We would return success from connect even though the peer was closing;
this is technically correct but fairly undesirable. Better is to pass
every connect attempt to connectd, and have it block if the peer is
exiting (and retry), otherwise tell us it's already connected.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The message from lightningd simply acknowleges that we are allowed to
discard the peer (because no subdaemons are talking to it anymore).
This difference becomes more stark once connectd holds on to idle
peers.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
For example, if you do:
```
./lightningd/lightningd --network=regtest --experimental-websocket-port=19846
```
Then you're trying to reuse the normal port as the websocket port, but this
only fails at *listen* time, when we activate connectd. Catch this too.
Fixes incorrect fatal() message, too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is neater than what we had before, and slightly more general.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: JSON_RPC: `sendcustommsg` now works with any connected peer, even when shutting down a channel.
It's weird to have connectd ask gossipd, when lightningd can just do it
and hand all the addresses together.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We now let gossipd do it.
This also means there's nothing left in 'struct per_peer_state' to
send across the wire (the fds are sent separately), so that gets
removed from wire messages too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We actually intercept the gossip_timestamp_filter, so the gossip_store
mechanism inside the per-peer daemon never kicks off for normal connections.
The gossipwith tool doesn't set OPT_GOSSIP_QUERIES, so it gets both, but
that only effects one place.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As connectd handles more packets itself, or diverts them to/from gossipd,
it's the only place we can implement the dev_disconnect logic.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If the port is set, we spawn it (lightning_websocketd) on any
connection to that port. That means websocketd is a per-peer daemon,
but it means every other daemon uses the connection normally (it's
just actually talking to websocketd instead of the client directly).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently we abuse openingd and dualopend to do this, but connectd already
has the ability to talk to peers, so it's more efficient.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This matters: if we connected, the address is probably usable for future connections.
But if they connected, the port is probably not (but the IP address may be).
Changelog-Added: JSON-RPC: `connect` returns "direction" ("in": they iniatated, or "out": we initiated)
Changelog-Added: plugins: `peer_connected` hook and `connect` notifications have "direction" field.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is simple, and we now can multifundchannel to every node on testnet
(one simply hangs once we connect).
Changelog-Fixed: Protocol: We now hang up if peer doesn't respond to init message after 60 seconds.