We seek a certain number of peers at each level of gossip; 3 "flood"
if we're missing gossip, 2 at 24 hours past to catch recent gossip, and
8 with current gossip. The rest are given a filter which causes them
not to gossip to us at all.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The first sign that we're missing gossip is that we get a channel_update
for an unknown channel. The peer might be wrong (or lying), but if it turns
out to be a real channel, we were definitely missing something.
This patch does two things: queries when we get an unknown channel_update,
and then notes that a channel_announcement was from such an update when
it's finally processed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In particular, we'll need to know the short_channel_id if a
channel_update is unknown (implies we're missing a channel), and whether
processing a pending channel_announcement was successful (implies that
the channel was real).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Up until now we only generated these in dev mode for testing. Hoist
into common code, turn counter into a flag (we're only allowed one!)
and note if query is internal or not.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I decided to try a faster implementation, only to find our crc32c was
not correct! Ouch.
I removed the crc32c functions from ccan/crc, and added a new crc32c
module which has the Mark Adler x86-64-optimized variants.
We bump gossip_store version again, since csums have changed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means there's now a semantic difference between the default `fromid`
and setting `fromid` explicitly to our own node_id. In the default case,
it means we don't charge ourselves fees on the route.
This means we can spend the full channel balance.
We still want to consider the pricing of local channels, however:
there's a *reason* to discount one over another, and that is to bias
things. So we add the first-hop fee to the *risk* value instead.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(Or, if we crashed before we got to write out the channel_update).
It's a corner case, but one reported by @darosior and reproduced
on my test node (both with bad gossip_store due to previous iterations
of this patchset!).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Triggered by a previous variant of this PR, but a goo1d idea to simply
discard the store in general when we get a duplicate entry.
We crash trying to delete old ones, which means writing to the store.
But they should have already been deleted.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This clarifies things a fair bit: we simply add and remove from the
gossip_store directly.
Before this series: (--disable-developer, -Og)
store_load_msec:20669-20902(20822.2+/-82)
vsz_kb:439704-439712(439706+/-3.2)
listnodes_sec:0.890000-1.000000(0.92+/-0.04)
listchannels_sec:11.960000-13.380000(12.576+/-0.49)
routing_sec:3.070000-5.970000(4.814+/-1.2)
peer_write_all_sec:28.490000-30.580000(29.532+/-0.78)
After: (--disable-developer, -Og)
store_load_msec:19722-20124(19921.6+/-1.4e+02)
vsz_kb:288320
listnodes_sec:0.860000-0.980000(0.912+/-0.056)
listchannels_sec:10.790000-12.260000(11.65+/-0.5)
routing_sec:2.540000-4.950000(4.262+/-0.88)
peer_write_all_sec:17.570000-19.500000(18.048+/-0.73)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We have a problem: if we get halfway through writing the compacted store
and run out of disk space, we've already changed half the indexes.
This changes it so we do nothing until writing is finished: then we
iterate through and update indexes. It also weans us off broadcast
ordering, which we can now eliminated.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We didn't count some records before, so we could compare the two counters.
This is much simpler, and avoids reliance on bs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means we intercept the peer's gossip_timestamp_filter request
in the per-peer subdaemon itself. The rest of the semantics are fairly
simple however.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(We don't increment the gossip_store version, since there are only a
few commits since the last time we did this).
This lets the reader simply filter messages; this is especially nice since
the channel_announcement timestamp is *derived*, not in the actual message.
This also creates a 'struct gossip_hdr' which makes the code a bit
clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Keeping the uintmap ordering all the broadcastable messages is expensive:
130MB for the million-channels project. But now we delete obsolete entries
from the store, we can have the per-peer daemons simply read that sequentially
and stream the gossip itself.
This is the most primitive version, where all gossip is streamed;
successive patches will bring back proper handling of timestamp filtering
and initial_routing_sync.
We add a gossip_state field to track what's happening with our gossip
streaming: it's initialized in gossipd, and currently always set, but
once we handle timestamps the per-peer daemon may do it when the first
filter is sent.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
There's a corner case where otherwise a reader could see the header and
not the body of a message. It could handle that in various ways,
but simplest (and most efficient) is to avoid it happening.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
They already send *us* gossip messages, so they have to be distinct anyway.
