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21a6d502db
gossipd.c is doing too many things: this is a start. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
66 lines
1.8 KiB
C
66 lines
1.8 KiB
C
#ifndef LIGHTNING_GOSSIPD_GOSSIPD_H
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#define LIGHTNING_GOSSIPD_GOSSIPD_H
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#include "config.h"
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#include <ccan/list/list.h>
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#include <ccan/short_types/short_types.h>
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#include <common/node_id.h>
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/* We talk to `hsmd` to sign our gossip messages with the node key */
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#define HSM_FD 3
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/* connectd asks us for help finding nodes, and gossip fds for new peers */
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#define CONNECTD_FD 4
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/*~ The core daemon structure: */
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struct daemon {
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/* Who am I? Helps us find ourself in the routing map. */
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struct node_id id;
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/* Peers we are gossiping to: id is unique */
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struct list_head peers;
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/* Connection to lightningd. */
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struct daemon_conn *master;
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/* Connection to connect daemon. */
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struct daemon_conn *connectd;
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/* Routing information */
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struct routing_state *rstate;
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/* chainhash for checking/making gossip msgs */
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struct bitcoin_blkid chain_hash;
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/* Timers: we batch gossip, and also refresh announcements */
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struct timers timers;
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/* Minimum interval for generating updated gossip */
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u32 gossip_min_interval;
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/* Global features to list in node_announcement. */
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u8 *globalfeatures;
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/* Alias (not NUL terminated) and favorite color for node_announcement */
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u8 alias[32];
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u8 rgb[3];
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/* What addresses we can actually announce. */
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struct wireaddr *announcable;
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/* Do we think we're missing gossip? Contains timer to re-check */
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struct oneshot *gossip_missing;
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/* Channels we've heard about, but don't know. */
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struct short_channel_id *unknown_scids;
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/* Timer until we can send a new node_announcement */
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struct oneshot *node_announce_timer;
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};
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/* Search for a peer. */
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struct peer *find_peer(struct daemon *daemon, const struct node_id *id);
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/* Queue a gossip message for the peer: the subdaemon on the other end simply
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* forwards it to the peer. */
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void queue_peer_msg(struct peer *peer, const u8 *msg TAKES);
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#endif /* LIGHTNING_GOSSIPD_GOSSIPD_H */
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