We create a logging object when we connect, then carry it through. If
it comes from the database, we just use the peerid as the log prefix.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we haven't received their closing signature yet, we might try to
send the closing packet anyway (and segfault). Make sure we have
their signature before trying that.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is less convenient to use, but makes far more sense for a real
user (like a wallet). It can ask about the route, then decide whether
to use it or not.
This will make even more sense once we add a parameter to control how
long we let the HTLC be delayed for, so a client can query for high,
medium and low tolerances and compare results.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We stopped automatically retransmitting locally-generated add/removes
after a reconnect, but this breaks the "pay" interface as it stands.
The correct solution to this is to make the pay interface idempotent:
you can trigger it as many times as you want and it will only succeed
once.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we've not relayed a failure yet (ie. we relayed it instantly, but it
wasn't confirmed), we need to redo it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's not currently encrypted, but at least you get some idea now why
an HTLC failed. We (ab)use HTTP error codes for the moment.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These low level commands we restarted on reconnect for ease of
testing. Don't do that, and check that we're connected when those
commands occur.
This introduces subtle issues with --manual-commit --reconnect: restarting
node1 also forgets uncommitted things from node2, requiring reordering for
some tests.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We capture the output in case we need to resubmit the command after restarting,
but we weren't printing it out on failure (set -e means we'd stop immediately).
As a side-effect of this change, we don't restart after failed
commands, which caused another bug: we were writing the 2->3 route to
the config file, but not restarting again, so we lost the route.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we send an HTLC #1, then get disconnected before a confirm, we will
forget it. But we've incremented peer->htlc_id_counter, so when we offer
it again we'll make it HTLC #2, which is non-consecutive.
To make this clear, we always start htlc ids at 0 now. That revealed
the bugs handled in the previous patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't have an ordering of HTLCs between peers: we don't know
whether your HTLC 0 or my HTLC 0 occurred first. This matters,
as we play them all back to reconstruct state (probably overkill anyway).
So we add force_* operators which don't do bounds checks, and do
bounds checks at the end. We also note that we don't need to apply
fee changes: that should be in the database already.
Also relax db constraints: IDs are not unique, they are unique per
side (we can both have HTLC #0).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The first hop is being stripped from computed routes, however the
first channel of the route is being used to get our peer address. This
results in segfaults if the route is just one hop, i.e., has no first
channel to get the peer's address from. Fixed by simply using an
existing pointer to our peer.
I originally overloaded struct htlc for this, as they go through the
same states, but separating them turned out to be clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This allows hardcoded routes in the config file, which is required until
we get route advertisements.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This makes more sense eventually: we may know the network addresses of
many peers, not just those we're connecting to. So keep a mapping, and
update it when we successfully connect outwards.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Testing this revealed that we can't just reconnect when we have something to
send, as we might be NATed; we should try to reconnect anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We add a "dev-restart" command which causes the daemon to close fds
and exec itself. Then we do it after every command, with the caveat
that we always send a commit before newhtlc, because if not committed,
that is forgotten. Fulfillhtlc and failhtlc get resent, since they're
idempotent.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. Fix #ifdef DEBUG code in signature.c so it compiles.
2. Don't set peer->closing.our_script in queue_pkt_close_shutdown: it's
assigned in caller already.
3. Wrap setting of htlc's rval in set_htlc_rval() function.
4. Log where we were when unexpected packet comes in.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
More of a pure allocator, for when we load peers from db. Also moves
shachain_init out of secrets and into new_peer where it logically
belongs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
So if there are no HTLCs, and the receiver can't spend anyway, don't
sign. This has the added benefit that no two signed commitment
transactions will ever be identical (the revocation preimage changes).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This gives us a clear way to indicate "invalid", and also sqlite3 stores
signed 64-bit numbers, so it's clearer this way.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It fits in a u32, but we mix it with other values which could cause
overflow, so let's just use u64 everywhere.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>