Why make us both do extra work?
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use the high bit of the length field: this way we can still check
that the checksums are valid on deleted fields.
Once this is done, serially reading the gossip_store file will result
in a complete, ordered, minimal gossip broadcast. Also, the horrible
corner case where we might try to delete things from the store during
load time is completely gone: we only load non-deleted things.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're about to bump version again, and the code to upgrade it was
quite hairy (and buggy!). It's not worthwhile for such a
poorly-tested path: I will just add code to limit how much incoming
gossip we get to avoid flooding when we upgrade, however.
I also use a modern gossip_store version in our test_gossip_store_load
test, instead of relying on the upgrade path.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
They're really gossipd-internal, and we don't want per-peer daemons
to confuse them with normal updates.
I don't bump the gossip_store version; that's coming with another update
anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we handle node_announcements properly, we have a failure case where we
try to move them when a channel is deleted while loading the store.
We're going to remove this soon, in favor of in-place delete, so
workaround this for now to avoid an assert() when we try to write to
the store while loading.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we first receive a channel_update, we write both the
channel_announcement and that channel_update to the store: we need
that first update so we can set the channel_announcement timestamp.
However, the channel_update can be replaced later. This means we can
have a channel_announcement, a node_update which relies on it, then
the channel_update later.
So move the "this applies to a pending announcement" check lower, where
gossip_store can use it too. Has a nice side-effect of avoiding
one lookup of the node id.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It turns out that we don't look at type when we return 0, but gcc isn't
quite smart enough for that. Initializing to -1 is good practice anyway
for the failure path.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Fix a path where tal_free is called on an uninitialized variable
If the first `goto bad_total` executes, then that path has
uninitialized `short_route` but bad_total passes through to `out`
whose first call is tal_free(short_route).
This was noticed by a maybe-uninitialized heuristic on gcc 7.4.0:
gossipd/routing.c: In function ‘find_shorter_route’:
gossipd/routing.c:1096:2: error: ‘short_route’ may be used
uninitialized in this function [-Werror=maybe-uninitialized]
tal_free(short_route);
Reported-by: @ZmnSCPxj <https://github.com/ElementsProject/lightning/pull/2674#issuecomment-495617253>
Signed-off-by: William Casarin <jb55@jb55.com>
Each destructor2 costs 40 bytes, and struct chan is only 120 bytes. So
this drops our memory usage quite a bit:
MCP bench results change:
-vsz_kb:580004-580016(580006+/-4.8)
+vsz_kb:533148
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This has two effects: most importantly, it avoids the problem where
lightningd creates a 800MB JSON blob in response to listchannels,
which causes OOM on the Raspberry Pi (our previous max allocation was
832MB). This is because lightning-cli can start draining the JSON
while we're filling the buffer, so we end up with a max allocation of
68MB.
But despite being less efficient (multiple queries to gossipd), it
actually speeds things up due to the parallelism:
MCP with -O3 -flto before vs after:
-listchannels_sec:8.980000-9.330000(9.206+/-0.14)
+listchannels_sec:7.500000-7.830000(7.656+/-0.11)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We now have a test blockchain for MCP which has the correct channels,
so this is not needed.
Also fix a benchmark script bug where 'mv "$DIR"/log
"$DIR"/log.old.$$' would fail if you log didn't exist from a previous run.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of reading the store ourselves, we can just send them an
offset. This saves gossipd a lot of work, putting it where it belongs
(in the daemon responsible for the specific peer).
MCP bench results:
store_load_msec:28509-31001(29206.6+/-9.4e+02)
vsz_kb:580004-580016(580006+/-4.8)
store_rewrite_sec:11.640000-12.730000(11.908+/-0.41)
listnodes_sec:1.790000-1.880000(1.83+/-0.032)
listchannels_sec:21.180000-21.950000(21.476+/-0.27)
routing_sec:2.210000-11.160000(7.126+/-3.1)
peer_write_all_sec:36.270000-41.200000(38.168+/-1.9)
Signficant savings in streaming gossip:
-peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)
+peer_write_all_sec:35.780000-37.980000(36.43+/-0.81)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to store the channel capacity for channel_announcement: hand it
in directly rather than having the gossip_store code do a lookup.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Save some overhead, plus gets us ready for giving subdaemons direct
store access. This is the first time we *upgrade* the gossip_store,
rather than just discarding.
