mirror of
https://github.com/ElementsProject/lightning.git
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1800e84db7
It's a bit messy, since some status messages are accompanied by an FD: in this case, the handler returns STATUS_NEED_FD and we read that then re-call the handler. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
332 lines
8.5 KiB
C
332 lines
8.5 KiB
C
#include "lightningd.h"
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#include "peer_control.h"
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#include "subdaemon.h"
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#include <ccan/io/io.h>
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#include <ccan/noerr/noerr.h>
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#include <ccan/take/take.h>
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#include <ccan/tal/str/str.h>
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#include <daemon/dns.h>
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#include <daemon/jsonrpc.h>
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#include <daemon/log.h>
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#include <errno.h>
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#include <lightningd/handshake/gen_handshake_control_wire.h>
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#include <lightningd/handshake/gen_handshake_status_wire.h>
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#include <lightningd/hsm/gen_hsm_control_wire.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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static void destroy_peer(struct peer *peer)
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{
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list_del_from(&peer->ld->peers, &peer->list);
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if (peer->fd >= 0)
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close(peer->fd);
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}
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static struct peer *new_peer(const tal_t *ctx, struct lightningd *ld, int fd)
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{
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static u64 id_counter;
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struct peer *peer = tal(ctx, struct peer);
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peer->ld = ld;
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peer->unique_id = id_counter++;
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peer->owner = NULL;
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peer->id = NULL;
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peer->fd = fd;
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list_add_tail(&ld->peers, &peer->list);
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tal_add_destructor(peer, destroy_peer);
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return peer;
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}
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struct peer *peer_by_unique_id(struct lightningd *ld, u64 unique_id)
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{
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struct peer *p;
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list_for_each(&ld->peers, p, list)
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if (p->unique_id == unique_id)
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return p;
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return NULL;
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}
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static void handshake_succeeded(struct subdaemon *hs, const u8 *msg,
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struct peer *peer)
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{
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struct crypto_state *cs;
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if (!peer->id) {
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struct pubkey id;
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if (!fromwire_handshake_responder_resp(msg, msg, NULL, &id, &cs))
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goto err;
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peer->id = tal_dup(peer, struct pubkey, &id);
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log_info_struct(hs->log, "Peer in from %s",
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struct pubkey, peer->id);
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} else {
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if (!fromwire_handshake_initiator_resp(msg, msg, NULL, &cs))
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goto err;
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log_info_struct(hs->log, "Peer out to %s",
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struct pubkey, peer->id);
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}
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/* FIXME: Look for peer duplicates! */
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/* Peer is now a full-fledged citizen. */
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/* Tell handshaked to exit. */
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subdaemon_req(peer->owner, take(towire_handshake_exit_req(msg)),
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-1, NULL, NULL, NULL);
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/* FIXME: start lightningd_connect */
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peer->owner = NULL;
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return;
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err:
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log_broken(hs->log, "Malformed resp: %s", tal_hex(peer, msg));
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close(peer->fd);
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tal_free(peer);
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}
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static void peer_got_hsmfd(struct subdaemon *hsm, const u8 *msg,
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struct peer *peer)
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{
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const u8 *req;
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if (!fromwire_hsmctl_hsmfd_ecdh_response(msg, NULL)) {
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log_unusual(peer->ld->log, "Malformed hsmfd response: %s",
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tal_hex(peer, msg));
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goto error;
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}
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/* Give handshake daemon the hsm fd. */
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peer->owner = new_subdaemon(peer, peer->ld,
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"lightningd_handshake",
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handshake_status_wire_type_name,
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handshake_control_wire_type_name,
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NULL, NULL,
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peer->hsmfd, -1);
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if (!peer->owner) {
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log_unusual(peer->ld->log, "Could not subdaemon handshake: %s",
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strerror(errno));
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goto error;
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}
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/* Now handshake owns peer: until it succeeds, peer vanishes
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* when it does. */
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tal_steal(peer->owner, peer);
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if (peer->id)
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req = towire_handshake_initiator_req(peer, &peer->ld->dstate.id,
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peer->id);
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else
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req = towire_handshake_responder_req(peer, &peer->ld->dstate.id);
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/* Now hand peer fd to the handshake daemon, it hand back on success */
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subdaemon_req(peer->owner, take(req),
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peer->fd, &peer->fd,
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handshake_succeeded, peer);
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/* Peer struct longer owns fd. */
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peer->fd = -1;
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return;
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error:
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tal_free(peer);
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}
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/* FIXME: timeout handshake if taking too long? */
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static struct io_plan *peer_in(struct io_conn *conn, struct lightningd *ld)
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{
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struct peer *peer = new_peer(ld, ld, io_conn_fd(conn));
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/* Get HSM fd for this peer. */
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subdaemon_req(ld->hsm,
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take(towire_hsmctl_hsmfd_ecdh(ld, peer->unique_id)),
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-1, &peer->hsmfd, peer_got_hsmfd, peer);
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/* We don't need conn, we'll pass fd to handshaked. */
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return io_close_taken_fd(conn);
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}
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static int make_listen_fd(struct lightningd *ld,
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int domain, void *addr, socklen_t len)
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{
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int fd = socket(domain, SOCK_STREAM, 0);
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if (fd < 0) {
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log_debug(ld->log, "Failed to create %u socket: %s",
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domain, strerror(errno));
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return -1;
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}
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if (addr) {
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int on = 1;
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/* Re-use, please.. */
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if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)))
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log_unusual(ld->log, "Failed setting socket reuse: %s",
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strerror(errno));
