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5bcc9047b0
This saves a lot of error handling, and puts it in the place we care about. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
53 lines
1.3 KiB
C
53 lines
1.3 KiB
C
#ifndef LIGHTNING_DAEMON_FEECHANGE_H
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#define LIGHTNING_DAEMON_FEECHANGE_H
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#include "config.h"
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#include "channel.h"
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#include "feechange_state.h"
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struct peer;
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struct feechange {
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/* What's the status */
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enum feechange_state state;
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/* The rate. */
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u64 fee_rate;
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};
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static inline enum side feechange_side(enum feechange_state state)
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{
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if (state <= SENT_FEECHANGE_ACK_REVOCATION) {
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return LOCAL;
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} else {
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assert(state < FEECHANGE_STATE_INVALID);
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return REMOTE;
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}
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}
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void feechange_changestate(struct peer *peer,
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struct feechange *feechange,
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enum feechange_state oldstate,
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enum feechange_state newstate,
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bool db_commit);
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struct feechange *new_feechange(struct peer *peer,
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u64 fee_rate,
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enum feechange_state state);
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const char *feechange_state_name(enum feechange_state s);
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enum feechange_state feechange_state_from_name(const char *name);
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/* HTLC-add-style bitflags for each feechange state */
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int feechange_state_flags(enum feechange_state state);
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static inline bool feechange_has(const struct feechange *f, int flag)
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{
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return feechange_state_flags(f->state) & flag;
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}
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static inline bool feechange_is_dead(const struct feechange *feechange)
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{
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return feechange->state == SENT_FEECHANGE_ACK_REVOCATION
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|| feechange->state == RCVD_FEECHANGE_ACK_REVOCATION;
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}
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#endif /* LIGHTNING_DAEMON_FEECHANGE_H */
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