The downside is that we need to add an extra message after each
channel_announcement, containing the channel capacity.
After:
store_load_msec:28337-30288(28975+/-7.4e+02)
vsz_kb:582304-582316(582306+/-4.8)
store_rewrite_sec:11.240000-11.800000(11.55+/-0.21)
listnodes_sec:1.800000-1.880000(1.84+/-0.028)
listchannels_sec:22.690000-26.260000(23.878+/-1.3)
routing_sec:2.280000-9.570000(6.842+/-2.8)
peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)
Differences:
-vsz_kb:582320
+vsz_kb:582316
-listnodes_sec:2.100000-2.170000(2.118+/-0.026)
+listnodes_sec:1.800000-1.880000(1.84+/-0.028)
-peer_write_all_sec:51.600000-52.550000(52.188+/-0.34)
+peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We know exactly how many there will be, so allocate an entire array up-front.
-listnodes_sec:2.540000-2.610000(2.584+/-0.029)
+listnodes_sec:2.100000-2.170000(2.118+/-0.026)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Entries we've already loaded expect to exist in the store. We could go
back and remove them all, but instead just truncate at the known-good
point.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Some tests require dev support, but the rest can run. We simplify
the gossip_store output so it's the same in non-dev mode too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we can benchmark, and remove 500 bytes per node.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35093-37907(36146+/-1.1e+03)
vsz_kb:555168
store_rewrite_sec:12.120000-13.750000(12.7+/-0.6)
listnodes_sec:1.270000-1.370000(1.322+/-0.039)
listchannels_sec:29.770000-31.600000(30.82+/-0.64)
routing_sec:0.00
peer_write_all_sec:63.630000-67.850000(65.432+/-1.7)
MCP notable changes from pre-Dijkstra (>1 stddev):
-vsz_kb:577456
+vsz_kb:555168
-routing_sec:60.70
+routing_sec:12.04
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Do it inside the can_reach() function, which is less optimal for BFG
which does 20 ops on the same channel, but fine for Dijkstra.
This does have a measurable cost, so we might want to use
non-cryptographic fuzz in future:
$ gossipd/test/run-bench-find_route 100000 100:
Before:
100 (100 succeeded) routes in 100000 nodes in 97346 msec (973461784 nanoseconds per route)
After:
100 (100 succeeded) routes in 100000 nodes in 113381 msec (1133813412 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If a route is too long, we try to bias Dijkstra towards choosing a
shorter route by adding a per-hop cost. We do a naive "shortest path"
pass, then using that cost as a ceiling on per-hop cost, we do a
binary search.
There are some subtleties: we use risk rather than total as our
counter field (we normally bias this by 1 anyway, so it's easy to make
that a variable), and we set riskfactor to a mimimal value once we're
iterating. It's good enough to get a solution, we don't need to do a
2-dimensional search on riskfactor and riskbias.
Of course, this is extremely slow if we hit it on our benchmark,
though it doesn't happen in a more realistic network:
$ gossipd/test/run-bench-find_route 100000 100:
Before:
100 (79 succeeded) routes in 100000 nodes in 25341 msec (253412314 nanoseconds per route)
After:
100 (100 succeeded) routes in 100000 nodes in 97346 msec (973461784 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Our uintmap can be a little slow with all the reallocation, so leave
NULL entries and walk to find the first one. Since we don't clean
them up, keep a cache of where the min non-all-NULL value is in the
heap.
It's clearer benefit on really large tests, so here's 1M nodes:
Comparison using gossipd/test/run-bench-find_route 1000000 10:
Before:
10 (10 succeeded) routes in 1000000 nodes in 91995 msec (9199532898 nanoseconds per route)
After:
10 (10 succeeded) routes in 1000000 nodes in 20605 msec (2060539287 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Use a uintmap as our minheap.
Note that Dijkstra can give overlength routes, so some checks are disabled.
