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393400fa39
Neater than open-coding it. We still need the raw version for signatures though. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
48 lines
1.2 KiB
C
48 lines
1.2 KiB
C
#ifndef LIGHTNING_BITCOIN_TX_H
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#define LIGHTNING_BITCOIN_TX_H
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#include <ccan/short_types/short_types.h>
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#include <ccan/tal/tal.h>
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#include "shadouble.h"
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#define BITCOIN_TX_VERSION 1
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/* We unpack varints for our in-memory representation */
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#define varint_t u64
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struct bitcoin_tx {
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u32 version;
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varint_t input_count;
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struct bitcoin_tx_input *input;
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varint_t output_count;
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struct bitcoin_tx_output *output;
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u32 lock_time;
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};
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struct bitcoin_tx_output {
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u64 amount;
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varint_t script_length;
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u8 *script;
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};
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struct bitcoin_tx_input {
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struct sha256_double txid;
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u32 index; /* output number referred to by above */
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varint_t script_length;
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u8 *script;
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u32 sequence_number;
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};
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/* SHA256^2 the tx: simpler than sha256_tx */
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void bitcoin_txid(const struct bitcoin_tx *tx, struct sha256_double *txid);
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/* Useful for signature code. */
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void sha256_tx(struct sha256_ctx *ctx, const struct bitcoin_tx *tx);
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/* Allocate a tx: you just need to fill in inputs and outputs (they're
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* zeroed with inputs' sequence_number set to FFFFFFFF) */
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struct bitcoin_tx *bitcoin_tx(const tal_t *ctx, varint_t input_count,
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varint_t output_count);
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#endif /* LIGHTNING_BITCOIN_TX_H */
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