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240abf6c46
Not just for debugging; we actually need to know if a write is active for the coming hack. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
88 lines
2.2 KiB
C
88 lines
2.2 KiB
C
#include "io_lock.h"
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#include <assert.h>
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#include <ccan/io/io_plan.h>
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struct io_lock {
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bool locked;
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};
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/* Struct to hold information while we wait for the lock to be freed */
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struct io_lock_waiter {
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struct io_plan *(*next)(struct io_conn *conn, void *next_arg);
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void *arg;
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struct io_lock *lock;
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enum io_direction dir;
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};
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struct io_lock *io_lock_new(const tal_t *ctx)
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{
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struct io_lock *lock = tal(ctx, struct io_lock);
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lock->locked = false;
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return lock;
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}
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static struct io_plan *io_lock_try_acquire(struct io_conn *conn,
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struct io_lock_waiter *waiter)
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{
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/* Destructure waiter, since we might be freeing it below */
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struct io_plan *(*next)(struct io_conn *, void *) = waiter->next;
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void *next_arg = waiter->arg;
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if (!waiter->lock->locked) {
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waiter->lock->locked = true;
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tal_free(waiter);
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return next(conn, next_arg);
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} else {
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switch (waiter->dir) {
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case IO_IN:
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return io_wait(conn, waiter->lock, io_lock_try_acquire,
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waiter);
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case IO_OUT:
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return io_out_wait(conn, waiter->lock,
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io_lock_try_acquire, waiter);
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}
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/* Should not happen if waiter->dir is a valid enum
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* value */
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abort();
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}
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}
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static struct io_plan *io_lock_acquire_dir(
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struct io_conn *conn, struct io_lock *lock, enum io_direction dir,
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struct io_plan *(*next)(struct io_conn *, void *), void *arg)
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{
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/* FIXME: We can avoid one allocation if we lock and call next here directly */
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struct io_lock_waiter *waiter = tal(lock, struct io_lock_waiter);
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waiter->next = next;
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waiter->arg = arg;
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waiter->lock = lock;
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waiter->dir = dir;
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return io_lock_try_acquire(conn, waiter);
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}
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struct io_plan *
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io_lock_acquire_out_(struct io_conn *conn, struct io_lock *lock,
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struct io_plan *(*next)(struct io_conn *, void *), void *arg)
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{
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return io_lock_acquire_dir(conn, lock, IO_OUT, next, arg);
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}
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struct io_plan *
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io_lock_acquire_in_(struct io_conn *conn, struct io_lock *lock,
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struct io_plan *(*next)(struct io_conn *, void *), void *arg)
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{
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return io_lock_acquire_dir(conn, lock, IO_IN, next, arg);
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}
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void io_lock_release(struct io_lock *lock)
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{
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assert(lock->locked);
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lock->locked = false;
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io_wake(lock);
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}
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bool io_lock_taken(const struct io_lock *lock)
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{
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return lock->locked;
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}
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