Comparison using gossipd/test/run-bench-find_route 100000 10:
Before:
10 (10 succeeded) routes in 100000 nodes in 120087 msec (12008708402 nanoseconds per route)
After:
10 (10 succeeded) routes in 100000 nodes in 2269 msec (226925462 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a weakness with Dijkstra, so write an explicit unit test that
we can find a short enough (but more expensive) route.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we compact the store, we need to adjust the broadast index for
peers so they know where they're up to.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This requires some trickiness when we want to re-add unannounced channels
to the store after compaction, so we extract a common "copy_message" to
transfer from old store to new.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:36034-37853(37109.8+/-5.9e+02)
vsz_kb:577456
store_rewrite_sec:12.490000-13.250000(12.862+/-0.27)
listnodes_sec:1.250000-1.480000(1.364+/-0.09)
listchannels_sec:30.820000-31.480000(31.068+/-0.24)
routing_sec:26.940000-27.990000(27.616+/-0.39)
peer_write_all_sec:65.690000-68.600000(66.698+/-0.99)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:1202316
+vsz_kb:577456
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The next patch causes us to access the store while loading (we read
channel_updates for local peers), which messes up loading due to the
lseek involved.
Using pread() is atomic with seek & read, and also a bit more
efficient. Make the header contiguous too, while we're here.
We don't need pwrite: we always open with O_APPEND which means the
seek-to-end is implicit.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:36771-38289(37529.6+/-5.3e+02)
vsz_kb:1202316
store_rewrite_sec:12.460000-13.280000(12.784+/-0.29)
listnodes_sec:1.240000-1.410000(1.34+/-0.058)
listchannels_sec:29.850000-31.840000(30.908+/-0.69)
routing_sec:27.800000-31.790000(28.822+/-1.5)
peer_write_all_sec:66.200000-68.720000(67.44+/-0.84)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:39207-45089(41374.6+/-2.2e+03)
+store_load_msec:36771-38289(37529.6+/-5.3e+02)
-store_rewrite_sec:15.090000-16.790000(15.654+/-0.63)
+store_rewrite_sec:12.460000-13.280000(12.784+/-0.29)
-peer_write_all_sec:66.830000-76.850000(71.976+/-3.6)
+peer_write_all_sec:66.200000-68.720000(67.44+/-0.84)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we no longer keep channel_updates in memory, there's a path where
we access them on load: when we promote a local channel to an
announced channel.
This breaks at the moment, since gs->fd == -1; change it to a writable
flag instead.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The txout_script field is unused; the local_disable only applies to
the handful of local channels, so move that into a hash table.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:39207-45089(41374.6+/-2.2e+03)
vsz_kb:1202316
store_rewrite_sec:15.090000-16.790000(15.654+/-0.63)
listnodes_sec:1.290000-3.790000(1.938+/-0.93)
listchannels_sec:30.190000-32.120000(31.31+/-0.69)
routing_sec:28.220000-31.340000(29.314+/-1.2)
peer_write_all_sec:66.830000-76.850000(71.976+/-3.6)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:35107-37944(36686+/-1e+03)
+store_load_msec:39207-45089(41374.6+/-2.2e+03)
-vsz_kb:1218036
+vsz_kb:1202316
-listchannels_sec:28.510000-30.270000(29.6+/-0.6)
+listchannels_sec:30.190000-32.120000(31.31+/-0.69)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We used to have a `struct chan` while we're waiting for an update; now we
keep that internally. So a `struct chan` without a channel_announcement
in the store is private, and other is public.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Reload them from disk if they do listnodes.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35390-38659(37336.4+/-1.3e+03)
vsz_kb:1780516
store_rewrite_sec:13.800000-16.800000(15.02+/-0.98)
listnodes_sec:1.280000-1.530000(1.382+/-0.096)
listchannels_sec:28.700000-30.440000(29.34+/-0.68)
routing_sec:30.120000-31.080000(30.526+/-0.35)
peer_write_all_sec:65.910000-76.850000(69.462+/-4.1)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:1792996
+vsz_kb:1780516
-listnodes_sec:1.030000-1.120000(1.068+/-0.032)
+listnodes_sec:1.280000-1.530000(1.382+/-0.096)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently create a struct chan when we receive a `channel_announcement`,
but we can only broadcast once we have a `channel_update` (since that
provides the timestamp).
