core-lightning/common/per_peer_state.h
Rusty Russell 6d4c56e8b6 connectd: put more stuff into struct gossip_state.
We're the only ones who use it now, so put our fields inside it and
make it local.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-01-20 15:24:06 +10:30

29 lines
890 B
C

#ifndef LIGHTNING_COMMON_PER_PEER_STATE_H
#define LIGHTNING_COMMON_PER_PEER_STATE_H
#include "config.h"
#include <ccan/tal/tal.h>
#include <ccan/time/time.h>
#include <common/crypto_state.h>
/* Things we hand between daemons to talk to peers. */
struct per_peer_state {
/* If not -1, closed on freeing */
int peer_fd, gossip_fd;
};
/* Allocate a new per-peer state and add destructor to close fds if set;
* sets fds to -1. */
struct per_peer_state *new_per_peer_state(const tal_t *ctx);
/* Initialize the fds (must be -1 previous) */
void per_peer_state_set_fds(struct per_peer_state *pps,
int peer_fd, int gossip_fd);
/* Array version of above: tal_count(fds) must be 2 */
void per_peer_state_set_fds_arr(struct per_peer_state *pps, const int *fds);
void per_peer_state_fdpass_send(int fd, const struct per_peer_state *pps);
#endif /* LIGHTNING_COMMON_PER_PEER_STATE_H */