This is ignored in subdaemons which are per-peer, but very useful for
multi-peer daemons like connectd and gossipd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And clean up some dev ones which actually happen (mainly by calling
channel_fail_permanent which logs UNUSUAL, rather than
channel_internal_error which logs BROKEN).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Encapsulating the peer state was a win for lightningd; not surprisingly,
it's even more of a win for the other daemons, especially as we want
to add a little gossip information.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Avoid that 200ms loss. We don't want to disable nagle generally,
since it's great for gossip and other traffic; we just want to push at
critical times.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
tal_count() is used where there's a type, even if it's char or u8, and
tal_bytelen() is going to replace tal_len() for clarity: it's only needed
where a pointer is void.
We shim tal_bytelen() for now.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently it's always for messages to peer: make that status_peer_io and
add a new status_io for other IO.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a bit messier than I'd like, but we want to clearly remove all
dev code (not just have it uncalled), so we remove fields and functions
altogether rather than stub them out. This means we put #ifdefs in callers
in some places, but at least it's explicit.
We still run tests, but only a subset, and we run with NO_VALGRIND under
Travis to avoid increasing test times too much.
See-also: #176
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Useful if we want to drop & suppress, for example. We change '=' to mean
do nothing to the packet.
We use this to clean up the test_reconnect_sender_add test.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
To reproduce the next bug, I had to ensure that one node keeps thinking it's
disconnected, then the other node reconnects, then the first node realizes
it's disconnected.
This code does that, adding a '0' dev-disconnect modifier. That means
we fork off a process which (due to pipebuf) will accept a little
data, but when the dev_disconnect file is truncated (a hacky, but
effective, signalling mechanism) will exit, as if the socket finally
realized it's not connected any more.
The python tests hang waiting for the daemon to terminate if you leave
the blackhole around; to give a clue as to what's happening in this
case I moved the log dump to before killing the daemon.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>