This means a `struct chan` can be in a weird state where it exists,
but is unusable (can't use without an update), and also means we need to
keep the channel_announcement message around until an update arrives, so
we can put it in the gossip_store.
Instead, keep track of these "unupdated" channels separately, and check
for them in all the places we search for a specific channel to update.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:30640-33236(32202+/-8.7e+02)
vsz_kb:1812956
store_rewrite_sec:13.410000-16.970000(14.438+/-1.3)
listnodes_sec:0.590000-0.660000(0.62+/-0.033)
listchannels_sec:28.140000-29.560000(28.816+/-0.56)
routing_sec:29.530000-32.590000(30.352+/-1.1)
peer_write_all_sec:60.380000-61.320000(60.836+/-0.37)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:1812904
+vsz_kb:1812956
-store_rewrite_sec:21.390000-27.070000(23.596+/-2.4)
+store_rewrite_sec:13.410000-16.970000(14.438+/-1.3)
-listnodes_sec:1.120000-1.230000(1.176+/-0.044)
+listnodes_sec:0.590000-0.660000(0.62+/-0.033)
-listchannels_sec:38.900000-50.580000(44.716+/-3.9)
+listchannels_sec:28.140000-29.560000(28.816+/-0.56)
-routing_sec:45.080000-48.160000(46.814+/-1.1)
+routing_sec:29.530000-32.590000(30.352+/-1.1)
-peer_write_all_sec:58.780000-87.150000(72.278+/-9.7)
+peer_write_all_sec:60.380000-61.320000(60.836+/-0.37)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we have a channel_announcement, we catch any node_announcement for
either end while we validate the channel_announcement. But if we have
multiple channel_announcements and the first one failed to verify, it
would remove this catch, meaning we'd discard following node_announcements
even though there was a pending channel_announcement.
The answer is to use a simple reference count, and as a further
optimization, only place the `pending_node_announce` if there's no
node already.
We also move the process_pending_node_announcement() calls lower down,
so *any* new channel creation checks it. This is more robust, and
will prove useful for the next patch, where we can use the same
mechanism to handle node_announcements on channel_announcements which
are verified, but don't yet have a channel_update.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is currently done higher up, in handle_channel_update(), but
that's one reason why handle_channel_update() has to do a channel
lookup. Moving the check down means handle_channel_update() can do a
minimal "get node id for this channel" so it can check the signature.
This helps, because the chan lookup semantics are changing in the next
few patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we need the payload, pull it from the gossip store.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:30189-52561(39416.4+/-8.8e+03)
vsz_kb:1812904
store_rewrite_sec:21.390000-27.070000(23.596+/-2.4)
listnodes_sec:1.120000-1.230000(1.176+/-0.044)
listchannels_sec:38.900000-50.580000(44.716+/-3.9)
routing_sec:45.080000-48.160000(46.814+/-1.1)
peer_write_all_sec:58.780000-87.150000(72.278+/-9.7)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:2288784
+vsz_kb:1812904
-store_rewrite_sec:38.060000-39.130000(38.426+/-0.39)
+store_rewrite_sec:21.390000-27.070000(23.596+/-2.4)
-listnodes_sec:0.750000-0.850000(0.794+/-0.042)
+listnodes_sec:1.120000-1.230000(1.176+/-0.044)
-listchannels_sec:30.740000-31.760000(31.096+/-0.35)
+listchannels_sec:38.900000-50.580000(44.716+/-3.9)
-routing_sec:29.600000-33.560000(30.472+/-1.5)
+routing_sec:45.080000-48.160000(46.814+/-1.1)
-peer_write_all_sec:49.220000-52.690000(50.892+/-1.3)
+peer_write_all_sec:58.780000-87.150000(72.278+/-9.7)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of an arbitrary counter, we can use the file offset for our
partial ordering, removing a field. It takes some care when we compact
the store, however, as this field changes.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:34271-35283(34789.6+/-3.3e+02)
