#ifndef LIGHTNING_GOSSIPD_ROUTING_H #define LIGHTNING_GOSSIPD_ROUTING_H #include "config.h" #include #include #include #include #include #include #include #include #include #include #include struct half_chan { /* Cached `channel_update` which initialized below (or NULL) */ const u8 *channel_update; /* millisatoshi. */ u32 base_fee; /* millionths */ u32 proportional_fee; /* Delay for HTLC in blocks.*/ u32 delay; /* Timestamp and index into store file */ struct broadcastable bcast; /* Flags as specified by the `channel_update`s, among other * things indicated direction wrt the `channel_id` */ u8 channel_flags; /* Flags as specified by the `channel_update`s, indicates * optional fields. */ u8 message_flags; /* Minimum and maximum number of msatoshi in an HTLC */ struct amount_msat htlc_minimum, htlc_maximum; }; struct chan { struct short_channel_id scid; u8 *txout_script; /* * half[0]->src == nodes[0] half[0]->dst == nodes[1] * half[1]->src == nodes[1] half[1]->dst == nodes[0] */ struct half_chan half[2]; /* node[0].id < node[1].id */ struct node *nodes[2]; /* Timestamp and index into store file */ struct broadcastable bcast; /* Disabled locally (due to peer disconnect) */ bool local_disabled; struct amount_sat sat; }; /* A local channel can exist which isn't announced; normal channels are only * created once we have both an announcement *and* an update. */ static inline bool is_chan_public(const struct chan *chan) { return chan->bcast.index != 0; } static inline bool is_halfchan_defined(const struct half_chan *hc) { return hc->channel_update != NULL; } static inline bool is_halfchan_enabled(const struct half_chan *hc) { return is_halfchan_defined(hc) && !(hc->channel_flags & ROUTING_FLAGS_DISABLED); } /* Container for per-node channel pointers. Better cache performance * than uintmap, and we don't need ordering. */ static inline const struct short_channel_id *chan_map_scid(const struct chan *c) { return &c->scid; } static inline size_t hash_scid(const struct short_channel_id *scid) { /* scids cost money to generate, so simple hash works here */ return (scid->u64 >> 32) ^ (scid->u64 >> 16) ^ scid->u64; } static inline bool chan_eq_scid(const struct chan *c, const struct short_channel_id *scid) { return short_channel_id_eq(scid, &c->scid); } HTABLE_DEFINE_TYPE(struct chan, chan_map_scid, hash_scid, chan_eq_scid, chan_map); /* For a small number of channels (by far the most common) we use a simple * array, with empty buckets NULL. For larger, we use a proper hash table, * with the extra allocation that implies. */ #define NUM_IMMEDIATE_CHANS (sizeof(struct chan_map) / sizeof(struct chan *) - 1) struct node { struct node_id id; /* Timestamp and index into store file */ struct broadcastable bcast; /* Channels connecting us to other nodes */ union { struct chan_map map; struct chan *arr[NUM_IMMEDIATE_CHANS+1]; } chans; /* Temporary data for routefinding. */ struct { /* Total to get to here from target. */ struct amount_msat total; /* Total risk premium of this route. */ struct amount_msat risk; /* Where that came from. */ struct chan *prev; } bfg[ROUTING_MAX_HOPS+1]; }; const struct node_id *node_map_keyof_node(const struct node *n); size_t node_map_hash_key(const struct node_id *pc); bool node_map_node_eq(const struct node *n, const struct node_id *pc); HTABLE_DEFINE_TYPE(struct node, node_map_keyof_node, node_map_hash_key, node_map_node_eq, node_map); struct pending_node_map; struct pending_cannouncement; struct unupdated_channel; /* Fast versions: if you know n is one end of the channel */ static inline struct node *other_node(const struct node *n, const struct chan *chan) { int idx = (chan->nodes[1] == n); assert(chan->nodes[0] == n || chan->nodes[1] == n); return chan->nodes[!idx]; } /* If you know n is one end of the channel, get connection src == n */ static inline struct half_chan *half_chan_from(const struct node *n, struct chan *chan) { int idx = (chan->nodes[1] == n); assert(chan->nodes[0] == n || chan->nodes[1] == n); return &chan->half[idx]; } /* If you know n is one end of the channel, get index dst == n */ static inline int half_chan_to(const struct node *n, const struct chan *chan) { int idx = (chan->nodes[1] == n); assert(chan->nodes[0] == n || chan->nodes[1] == n); return !idx; } struct routing_state { /* Which chain we're on */ const struct chainparams *chainparams; /* All known nodes. */ struct node_map *nodes; /* node_announcements which are waiting on pending_cannouncement */ struct pending_node_map *pending_node_map; /* FIXME: Make this a htable! */ /* channel_announcement which are pending short_channel_id lookup */ struct list_head pending_cannouncement; /* Broadcast map, and access to gossip store */ struct broadcast_state *broadcasts; /* Our own ID so we can identify local channels */ struct node_id local_id; /* How old does a channel have to be before we prune it? */ u32 prune_timeout; /* A map of channels indexed by short_channel_ids */ UINTMAP(struct chan *) chanmap; /* A map of channel_announcements indexed by short_channel_ids: * we haven't got a channel_update for these yet. */ UINTMAP(struct unupdated_channel *) unupdated_chanmap; /* Has one of our own channels been announced? */ bool local_channel_announced; /* Cache for txout queries that failed. Allows us to skip failed * checks if we get