Failure and pruning were the two places where a node_connection could
be freed; now they both deal with entire channels, we can remove the
NULL checks, and the destructor.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We discarded it; we should populate it. The comment is wrong, since
local_add_channel() doesn't add public channels, and we test that above.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is twice the 'update_channel_interval' we get handed.
We delete the non-existent channel_add_connection and delete_connection
declarations from the header too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently give them a free pass. The simplest fix is to give them
an old timestamp on initialization.
We still skip unannounced channels, on the assumption that they're
ours. And we set the last_update_timestamp to -1 when we convert to
gossip_getchannels_entry to indicate no update.
This breaks the DEVELOPER=1 pruning test, since we hardcode the 1
week timeout. That's fixed in the next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We make new_routing_channel() populate both connections
(active=false), so local_add_channel becomes simpler. We also
suppress listchannels output of active=false unannounced channels, to
avoid breaking tests (also, these are unusable, so it makes sense to
omit them)
It also seems the logic in add_channel_direction is legacy: a
channel_announce cannot replace the scid (that would be a different
channel), we don't allow duplicate announcements, and the announcement
is never NULL.
And since we disallow repeated channel_announce already, I believe
'forward' is always true, greatly simplifying the logic in
handle_pending_cannouncement.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This makes 'routing_channel' the primary object in the system; it can have
one or two 'node_connection's attached, and points to two nodes.
The nodes are freed when no more routing_channel refer to them. The
routing_channel are freed when they contain no more 'node_connection'.
This fixes#1072 which I surmise was caused by a dangling
routing_channel after pruning.
Each node contains a single array of 'routing_channel's, not one for
each direction. The 'routing_channel' itself orders nodes in key
order (conveniently the index is equal to the direction flag we use),
and 'node_connection' with source in the same order.
There are helpers to assist with common questions like "which
'node_connection' leads out of this node?".
There are now two ways to find a channel:
1. Direct scid lookup via rstate->channels map.
2. Node key lookup, followed by channel traversal.
Several FIXMEs are inserted for where we can now do things more optimally.
Fixes: #1072
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're going to make it a first-class citizen, and pending routing_channel
are not real ones (in particular, we don't want to create pending nodes).
We had a linked list called rstate->pending_cannouncement which we didn't
actually use, so put that back for now and add a FIXME to use a faster
data structure.
We need to check that list now in handle_channel_update, but we never
have a real routing_channel and a pending, unless the routing_channel
isn't public.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This hook is called when the queue is empty; we should only send gossip
according to the gossip timer. We're currently dribbling it out after
every message, in violation of the spec.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we have them, let's use them. I missed one case deliberately, since
that causes merge conflicts when I replace it in a following patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I'm not completely conviced that we can't end up removing pending things,
so change asserts to simple returns.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we make destroy_node() remove itself from the map, then we simply
need to free it.
We can batch the frees (as we need) simply by reparenting all the pruned
nodes onto a single temporary parent, then freeing it, relying on tal's
internal datastructures.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
get_connection_by_scid() and update_to_pending() both do the same
lookup which we did in handle_channel_update().
Do the lookup once, and simplify the others.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always hand in "NULL" (which means use tal_len on the msg), except
for two places which do that manually for no good reason.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We usually did this, but sometimes they were named after what they did,
rather than what they cleaned up.
There are still a few exceptions:
1. I didn't bother creating destroy_xxx wrappers for htable routines
which already existed.
2. Sometimes destructors really are used for side-effects (eg. to simply
mark that something was freed): these are clearer with boutique names.
3. Generally destructors are static, but they don't need to be: in some
cases we attach a destructor then remove it later, or only attach
to *some* cases. These are best with qualifiers in the destroy_<type>
name.
Suggested-by: @ZmnSCPxj
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
DEBUG:root:lightningd(16333): 2018-02-08T02:12:21.158Z lightningd(8262): lightning_openingd(0382ce59ebf18be7d84677c2e35f23294b9992ceca95491fcf8a56c6cb2d9de199): Failed hdr decrypt with rn=2
We only hand off the peer if we've not started writing, but that was
insufficient: we increment the sn twice on encrypting packet, so there's
a window before we've actually started writing where this is now
wrong.
The simplest fix is only to hand off from master when we've just written,
and have the read-packet path simply wake the write-packet path.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>