vsz_kb:2288784
store_rewrite_sec:38.060000-39.130000(38.426+/-0.39)
listnodes_sec:0.750000-0.850000(0.794+/-0.042)
listchannels_sec:30.740000-31.760000(31.096+/-0.35)
routing_sec:29.600000-33.560000(30.472+/-1.5)
peer_write_all_sec:49.220000-52.690000(50.892+/-1.3)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:35685-38538(37090.4+/-9.1e+02)
+store_load_msec:34271-35283(34789.6+/-3.3e+02)
-vsz_kb:2288768
+vsz_kb:2288784
-peer_write_all_sec:51.140000-58.350000(55.69+/-2.4)
+peer_write_all_sec:49.220000-52.690000(50.892+/-1.3)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is more compact, but also required once we replace the arbitrary
"index" with an actual offset into the gossip store. That will let us
remove the in-memory variants entirely.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35685-38538(37090.4+/-9.1e+02)
vsz_kb:2288768
store_rewrite_sec:35.530000-41.230000(37.904+/-2.3)
listnodes_sec:0.720000-0.810000(0.762+/-0.041)
listchannels_sec:30.750000-35.990000(32.704+/-2)
routing_sec:29.570000-34.010000(31.374+/-1.8)
peer_write_all_sec:51.140000-58.350000(55.69+/-2.4)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:2621808
+vsz_kb:2288768
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We used an s64 so we could use -1 and save a check, but that's just
silly as we have adjacent non-u64 fields: wastes 7 bytes per node
and 16 per channel.
Interestingly, this seemed to make us a little slower for some reason.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35569-38776(37169.8+/-1.2e+03)
vsz_kb:2621808
store_rewrite_sec:35.870000-40.290000(38.14+/-1.6)
listnodes_sec:0.740000-0.800000(0.768+/-0.023)
listchannels_sec:29.820000-32.730000(30.972+/-0.99)
routing_sec:30.110000-30.590000(30.346+/-0.18)
peer_write_all_sec:52.420000-59.160000(54.692+/-2.5)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:32825-36365(34615.6+/-1.1e+03)
+store_load_msec:35569-38776(37169.8+/-1.2e+03)
-vsz_kb:2637488
+vsz_kb:2621808
-store_rewrite_sec:35.150000-36.200000(35.59+/-0.4)
+store_rewrite_sec:35.870000-40.290000(38.14+/-1.6)
-listnodes_sec:0.590000-0.710000(0.682+/-0.046)
+listnodes_sec:0.740000-0.800000(0.768+/-0.023)
-peer_write_all_sec:49.020000-52.890000(50.376+/-1.5)
+peer_write_all_sec:52.420000-59.160000(54.692+/-2.5)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We can save significant space by combining both sides: so much that we
can reduce the WIRE_LEN_LIMIT to something sane again.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:34467-36764(35517.8+/-7.7e+02)
vsz_kb:2637488
store_rewrite_sec:35.310000-36.580000(35.816+/-0.44)
listnodes_sec:1.140000-2.780000(1.596+/-0.6)
listchannels_sec:55.390000-58.110000(56.998+/-0.99)
routing_sec:30.330000-30.920000(30.642+/-0.19)
peer_write_all_sec:50.640000-53.360000(51.822+/-0.91)
MCP notable changes from previous patch (>1 stddev):
-store_rewrite_sec:34.720000-35.130000(34.94+/-0.14)
+store_rewrite_sec:35.310000-36.580000(35.816+/-0.44)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Don't turn them to/from pubkeys implicitly. This means nodeids in the store
don't get converted, but bitcoin keys still do.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:33934-35251(34531.4+/-5e+02)
vsz_kb:2637488
store_rewrite_sec:34.720000-35.130000(34.94+/-0.14)
listnodes_sec:1.020000-1.290000(1.146+/-0.086)
listchannels_sec:51.110000-58.240000(54.826+/-2.5)
routing_sec:30.000000-33.320000(30.726+/-1.3)
peer_write_all_sec:50.370000-52.970000(51.646+/-1.1)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:46184-47474(46673.4+/-4.5e+02)
+store_load_msec:33934-35251(34531.4+/-5e+02)
-vsz_kb:2638880
+vsz_kb:2637488
-store_rewrite_sec:46.750000-48.280000(47.512+/-0.51)
+store_rewrite_sec:34.720000-35.130000(34.94+/-0.14)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.
