core-lightning/common/peer_failed.h
Rusty Russell 1d0c433dc4 channeld: treat all incoming errors as "soft", so we retry.
We still close the channel if we *send* an error, but we seem to have hit
another case where LND sends an error which seems transient, so this will
make a best-effort attempt to preserve our channel in that case.

Some test have to be modified, since they don't terminate as they did
previously :(

Changelog-Changed: quirks: We'll now reconnect and retry if we get an error on an established channel. This works around lnd sending error messages that may be non-fatal.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-12-13 16:36:18 +01:00

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C

#ifndef LIGHTNING_COMMON_PEER_FAILED_H
#define LIGHTNING_COMMON_PEER_FAILED_H
#include "config.h"
#include <ccan/compiler/compiler.h>
#include <ccan/short_types/short_types.h>
struct channel_id;
struct per_peer_state;
/**
* peer_failed - Exit with error for peer.
* @pps: the per-peer state.
* @channel_id: channel with error, or NULL for all.
* @fmt...: format as per status_failed(STATUS_FAIL_PEER_BAD)
*/
void peer_failed(struct per_peer_state *pps,
const struct channel_id *channel_id,
const char *fmt, ...)
PRINTF_FMT(3,4) NORETURN;
/* We're failing because peer sent us an error message: NULL
* channel_id means all channels. */
void peer_failed_received_errmsg(struct per_peer_state *pps,
const char *desc,
const struct channel_id *channel_id,
bool soft_error)
NORETURN;
/* I/O error */
void peer_failed_connection_lost(void) NORETURN;
#endif /* LIGHTNING_COMMON_PEER_FAILED_H */