core-lightning/lightningd/new_connection.c
Rusty Russell 2ff50107ac lightningd/hsm_control: use a simple fd for HSM.
Now we're always sync, just use an fd.  Put the hsm_sync_read() helper
here, too, and do HSM init sync which makes things much simpler.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-06-27 10:25:53 +09:30

270 lines
6.5 KiB
C

#include <ccan/fdpass/fdpass.h>
#include <ccan/tal/str/str.h>
#include <daemon/jsonrpc.h>
#include <daemon/log.h>
#include <errno.h>
#include <fcntl.h>
#include <lightningd/cryptomsg.h>
#include <lightningd/handshake/gen_handshake_wire.h>
#include <lightningd/hsm/gen_hsm_wire.h>
#include <lightningd/hsm_control.h>
#include <lightningd/lightningd.h>
#include <lightningd/new_connection.h>
#include <lightningd/peer_control.h>
#include <lightningd/status.h>
#include <lightningd/subd.h>
#include <unistd.h>
#include <wire/wire_sync.h>
/* Before we have identified the peer, we just have a connection object. */
struct connection {
/* Lightning daemon, for when we're handed through callbacks. */
struct lightningd *ld;
/* Where we connected to/from. */
struct netaddr netaddr;
/* Unique identifier for handshaked. */
u64 unique_id;
/* Json command which made us connect (if any) */
struct command *cmd;
/* If we are initiating, we known their id. Otherwise NULL. */
struct pubkey *known_id;
};
static void connection_destroy(struct connection *c)
{
/* FIXME: better diagnostics. */
if (c->cmd)
command_fail(c->cmd, "Failed to connect to peer");
}
static void set_blocking(int fd, bool block)
{
int flags = fcntl(fd, F_GETFL);
if (block)
flags &= ~O_NONBLOCK;
else
flags |= O_NONBLOCK;
fcntl(fd, F_SETFL, flags);
}
static void
PRINTF_FMT(3,4) connection_failed(struct connection *c, struct log *log,
const char *fmt, ...)
{
const char *msg;
va_list ap;
va_start(ap, fmt);
msg = tal_vfmt(c, fmt, ap);
va_end(ap);
log_info(log, "%s", msg);
if (c->cmd) {
command_fail(c->cmd, "%s", msg);
/* Don't fail in destructor, too. */
c->cmd = NULL;
}
tal_free(c);
}
struct connection *new_connection(const tal_t *ctx,
struct lightningd *ld,
struct command *cmd,
const struct pubkey *known_id)
{
static u64 id_counter;
struct connection *c = tal(ctx, struct connection);
c->ld = ld;
c->unique_id = id_counter++;
c->cmd = cmd;
if (known_id)
c->known_id = tal_dup(c, struct pubkey, known_id);
else
c->known_id = NULL;
tal_add_destructor(c, connection_destroy);
return c;
}
static bool has_even_bit(const u8 *bitmap)
{
size_t len = tal_count(bitmap);
while (len) {
if (*bitmap & 0xAA)
return true;
len--;
bitmap++;
}
return false;
}
static bool handshake_succeeded(struct subd *handshaked,
const u8 *msg, const int *fds,
struct connection *c)
{
struct crypto_state cs;
struct pubkey *id;
u8 *globalfeatures, *localfeatures;
assert(tal_count(fds) == 1);
/* FIXME: Look for peer duplicates! */
if (!c->known_id) {
id = tal(msg, struct pubkey);
if (!fromwire_handshake_responder_reply(c, msg, NULL, id, &cs,
&globalfeatures,
&localfeatures))
goto err;
log_info_struct(handshaked->log, "Peer in from %s",
struct pubkey, id);
} else {
id = c->known_id;
if (!fromwire_handshake_initiator_reply(c, msg, NULL, &cs,
&globalfeatures,
&localfeatures))
goto err;
log_info_struct(handshaked->log, "Peer out to %s",
struct pubkey, id);
}
/* BOLT #1:
*
* For unknown feature bits which are non-zero, the receiver
* MUST ignore the bit if the bit number is odd, and MUST fail
* the connection if the bit number is even.