We didn't get much space saving in gossipd, even though we should save
24 bytes per node.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Allocating a htable is overkill for most nodes; we can fit 11 pointers
in the same space (10, since we use 1 to indicate we're using an array).
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:45947-47016(46683.4+/-4e+02)
vsz_kb:2639240
store_rewrite_sec:46.950000-49.830000(48.048+/-0.95)
listnodes_sec:1.090000-1.350000(1.196+/-0.095)
listchannels_sec:48.960000-57.640000(53.358+/-2.8)
routing_sec:29.990000-33.880000(31.088+/-1.4)
peer_write_all_sec:49.360000-53.210000(51.338+/-1.4)
MCP notable changes from previous patch (>1 stddev):
- vsz_kb:2641316
+ vsz_kb:2639240
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Makes the next step easier.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:45791-46917(46330.4+/-3.6e+02)
vsz_kb:2641316
store_rewrite_sec:47.040000-48.720000(47.684+/-0.57)
listnodes_sec:1.140000-1.340000(1.2+/-0.072)
listchannels_sec:50.970000-54.250000(52.698+/-1.3)
routing_sec:29.950000-31.010000(30.332+/-0.37)
peer_write_all_sec:51.570000-52.970000(52.1+/-0.54)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Outputs CSV. We add some stats for load times in developer mode, so we can
easily read them out.
peer_read_all_sec doesn't work, since we seem to reject about half the
updates for having bad signatures. It's also very slow...
routing fails, for unknown reasons, so that failure is ignored in routing_sec.
Results from 5 runs, min-max(mean +/- stddev):
store_load_msec,vsz_kb,store_rewrite_sec,listnodes_sec,listchannels_sec,routing_sec,peer_write_all_sec
39275-44779(40466.8+/-2.2e+03),2899248,41.010000-44.970000(41.972+/-1.5),2.280000-2.350000(2.304+/-0.025),49.770000-63.390000(59.178+/-5),33.310000-34.260000(33.62+/-0.35),42.100000-44.080000(43.082+/-0.67)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project-2.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
Suggested-by: @niftynei
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project-1.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
MCP filename change.
Header from folded patch 'tools-bench-gossipd.sh__dont_print_csv_by_default.patch':
tools/bench-gossipd.sh: don't print CSV by default.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
Make shellcheck happy.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Either private or simply not enough confirms. They would have been added
on reconnect, but that's not ideal.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets us benchmark without a valid blockchain.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_gossipd__dev_option_to_allow_unknown_channels.patch':
fixup! gossipd: dev option to allow unknown channels.
Suggested-by: @cdecker
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
For giant nodes, it seems we spend a lot of time memmoving this array.
Normally we'd go for a linked list, but that's actually hard: each
channel has two nodes, so needs two embedded list pointers, and when
iterating there's no good way to figure out which embedded pointer
we'd be using.
So we (ab)use htable; we don't really need an index, but it's good for
cache-friendly iteration (our main operation). We can actually change
to a hybrid later to avoid the extra allocation for small nodes.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we asked `bitcoind` for a txout and it failed we were not storing that
information anywhere, meaning that when we see the channel announcement the
next time we'd be reaching out to `lightningd` and `bitcoind` again, just to
see it fail again. This adds an in-memory cache for these failures so we can
just ignore these the next time around.
Fixes#2503
Signed-off-by: Christian Decker <decker.christian@gmail.com>
We need to do it in various places, but we shouldn't do it lightly:
the primitives are there to help us get overflow handling correct.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Basically we tell it that every field ending in '_msat' is a struct
amount_msat, and 'satoshis' is an amount_sat. The exceptions are
channel_update's fee_base_msat which is a u32, and
final_incorrect_htlc_amount's incoming_htlc_amt which is also a
'struct amount_msat'.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As a side-effect of using amount_msat in gossipd/routing.c, we explicitly
handle overflows and don't need to pre-prune ridiculous-fee channels.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>