We were waiting too long for the reconnect to happen (60s default),
which caused this test to timeout.
When testing, let's speed up the reconnect.
L2 tried to reconnect but didn't have connection information in its
gossip -- is there a way to ask/save connection data from a node you're
making a channel with that doesn't rely on their node_announcement?
Connectd already does this when we *receive* an error or warning, but
now do it on send. This causes some slight behavior change: we don't
disconnect when we close a channel, for example (our behaviour here
has been inconsistent across versions, depending on the code).
When connectd is told to disconnect, it now does so immediately, and
doesn't wait for subds to drain etc. That simplifies the manual
disconnect case, which now cleans up as it would from any other
disconnection when connectd says it's disconnected.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This allows us to detect when lightningd hasn't seen our latest
disconnect/reconnect; in particular, we would hit the following pattern:
1. lightningd says to connect a subd.
2. connectd disconnects and reconnects.
3. connectd reads message, connects subd.
4. lightningd reads disconnect and reconnect, sends msg to connect to subd again.
5. connectd asserts because subd is alreacy connected.
This way connectd can tell if lightningd is talking about the previous
connection, and ignoere it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Before this patch:
1. connectd says it's connected (peer_connected)
2. we tell connectd we want to talk about each channel (peer_make_active)
3. connectd gives us an fd for each channel, and we connect it to a subd (peer_active)
4. OR, connectd says it sent something about a channel we didn't tell it about, with an fd (peer_active)
Now:
1. connectd says it's connected (peer_connected)
2. we start all appropriate subds and tell connectd to what channels/fds (peer_connect_subd).
3. if connectd says it sent something about a channel we didn't tell it about, we either tell
it to hang up (peer_final_msg), or connect a new opening daemon (peer_connect_subd).
This is the minimal-size patch, which is why we create socket pairs in
so many places to use the existing functions. Many cleanups are
possible, since the new flow is so simple.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
First, connectd tells us the peer has connected, and we call the connected hook,
and if it says it's fine, we are actually connected and we fire off notifications.
Of course, we could be disconnected while in the connected hook, and that would
mean we tell people about a connection which is no longer current.
Make this clear with a tristate: if we're not marked disconnected by
the time the hooks finish, we're good. It also gives us a cleaner
"connect" command return when we connected but disconnected before
processing.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't have to put aside a peer which is reconnecting and wait for
lightningd to remove the old peer, we can now simply free the old
and add the new.
Fixes: #5240
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We allow connectd to tell us a peer has gone away, but now we need
to make sure we don't double-spiderman and tell it to disconnect peer.
This is particularly harmful on reconnect: it (will soon) tell us the
old connection is gone, ready to tell us the new peer has connected.
We would tell it to disconnect the peer, which throws away the new
connection!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is redundant now, since connectd only sends us this once we tell
it it's OK, but that's changing, so clean up now. This means that
connectd will be able to make *unsolicited* closes, if it needs to.
We share logic with peer_please_disconnect.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's directly a product of "does it have a current owner subdaemon"
and "does that subdaemon talk to peers", so create a helper function
which just evaluates that instead.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We have them split over common/param.c, common/json.c,
common/json_helpers.c, common/json_tok.c and common/json_stream.c.
Change that to:
* common/json_parse (all the json_to_xxx routines)
* common/json_parse_simple (simplest the json parsing routines, for cli too)
* common/json_stream (all the json_add_xxx routines)
* common/json_param (all the param and param_xxx routines)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Complete implementation of BOLT1 port derivation proposal https://github.com/lightning/bolts/pull/968
Changelog-Added: rpc: use the standard port derivation in connect command when the port is not specified.
Signed-off-by: Vincenzo Palazzo <vincenzopalazzodev@gmail.com>
Looks like we woke one of the startup io_loops early, and thus
we thought we'd finished connectd_activate and we hadn't. This
caused us to use an uninitialized ld->announceable array, and
finally caused an assert fail in the main loop.
Make *every* loop assert that it was exited for the correct reason,
so if it happens again, we can maybe figure out what part of
the code to look at.
```
lightningd: lightningd/lightningd.c:1186: main: Assertion `io_loop_ret == ld' failed.
lightningd: FATAL SIGNAL 6 (version 4df66fa)
...
------------------------------- Valgrind errors --------------------------------
Valgrind error file: valgrind-errors.895509
==895509== Conditional jump or move depends on uninitialised value(s)
==895509== at 0x22C58E: to_tal_hdr_or_null (tal.c:184)
==895509== by 0x22D531: tal_bytelen (tal.c:637)
==895509== by 0x1F10B6: towire_gossipd_init (gossipd_wiregen.c:100)
==895509== by 0x13AC6E: gossip_init (gossip_control.c:254)
==895509== by 0x1497EC: main (lightningd.c:1090)
==895509==
```
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This seems to prevent broad propagation, due to LND not allowing it. See
https://github.com/lightningnetwork/lnd/issues/6432
We still announce it if you disable deprecated-apis, so tests still work,
and hopefully we can enable it in future.
