Like the fd, it's only useful when the peer is not in a daemon, so we
free & NULL it when that happens.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We steal it when we're closing connection, but we normally want to forget
it if connection just dies.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. We explicitly assert what state we're coming from, to make transitions
clearer.
2. Every transition has a state, even between owners while waiting for HSM.
3. Explictly step though getting the HSM signature on the funding tx
before starting channeld, rather than doing it in parallel: makes
states clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to do this on every connection, whether reconnecting or not,
so it makes sense for the handshake daemon to handle it and return
the feature fields.
Longer term I'm considering having the handshake daemon handle the
listening and connecting, and simply hand the fds back once the peers
are ready.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently create a peer struct, then complete handshake to find out
who it is. This means we have a half-formed peer, and worse: if it's
a reconnect we get two peers the same.
Add an explicit 'struct connection' for the handshake phase, and
construct a 'struct peer' once that's done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now in sync with 8ee57b97738b1e9467a1342ca8373d40f0c4aca5.
Our tool doesn't need to convert them any more, but we actually had a
mis-typed field in the HSM which needed fixing.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The single string-based hostname and port has been retired in favor of
having multiple `struct ipaddr`s from the `node_announcement`. This
breaks the hostnames and ports from IRC, but I didn't bother to
backport ipaddr for it since it is only used in the legacy daemon.
Rather a big commit, but I couldn't figure out how to split it
nicely. It introduces a new message from the channel to the master
signaling that the channel has been announced, so that the master can
take care of announcing the node itself. A provisorial announcement is
created and passed to the HSM, which signs it and passes it back to
the master. Finally the master injects it into gossipd which will take
care of broadcasting it.
We alternated between using a sha256 and using a privkey, but there are
numerous places where we have a random 32 bytes which are neither.
This fixes many of them (plus, struct privkey is now defined in terms of
struct secret).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Under stress, the tests can mine blocks too soon, and the funding never
locks. This gives more of a chance, at least.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We were getting an assert "!secp256k1_fe_is_zero(&ge->x)", because
an all-zero pubkey is invalid. We allow marshal/unmarshal of NULL for
now, and clean up the error handling.
1. Use status_failed if master sends a bad message.
2. Similarly, kill the gossip daemon if it gives a bad reply.
3. Use an array for returned pubkeys: 0 or 2.
4. Use type_to_string(trc, struct short_channel_id, &scid) for tracing.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I implemented this because a bug causes us to consider the HTLC malformed,
so I can trivially test it for now.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we now use the short_channel_id to identify the next hop we need
to resolve the channel_id to the pubkey of the next hop. This is done
by calling out to `gossipd` and stuffing the necessary information
into `htlc_end` and recovering it from there once we receive a reply.
This was overly complex since it was off-by-one and we were storing
some information elsewhere. Now this just loads the route as is into
structs, extracts some information for our outgoing HTLC, and then
shifts by the array of structs by one, and finally fills in the last
instruction, which is the terminal.
The new onion uses the `channel_id` instead of the `node_id` of the
next hop to identify where to forward the payment. So we return the
exact channel chosen by the routing algo, to avoid having to look it
up again later.
Mainly switching from the old include to the new include and adjusting
the actual size of the onion packet. It also moves `channel.c` to use
`struct hop_data`.
It introduces a dummy next hop in `channel.c` that will be replaced in
the next commit.
Adds a new command line flag `--dev-broadcast-interval=<ms>` that
allows us to specify how often the staggered broadcast should
trigger. The value is passed down to `gossipd` via an init message.
This is mainly useful for integration tests, since we do not want to
wait forever for gossip to propagate.
We were using an uninitialized `broadcast_index` on the peer which
would occasionally result in no forwardings at all, segmenting the
network. And during the `msg_queue` refactor, some wait targets were
not updated, resulting in the waits never to be woken up.
This moves all the non-legacy blackbox testing into python.
Before:
real 10m18.385s
After:
real 9m54.877s
Note that this doesn't valgrind the subdaemons: that patch seems to cause
some issues in the python framework which I am still chasing.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Rather than dumping all gossip messages then handling local ones again.
This should help us give timely ping replies.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This fails on the old dev-restart tests, so we need to only enable it
for the new tests:
rusty@rusty-XPS-13-9360:~/devel/cvs/lightning (guilt/ping-pong)$ daemon/test/test-basic --restart --verbose
...
{ }
RESTARTING
dev-restart failed!
valgrind: mmap(0x38000000, 2265088) failed in UME with error 22 (Invalid argument).
valgrind: this can be caused by executables with very large text, data or bss segments.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Only the side *accepting* the connection gives a `minumum_depth`, but both
sides are supposed to wait that long:
BOLT #2:
### The `funding_locked` message
...
#### Requirements
The sender MUST wait until the funding transaction has reached
`minimum-depth` before sending this message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We now have two partially overlapping state-machines: the channel
state and the announcement state. We need to request signatures from
the HSM to exchange them with the peer, and we need to have both sets
of signatures before we can proceed and send the actual announcements.
Instead of reusing HSMFD_ECDH, we have an explicit channeld hsm fd,
which can do ECDH and will soon do channel announce signatures as well.
Based-on: Christian Decker <decker.christian@gmail.com>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We *should* split the struct into key and data, rather than only comparing
the key parts in the htlc_end_eq function. But meanwhile, this fixes
the code.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets us link HTLCs from one peer to another; but for the moment it
simply means we can adjust balance when an HTLC is fulfilled.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is an approximate result (it's only our confirmed balance, not showing
outstanding HTLCs), but it gives an easy way to check HTLCs have been
resolved.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If a peer dies, and then we get a reply, that can cause access after free.
The usual way to handle this is to make the request a child of the peer,
but in fact we still want to catch (and disard) it, so it's a little
more complex internally.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>