core-lightning/lightningd/connect_control.h
Rusty Russell b0d6996ed6 lightningd: get connection direction from connectd.
This matters: if we connected, the address is probably usable for future connections.
But if they connected, the port is probably not (but the IP address may be).

Changelog-Added: JSON-RPC: `connect` returns "direction" ("in": they iniatated, or "out": we initiated)
Changelog-Added: plugins: `peer_connected` hook and `connect` notifications have "direction" field.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2021-03-26 13:22:33 +10:30

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C

#ifndef LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H
#define LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H
#include "config.h"
struct lightningd;
struct pubkey;
struct wireaddr_internal;
/* Returns fd for gossipd to talk to connectd */
int connectd_init(struct lightningd *ld);
void connectd_activate(struct lightningd *ld);
void delay_then_reconnect(struct channel *channel, u32 seconds_delay,
const struct wireaddr_internal *addrhint TAKES);
void connect_succeeded(struct lightningd *ld, const struct peer *peer,
bool incoming,
const struct wireaddr_internal *addr);
void gossip_connect_result(struct lightningd *ld, const u8 *msg);
#endif /* LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H */