Fixes: #5196
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-EXPERIMENTAL: Protocol: disabled websocket announcement due to LND propagation issues
Gossipd didn't actually suppress all gossip, resulting in a flake!
Doing it in connectd now makes much more sense.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is generally verboten now, since there can be multiple. There are a
few exceptions:
1. We sometimes want to know if there are *any* active channels.
2. Some dev commands still take peer id when they mean channel_id.
3. We still allow peer id when it's fully determined.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: JSON-RPC: `close` by peer id will fail if there is more than one live channel (use `channel_id` or `short_channel_id` as id arg).
Sure, we want to connect (usually) because of an active channel, but
it's not specific to the channel itself.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Either because lightningd tells us it wants to talk, or because the peer
says something about a channel.
We also introduce a behavior change: we disconnect after a failed open.
We might want to modify this later, but we it's a side-effect of openingd
not holding onto idle connections.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We would return success from connect even though the peer was closing;
this is technically correct but fairly undesirable. Better is to pass
every connect attempt to connectd, and have it block if the peer is
exiting (and retry), otherwise tell us it's already connected.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The message from lightningd simply acknowleges that we are allowed to
discard the peer (because no subdaemons are talking to it anymore).
This difference becomes more stark once connectd holds on to idle
peers.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently intuit this by whether there's a subdaemon owning it.
But we're about to change the rules and allow connectd to hold idle
connections, so we need an explicit flag.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
For example, if you do:
```
./lightningd/lightningd --network=regtest --experimental-websocket-port=19846
```
Then you're trying to reuse the normal port as the websocket port, but this
only fails at *listen* time, when we activate connectd. Catch this too.
Fixes incorrect fatal() message, too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is neater than what we had before, and slightly more general.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: JSON_RPC: `sendcustommsg` now works with any connected peer, even when shutting down a channel.
We want to stream gossip through this, but currently connectd treats the
fd as synchronous. While we work on getting rid of that, it's easiest to
have two fds.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's weird to have connectd ask gossipd, when lightningd can just do it
and hand all the addresses together.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We now let gossipd do it.
This also means there's nothing left in 'struct per_peer_state' to
send across the wire (the fds are sent separately), so that gets
removed from wire messages too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We actually intercept the gossip_timestamp_filter, so the gossip_store
mechanism inside the per-peer daemon never kicks off for normal connections.
The gossipwith tool doesn't set OPT_GOSSIP_QUERIES, so it gets both, but
that only effects one place.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As connectd handles more packets itself, or diverts them to/from gossipd,
it's the only place we can implement the dev_disconnect logic.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And turn "" includes into full-path (which makes it easier to put
config.h first, and finds some cases check-includes.sh missed
previously).
config.h sets _GNU_SOURCE which really needs to be done before any
'#includes': we mainly got away with it with glibc, but other platforms
like Alpine may have stricter requirements.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If the port is set, we spawn it (lightning_websocketd) on any
connection to that port. That means websocketd is a per-peer daemon,
but it means every other daemon uses the connection normally (it's
just actually talking to websocketd instead of the client directly).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Before:
Ten builds, laptop -j5, no ccache:
```
real 0m36.686000-38.956000(38.608+/-0.65)s
user 2m32.864000-42.253000(40.7545+/-2.7)s
sys 0m16.618000-18.316000(17.8531+/-0.48)s
```
Ten builds, laptop -j5, ccache (warm):
```
real 0m8.212000-8.577000(8.39989+/-0.13)s
user 0m12.731000-13.212000(12.9751+/-0.17)s
sys 0m3.697000-3.902000(3.83722+/-0.064)s
```
After:
Ten builds, laptop -j5, no ccache: 8% faster
```
real 0m33.802000-35.773000(35.468+/-0.54)s
user 2m19.073000-27.754000(26.2542+/-2.3)s
sys 0m15.784000-17.173000(16.7165+/-0.37)s
```
Ten builds, laptop -j5, ccache (warm): 1% faster
```
real 0m8.200000-8.485000(8.30138+/-0.097)s
user 0m12.485000-13.100000(12.7344+/-0.19)s
sys 0m3.702000-3.889000(3.78787+/-0.056)s
```
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This renames all occurences of use_proxy_always to always_use_proxy
to keep it inline with config values. This was a bit confusing.
Only significant change is that the payload in the plugins init
requests also contained the old name. No plugin currently seems to make
use of this variable yet. The old name 'use_proxy_always' is added when
deprecated APIs is enabled.
Changelog-Deprecated: Plugins: Renames plugin init 'use_proxy_always' to 'always_use_proxy'
Currently we abuse openingd and dualopend to do this, but connectd already
has the ability to talk to peers, so it's more efficient.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>