Got complaints about us hanging up on some nodes because they don't respond
to pings in a timely manner (e.g. ACINQ?), but that turned out to be something
else.
Nonetheless, we've had reports in the past of LND badly prioritizing gossip
traffic, and thus important messages can get queued behind gossip dumps!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: connectd: give busy peers more time to respond to pings.
This was fixed in 1c495ca5a8 ("connectd:
fix accidental handling of old reconnections.") and then reverted by
the rework in "connectd: avoid use-after-free upon multiple
reconnections by a peer".
The latter made the race much less likely, since we cleaned up the
reconnecting struct once the connection was hung up by the remote
node, but it's still theoretically possible.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
`peer_reconnected` was freeing a `struct peer_reconnected` instance
while a pointer to that instance was registered to be passed as an
argument to the `retry_peer_connected` callback function. This caused a
use-after-free crash when `retry_peer_connected` attempted to reparent
the instance to the temporary context.
Instead, never have `peer_reconnected` free a `struct peer_reconnected`
instance, and only ever allow such an instance to be freed after the
`retry_peer_connected` callback has finished with it. To ensure that the
instance is freed even if the connection is closed before the callback
can be invoked, parent the instance to the connection rather than to the
daemon.
Absent the need to free `struct peer_reconnected` instances outside of
the `retry_peer_connected` callback, there is no use for the
`reconnected` hashtable, so remove it as well.
See: https://github.com/ElementsProject/lightning/issues/5282#issuecomment-1141454255Fixes: #5282Fixes: #5284
Changelog-Fixed: connectd no longer crashes when peers reconnect.
We had multiple reports of channels being unilaterally closed because
it seemed like the peer was sending old revocation numbers.
Turns out, it was actually old reestablish messages! When we have a
reconnection, we would put the new connection aside, and tell lightningd
to close the current connection: when it did, we would restart
processing of the initial reconnection.
However, we could end up with *multiple* "reconnecting" connections,
while waiting for an existing connection to close. Though the
connections were long gone, there could still be messages queued
(particularly the channel_reestablish message, which comes early on).
Eventually, a normal reconnection would cause us to process one of
these reconnecting connections, and channeld would see the (perhaps
very old!) messages, and get confused.
(I have a test which triggers this, but it also hangs the connect
command, due to other issues we will fix in the next release...)
Fixes: #5240
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This seems to prevent broad propagation, due to LND not allowing it. See
https://github.com/lightningnetwork/lnd/issues/6432
We still announce it if you disable deprecated-apis, so tests still work,
and hopefully we can enable it in future.
Fixes: #5196
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-EXPERIMENTAL: Protocol: disabled websocket announcement due to LND propagation issues
Gossipd didn't actually suppress all gossip, resulting in a flake!
Doing it in connectd now makes much more sense.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Either because lightningd tells us it wants to talk, or because the peer
says something about a channel.
We also introduce a behavior change: we disconnect after a failed open.
We might want to modify this later, but we it's a side-effect of openingd
not holding onto idle connections.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The message from lightningd simply acknowleges that we are allowed to
discard the peer (because no subdaemons are talking to it anymore).
This difference becomes more stark once connectd holds on to idle
peers.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always added to both arrays, might as well just keep one.
We make mayfail an explicit flag, rather than relying on the presence
of errstr, which is never NULL now.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Gossipd now simply gets told by channeld when peers arrive or leave.
(it only needs to know for the seeker).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We want to stream gossip through this, but currently connectd treats the
fd as synchronous. While we work on getting rid of that, it's easiest to
have two fds.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We would lose packets sometimes due to this previously, but it
doesn't happen over localhost so our tests didn't notice. However,
now we have connectd being sole thing talking to peers, we can do
a more elegant shutdown, which should fix closing.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Fixed: Protocol: Always flush sockets to increase chance that final message get to peer (esp. error packets).
dev_blackhole_fd was a hack, and doesn't work well now we are async
(it worked for sync comms in per-peer daemons, but now we could sneak
through a read before we get to the next write).
So, make explicit flags and use them. This is much easier now we
have all peer comms in one place.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We actually intercept the gossip_timestamp_filter, so the gossip_store
mechanism inside the per-peer daemon never kicks off for normal connections.
The gossipwith tool doesn't set OPT_GOSSIP_QUERIES, so it gets both, but
that only effects one place.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
@thestick613 noticed that since tor version below 0.3.2.2-alpha
will not support V3 ed25519 address formats, the error handling
is not that helpful in the error message from cli.
So now we add an hint.
Changelog-None:
Signed-off-by: Saibato <saibato.naga@pm.me>
connectd/connectd.h; Add helper function to update conn error list
Signed-off-by: Saibato <saibato.naga@pm.me>
It's almost always "their_features" and "our_features" respectively, so
make those names clear.
Suggested-by: @cdecker
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This will help with the next patch, where we wean off using a global
for features: connectd.c has access to the feature bits.
Since connectd might now want to send a message, it needs the crypto_state
non-const, which makes this less trivial than it would otherwise be.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is mainly an internal-only change, especially since we don't
offer any globalfeatures.
However, LND (as of next release) will offer global features, and also
expect option_static_remotekey to be a *global* feature. So we send
our (merged) feature bitset as both global and local in init, and fold
those bitsets together when we get an init msg.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We used to generate this in the caller, then save it in case we needed
to retry. We're about to change the message we send to lightningd, so
we'll need to regenerate it every time; just hand all the extra args
into peer_connected() and we can generate the `connect_peer_connected`
msg there.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1diff --git a/connectd/connectd.c b/connectd/connectd.c
index 94fe50b56..459c9ac63 100644
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.
We didn't get much space saving in gossipd, even though we should save
24 bytes per node.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
connectd is the only user of the cryptomsg async APIs; better to
open-code it here. We need to expose a little from cryptomsg(),
but we remove the 'struct peer' entirely from connectd.
One trick is that we still need to defer telling lightningd when a
peer reconnects (until it tells us the old one is disconnected). So
now we generate the message for lightningd and send it once we're woken.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
@renepickhardt: why is it actually lightningd.c with a d but hsm.c without d ?
And delete unused gossipd/gossip.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>