core-lightning/connectd/peer_exchange_initmsg.h
Rusty Russell a2fa699e0e Use node_id everywhere for nodes.
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.

We didn't get much space saving in gossipd, even though we should save
24 bytes per node.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-04-09 12:37:16 -07:00

19 lines
538 B
C

#ifndef LIGHTNING_CONNECTD_PEER_EXCHANGE_INITMSG_H
#define LIGHTNING_CONNECTD_PEER_EXCHANGE_INITMSG_H
#include "config.h"
struct crypto_state;
struct daemon;
struct io_conn;
struct node_id;
struct wireaddr_internal;
/* If successful, calls peer_connected() */
struct io_plan *peer_exchange_initmsg(struct io_conn *conn,
struct daemon *daemon,
const struct crypto_state *cs,
const struct node_id *id,
const struct wireaddr_internal *addr);
#endif /* LIGHTNING_CONNECTD_PEER_EXCHANGE_INITMSG_H */