*/
if (has_even_bit(globalfeatures)) {
connection_failed(c, handshaked->log,
"peer %s: bad globalfeatures: %s",
type_to_string(c, struct pubkey, id),
tal_hex(msg, globalfeatures));
return true;
}
if (has_even_bit(localfeatures)) {
connection_failed(c, handshaked->log,
"peer %s: bad localfeatures: %s",
type_to_string(c, struct pubkey, id),
tal_hex(msg, localfeatures));
return true;
}
if (c->cmd) {
struct json_result *response;
response = new_json_result(c->cmd);
json_object_start(response, NULL);
json_add_pubkey(response, "id", id);
json_object_end(response);
command_success(c->cmd, response);
c->cmd = NULL;
}
add_peer(handshaked->ld, c->unique_id, fds[0], id, &cs);
/* Now shut handshaked down (frees c as well) */
return false;
err:
log_broken(handshaked->log, "Malformed resp: %s", tal_hex(c, msg));
close(fds[0]);
return false;
}
/* Same path for connecting in vs connecting out. */
static struct io_plan *hsm_then_handshake(struct io_conn *conn,
struct lightningd *ld,
struct connection *c)
{
const tal_t *tmpctx = tal_tmpctx(conn);
int connfd = io_conn_fd(conn), hsmfd;
struct subd *handshaked;
u8 *msg;
/* Get HSM fd for this peer. */
msg = towire_hsmctl_hsmfd_ecdh(tmpctx, c->unique_id);
if (!wire_sync_write(ld->hsm_fd, msg))
fatal("Could not write to HSM: %s", strerror(errno));
msg = hsm_sync_read(tmpctx, ld);
if (!fromwire_hsmctl_hsmfd_ecdh_fd_reply(msg, NULL))
fatal("Malformed hsmfd response: %s", tal_hex(msg, msg));
hsmfd = fdpass_recv(ld->hsm_fd);
if (hsmfd < 0)
fatal("Could not read fd from HSM: %s", strerror(errno));
/* Make sure connection fd is blocking */
set_blocking(connfd, true);
/* Give handshake daemon the hsm fd. */
handshaked = new_subd(ld, ld,
"lightningd_handshake", NULL,
handshake_wire_type_name,
NULL, NULL,
take(&hsmfd), take(&connfd), NULL);
if (!handshaked) {
log_unusual(ld->log, "Could not subdaemon handshake: %s",
strerror(errno));
goto error;
}
/* If handshake daemon fails, we just drop connection. */
tal_steal(handshaked, c);
if (c->known_id) {
msg = towire_handshake_initiator(tmpctx, &ld->dstate.id,
c->known_id);
} else {
msg = towire_handshake_responder(tmpctx, &ld->dstate.id);
}
/* Now hand peer request to the handshake daemon: hands it
* back on success */
subd_req(c, handshaked, take(msg), -1, 1, handshake_succeeded, c);
tal_free(tmpctx);
/* We don't need conn, we've passed fd to handshaked. */
return io_close_taken_fd(conn);
error:
close(hsmfd);
tal_free(tmpctx);
return io_close(conn);
}
struct io_plan *connection_out(struct io_conn *conn,
struct lightningd_state *dstate,
const struct netaddr *netaddr,
struct connection *c)
{
c->netaddr = *netaddr;
return hsm_then_handshake(conn, ld_from_dstate(dstate), c);
}
struct io_plan *connection_in(struct io_conn *conn, struct lightningd *ld)
{
struct connection *c = new_connection(ld, ld, NULL, NULL);
/* FIXME: Don't assume TCP here. */
if (!netaddr_from_fd(io_conn_fd(conn), SOCK_STREAM, IPPROTO_TCP,
&c->netaddr)) {
log_unusual(ld->log, "Could not get address of incoming fd");
return io_close(conn);
}
return hsm_then_handshake(conn, ld, c);
}
const struct pubkey *connection_known_id(const struct connection *c)
{
return c->known_id;
}