core-lightning/connectd/connectd.h
Rusty Russell a2fa699e0e Use node_id everywhere for nodes.
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.

We didn't get much space saving in gossipd, even though we should save
24 bytes per node.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-04-09 12:37:16 -07:00

23 lines
678 B
C

#ifndef LIGHTNING_CONNECTD_CONNECTD_H
#define LIGHTNING_CONNECTD_CONNECTD_H
#include "config.h"
#include <bitcoin/pubkey.h>
#include <common/crypto_state.h>
struct io_conn;
struct connecting;
struct daemon;
struct node_id;
/* Called by io_tor_connect once it has a connection out. */
struct io_plan *connection_out(struct io_conn *conn, struct connecting *connect);
/* Called by peer_exchange_initmsg if successful. */
struct io_plan *peer_connected(struct io_conn *conn,
struct daemon *daemon,
const struct node_id *id TAKES,
const u8 *peer_connected_msg TAKES,
const u8 *lfeatures TAKES);
#endif /* LIGHTNING_CONNECTD_CONNECTD_H */