This now works because we no longer call out to masterd or bitcoind to verify
the channels. It's also rather quick and silent so we can just process all
stored messages until we're done.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Messages from peers and messages from the gossip_store now have completely
different entrypoints, so we don't need to trace their origin around the message
handling code any longer.
This stores and reads the channel_announcements in the wrapping message which
allows us to store associated data with the raw channel_announcements.
The gossip_store applies channel_announcements directly but it also returns it,
and it gets discarded as a duplicate. In the next commit we'll have gossip_store
apply all changes, bypassing verification, so the duplication is only temporary.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Since we now store additional data along with the original messages they exceed
the length of the peer wire protocol messages.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
If we have a non-empty file and the version doesn't match, then we truncate and
write our own version. If the file is empty we write our version and the
truncate becomes a no-op
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Since we may want to extend the on-disk format by adding custom information we
may as well just go the extra mile and reuse the serialization primitives we
already have.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Moves any modifications based on an incoming gossip message into its own
function separate from the message verification. This allows us to skip
verification when reading messages from a trusted source, e.g., the
gossip_store, speeding up the gossip replay.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
When we read from the gossip_store we set store=false so that we don't duplicate
messages in the store.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
As proposed by @rustyrussell this makes it a bit easier to truncate and sync on
read errors.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Ee will be replaying gossip messages from the gossip_store soon. This means that
not all messages originate from a peer, so we move the queuing of error messages
up into the peer message handler.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
If we're going to simply take() a pointer, don't allocate it off a random
object. Using NULL makes our intent clear, particularly with allocating
packets we're going to take() onto a queue.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now it just returns true if it queued something. This allows it
to queue multiple packets, and lets it share code paths with other code
in future patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As we add more features, the current code is insufficient.
1. Keep an array of single feature bits, for easy switching on and off.
2. Create feature_offered() which checks for both compulsory and optional
variants.
3. Invert requires_unsupported_features() and unsupported_features()
which tend to be double-negative, all_supported_features() and
features_supported().
4. Move single feature definition from wire/peer_wire.h to common/features.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently keep two copies; one in the broadcast structure to send
in order, and one in the routing information. Since we already keep
the broadcast index in the routing information, use that.
Conveniently, a zero index is the same as the old NULL test.
Rename struct node's announcement_idx to node_announce_msgidx to
make it match the other users.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We tal_dup_arr() it, which does take. Make it const in the structure;
the tal_dup_arr() removes the const, so it compiles without it, but it's
misleading.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We only access via index. We do, however, want to clean up when we
delete nodes and channels, so we tie lifetimes to that. This leads
us to put the index into 'struct queued_message'.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. make queue_peer_msg() use both if branches, as both equally likely.
2. Remove redundant *scid = NULL in handle_channel_announcement.
3. Log failing pending channel_updates.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As per BOLT #7.
We don't do this for channel_update which are queued because the
channel_announcement is pending though.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If the channel is pending, we queue the node_announcment and if the channel
is OK we re-call process_node_announcement. Make sure that second call
won't fail if the first succeeded.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>