another announcement for the same scid. */ UINTMAP(bool) txout_failures; #if DEVELOPER /* Override local time for gossip messages */ struct timeabs *gossip_time; /* Instead of ignoring unknown channels, pretend they're valid * with this many satoshis (if non-NULL) */ const struct amount_sat *dev_unknown_channel_satoshis; #endif }; static inline struct chan * get_channel(const struct routing_state *rstate, const struct short_channel_id *scid) { return uintmap_get(&rstate->chanmap, scid->u64); } struct route_hop { struct short_channel_id channel_id; int direction; struct node_id nodeid; struct amount_msat amount; u32 delay; }; struct routing_state *new_routing_state(const tal_t *ctx, const struct chainparams *chainparams, const struct node_id *local_id, u32 prune_timeout, const u32 *dev_gossip_time, const struct amount_sat *dev_unknown_channel_satoshis); /** * Add a new bidirectional channel from id1 to id2 with the given * short_channel_id and capacity to the local network view. The channel may not * already exist, and might create the node entries for the two endpoints, if * they do not exist yet. */ struct chan *new_chan(struct routing_state *rstate, const struct short_channel_id *scid, const struct node_id *id1, const struct node_id *id2, struct amount_sat sat); /* Handlers for incoming messages */ /** * handle_channel_announcement -- Check channel announcement is valid * * Returns error message if we should fail channel. Make *scid non-NULL * (for checking) if we extracted a short_channel_id, otherwise ignore. */ u8 *handle_channel_announcement(struct routing_state *rstate, const u8 *announce TAKES, const struct short_channel_id **scid); /** * handle_pending_cannouncement -- handle channel_announce once we've * completed short_channel_id lookup. */ void handle_pending_cannouncement(struct routing_state *rstate, const struct short_channel_id *scid, const struct amount_sat sat, const u8 *txscript); /* Iterate through channels in a node */ struct chan *first_chan(const struct node *node, struct chan_map_iter *i); struct chan *next_chan(const struct node *node, struct chan_map_iter *i); /* Returns NULL if all OK, otherwise an error for the peer which sent. */ u8 *handle_channel_update(struct routing_state *rstate, const u8 *update TAKES, const char *source); /* Returns NULL if all OK, otherwise an error for the peer which sent. */ u8 *handle_node_announcement(struct routing_state *rstate, const u8 *node); /* Get a node: use this instead of node_map_get() */ struct node *get_node(struct routing_state *rstate, const struct node_id *id); /* Compute a route to a destination, for a given amount and riskfactor. */ struct route_hop *get_route(const tal_t *ctx, struct routing_state *rstate, const struct node_id *source, const struct node_id *destination, const struct amount_msat msat, double riskfactor, u32 final_cltv, double fuzz, u64 seed, const struct short_channel_id_dir *excluded, size_t max_hops); /* Disable channel(s) based on the given routing failure. */ void routing_failure(struct routing_state *rstate, const struct node_id *erring_node, const struct short_channel_id *erring_channel, int erring_direction, enum onion_type failcode, const u8 *channel_update); void route_prune(struct routing_state *rstate); /** * Add a channel_announcement to the network view without checking it * * Directly add the channel to the local network, without checking it first. Use * this only for messages from trusted sources. Untrusted sources should use the * @see{handle_channel_announcement} entrypoint to check before adding. * * index is usually 0, in which case it's set by insert_broadcast adding it * to the store. */ bool routing_add_channel_announcement(struct routing_state *rstate, const u8 *msg TAKES, struct amount_sat sat, u32 index); /** * Add a channel_update without checking for errors * * Used to actually insert the information in the channel update into the local * network view. Only use this for messages that are known to be good. For * untrusted source, requiring verification please use * @see{handle_channel_update} */ bool routing_add_channel_update(struct routing_state *rstate, const u8 *update TAKES, u32 index); /** * Add a node_announcement to the network view without checking it * * Directly add the node being announced to the network view, without verifying * it. This must be from a trusted source, e.g., gossip_store. For untrusted * sources (peers) please use @see{handle_node_announcement}. */ bool routing_add_node_announcement(struct routing_state *rstate, const u8 *msg TAKES, u32 index); /** * Add a local channel. * * Entrypoint to add a local channel that was not learned through gossip. This * is the case for private channels or channels that have not yet reached * `announce_depth`. */ bool handle_local_add_channel(struct routing_state *rstate, const u8 *msg); #if DEVELOPER void memleak_remove_routing_tables(struct htable *memtable, const struct routing_state *rstate); #endif /** * Get the local time. * * This gets overridden in dev mode so we can use canned (stale) gossip. */ struct timeabs gossip_time_now(const struct routing_state *rstate); /* Helper to convert on-wire addresses format to wireaddrs array */ struct wireaddr *read_addresses(const tal_t *ctx, const u8 *ser); #endif /* LIGHTNING_GOSSIPD_ROUTING_H */