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if (bind(fd, addr, len) != 0) {
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log_unusual(ld->log, "Failed to bind on %u socket: %s",
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domain, strerror(errno));
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goto fail;
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}
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}
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if (listen(fd, 5) != 0) {
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log_unusual(ld->log, "Failed to listen on %u socket: %s",
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domain, strerror(errno));
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goto fail;
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}
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return fd;
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fail:
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close_noerr(fd);
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return -1;
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}
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void setup_listeners(struct lightningd *ld)
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{
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struct sockaddr_in addr;
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struct sockaddr_in6 addr6;
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socklen_t len;
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int fd1, fd2;
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if (!ld->dstate.portnum) {
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log_debug(ld->log, "Zero portnum, not listening for incoming");
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return;
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}
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = INADDR_ANY;
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addr.sin_port = htons(ld->dstate.portnum);
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memset(&addr6, 0, sizeof(addr6));
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addr6.sin6_family = AF_INET6;
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addr6.sin6_addr = in6addr_any;
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addr6.sin6_port = htons(ld->dstate.portnum);
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/* IPv6, since on Linux that (usually) binds to IPv4 too. */
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fd1 = make_listen_fd(ld, AF_INET6, &addr6, sizeof(addr6));
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if (fd1 >= 0) {
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struct sockaddr_in6 in6;
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len = sizeof(in6);
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if (getsockname(fd1, (void *)&in6, &len) != 0) {
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log_unusual(ld->log, "Failed get IPv6 sockname: %s",
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strerror(errno));
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close_noerr(fd1);
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fd1 = -1;
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} else {
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addr.sin_port = in6.sin6_port;
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assert(ld->dstate.portnum == ntohs(addr.sin_port));
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log_debug(ld->log, "Creating IPv6 listener on port %u",
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ld->dstate.portnum);
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io_new_listener(ld, fd1, peer_in, ld);
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}
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}
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/* Just in case, aim for the same port... */
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fd2 = make_listen_fd(ld, AF_INET, &addr, sizeof(addr));
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if (fd2 >= 0) {
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len = sizeof(addr);
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if (getsockname(fd2, (void *)&addr, &len) != 0) {
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log_unusual(ld->log, "Failed get IPv4 sockname: %s",
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strerror(errno));
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close_noerr(fd2);
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fd2 = -1;
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} else {
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assert(ld->dstate.portnum == ntohs(addr.sin_port));
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log_debug(ld->log, "Creating IPv4 listener on port %u",
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ld->dstate.portnum);
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io_new_listener(ld, fd2, peer_in, ld);
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}
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}
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if (fd1 < 0 && fd2 < 0)
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fatal("Could not bind to a network address on port %u",
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ld->dstate.portnum);
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}
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struct json_connecting {
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/* This owns us, so we're freed after command_fail or command_success */
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struct command *cmd;
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const char *name, *port;
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struct pubkey id;
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};
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/* FIXME: timeout handshake if taking too long? */
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static struct io_plan *peer_out(struct io_conn *conn,
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struct lightningd_state *dstate,
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struct json_connecting *jc)
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{
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struct lightningd *ld = ld_from_dstate(jc->cmd->dstate);
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struct peer *peer = new_peer(ld, ld, io_conn_fd(conn));
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/* We already know ID we're trying to reach. */
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peer->id = tal_dup(peer, struct pubkey, &jc->id);
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/* Get HSM fd for this peer. */
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subdaemon_req(ld->hsm,
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take(towire_hsmctl_hsmfd_ecdh(ld, peer->unique_id)),
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-1, &peer->hsmfd, peer_got_hsmfd, peer);
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/* We don't need conn, we'll pass fd to handshaked. */
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return io_close_taken_fd(conn);
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}
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static void connect_failed(struct lightningd_state *dstate,
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struct json_connecting *connect)
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{
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/* FIXME: Better diagnostics! */
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command_fail(connect->cmd, "Failed to connect to peer %s:%s",
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connect->name, connect->port);
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}
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static void json_connect(struct command *cmd,
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const char *buffer, const jsmntok_t *params)
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{
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struct json_connecting *connect;
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jsmntok_t *host, *port, *idtok;
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const tal_t *tmpctx = tal_tmpctx(cmd);
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if (!json_get_params(buffer, params,
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"host", &host,
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"port", &port,
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"id", &idtok,
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NULL)) {
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command_fail(cmd, "Need host, port and id to connect");
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return;
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}
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connect = tal(cmd, struct json_connecting);
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connect->cmd = cmd;
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connect->name = tal_strndup(connect, buffer + host->start,
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host->end - host->start);
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connect->port = tal_strndup(connect, buffer + port->start,
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port->end - port->start);
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if (!pubkey_from_hexstr(buffer + idtok->start,
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idtok->end - idtok->start, &connect->id)) {
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command_fail(cmd, "id %.*s not valid",
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idtok->end - idtok->start,
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buffer + idtok->start);
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return;
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}
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if (!dns_resolve_and_connect(cmd->dstate, connect->name, connect->port,
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peer_out, connect_failed, connect)) {
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command_fail(cmd, "DNS failed");
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return;
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}
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tal_free(tmpctx);
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}
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static const struct json_command connect_command = {
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"connect",
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json_connect,
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"Connect to a {host} at {port} expecting node {id}",
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"Returns the {id} on success (once channel established)"
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};
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AUTODATA(json_command, &connect_command);
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