkstra_distance = priorityqueue_value(q);
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priorityqueue_init(q);
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priorityqueue_update(q, source.idx, 0);
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while (!priorityqueue_empty(q)) {
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const u32 cur = priorityqueue_top(q);
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priorityqueue_pop(q);
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/* FIXME: maybe this is unnecessary */
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if (bitmap_test_bit(visited, cur))
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continue;
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bitmap_set_bit(visited, cur);
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if (cur == destination.idx) {
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target_found = true;
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if (prune)
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break;
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}
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for (struct arc arc =
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node_adjacency_begin(graph, node_obj(cur));
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!node_adjacency_end(arc);
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arc = node_adjacency_next(graph, arc)) {
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/* check if this arc is traversable */
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if (capacity[arc.idx] < cap_threshold)
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continue;
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const struct node next = arc_head(graph, arc);
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const s64 cij = cost[arc.idx] - potential[cur] +
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potential[next.idx];
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/* Dijkstra only works with non-negative weights */
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assert(cij >= 0);
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if (dijkstra_distance[next.idx] <=
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dijkstra_distance[cur] + cij)
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continue;
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priorityqueue_update(q, next.idx,
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dijkstra_distance[cur] + cij);
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prev[next.idx] = arc;
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}
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}
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for (size_t i = 0; i < max_num_nodes; i++)
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distance[i] = dijkstra_distance[i];
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finish:
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tal_free(this_ctx);
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return target_found;
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}
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/* Get the max amount of flow one can send from source to target along the path
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* encoded in `prev`. */
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static s64 get_augmenting_flow(const struct graph *graph,
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const struct node source,
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const struct node target, const s64 *capacity,
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const struct arc *prev)
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{
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const size_t max_num_nodes = graph_max_num_nodes(graph);
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const size_t max_num_arcs = graph_max_num_arcs(graph);
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assert(max_num_nodes == tal_count(prev));
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assert(max_num_arcs == tal_count(capacity));
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/* count the number of arcs in the path */
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int path_length = 0;
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s64 flow = INFINITE;
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struct node cur = target;
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while (cur.idx != source.idx) {
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assert(cur.idx < max_num_nodes);
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const struct arc arc = prev[cur.idx];
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assert(arc.idx < max_num_arcs);
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flow = MIN(flow, capacity[arc.idx]);
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/* we are traversing in the opposite direction to the flow,
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* hence the next node is at the tail of the arc. */
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cur = arc_tail(graph, arc);
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/* We may never have a path exceeds the number of nodes, it this
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* happens it means we have an infinite loop. */
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path_length++;
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if(path_length >= max_num_nodes){
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flow = -1;
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break;
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}
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}
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assert(flow < INFINITE && flow > 0);
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return flow;
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}
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/* Augment a `flow` amount along the path defined by `prev`.*/
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static void augment_flow(const struct graph *graph,
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const struct node source,
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const struct node target,
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const struct arc *prev,
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s64 *capacity,
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s64 flow)
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{
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const size_t max_num_nodes = graph_max_num_nodes(graph);
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const size_t max_num_arcs = graph_max_num_arcs(graph);
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assert(max_num_nodes == tal_count(prev));
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assert(max_num_arcs == tal_count(capacity));
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struct node cur = target;
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/* count the number of arcs in the path */
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int path_length = 0;
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while (cur.idx != source.idx) {
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assert(cur.idx < max_num_nodes);
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const struct arc arc = prev[cur.idx];
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const struct arc dual = arc_dual(graph, arc);
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assert(arc.idx < max_num_arcs);
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assert(dual.idx < max_num_arcs);
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capacity[arc.idx] -= flow;
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capacity[dual.idx] += flow;
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assert(capacity[arc.idx] >= 0);
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/* we are traversing in the opposite direction to the flow,
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* hence the next node is at the tail of the arc. */
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cur = arc_tail(graph, arc);
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/* We may never have a path exceeds the number of nodes, it this
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* happens it means we have an infinite loop. */
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path_length++;
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if(path_length >= max_num_nodes)
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break;
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}
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assert(path_length < max_num_nodes);
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}
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bool simple_feasibleflow(const tal_t *ctx,
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const struct graph *graph,
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const struct node source,
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const struct node destination,
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s64 *capacity,
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s64 amount)
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{
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tal_t *this_ctx = tal(ctx, tal_t);
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const size_t max_num_arcs = graph_max_num_arcs(graph);
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const size_t max_num_nodes = graph_max_num_nodes(graph);
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/* check preconditions */
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if (amount < 0)
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goto finish;
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if (!graph || source.idx >= max_num_nodes ||
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destination.idx >= max_num_nodes || !capacity)
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goto finish;
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if (tal_count(capacity) != max_num_arcs)
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goto finish;
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/* path information
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* prev: is the id of the arc that lead to the node. */
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struct arc *prev = tal_arr(this_ctx, struct arc, max_num_nodes);
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if (!prev)
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goto finish;
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while (amount > 0) {
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/* find a path from source to target */
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if (!BFS_path(this_ctx, graph, source, destination, capacity, 1,
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prev))
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goto finish;
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/* traverse the path and see how much flow we can send */
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s64 delta = get_augmenting_flow(graph, source, destination,
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capacity, prev);
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/* commit that flow to the path */
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delta = MIN(amount, delta);
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assert(delta > 0 && delta <= amount);
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augment_flow(graph, source, destination, prev, capacity, delta);
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amount -= delta;
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}
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finish:
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tal_free(this_ctx);
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return amount == 0;
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}
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s64 node_balance(const struct graph *graph,
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const struct node node,
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const s64 *capacity)
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{
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s64 balance = 0;
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for (struct arc arc = node_adjacency_begin(graph, node);
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!node_adjacency_end(arc); arc = node_adjacency_next(graph, arc)) {
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struct arc dual = arc_dual(graph, arc);
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if (arc_is_dual(graph, arc))
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balance += capacity[arc.idx];
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else
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balance -= capacity[dual.idx];
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}
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return balance;
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}
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