Anchor outputs break many assumptions in our tests:
1. Remove some hardcoded numbers in favor of a fee calc, so we only have to
change in one place.
FIXME: This should also be done for elements!
2. Do binary search to get feerate for a given closing fee.
3. Don't assume output #0: anchor outputs perturb them.
4. Don't assume we can make 1ksat channels (anchors cost 660 sats!).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Reported-by: ZmnSCPxj
Signed-off-by: Christian Decker <@cdecker>
Changelog-Fixed: pay: Correct a case where we put the sub-payment value instead of the *total* value in the `total_msat` field of a multi-part payment.
The worst effect is that unpublished nodes are harder to pay, but
even published ones make us do unnecessary work, since we are
losing routehints from the published ones that could help us
actually route better to them.
listpays: make doc-all missed
Changelog-Added: JSON-RPC: `listpays` can be used to query payments using the `payment_hash`
Changelog-Added: JSON-RPC: `listpays` now includes the `payment_hash`
And when it's set, and we're SLOW_MACHINE, simply disable valgrind.
Since Travis (SLOW_MACHINE=1) only does VALGRIND=1 DEVELOPER=1 tests,
and VALGRIND=0 DEVELOPER=0 tests, it was missing tests which needed
DEVELOPER and !VALGRIND.
Instead, this demotes them to non-valgrind tests for SLOW_MACHINEs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I started replacing all get_node() calls, but got bored, so then just did the
tests which call get_node() 3 times or more.
Ends up not making a measurable speed difference, but it does make some
things neater and more standard.
Times with SLOW_MACHINE=1 (given that's how Travis tests):
Time before (non-valgrind):
393 sec (had 3 failures?)
Time after (non-valgrind):
410 sec
Time before (valgrind):
890 seconds (had 2 failures)
Time after (valgrind):
892 sec
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Fixed: pay: Fixed a bug where routehints would be ignored if the payment exceeded 10,000 satoshi. This is particularly bad if the payee is only reachable via routehints in an invoice.
```
# Excludes channel, then ignores routehint which includes that, then
# it excludes other channel.
> assert len(status) == 2
E assert 1 == 2
E -1
E +2
```
The invoice we use at the end has a routehint: 50% of the time it's
to l2 (which fails), 50% to l5 (which succeeds).
Change it to create invoice before channel with l5 so it does the
retry like we expect here.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We sum up the amounts just like we do with `amount_sent`, however we may have
parts that don't have that annotation, so make it optional.
Suggested-by: Rusty Russell <@rustyrussell>
Since we started using `sendonion` in the `pay` plugin we no longer
automatically have the `amount` annotation on (partial) payments. This
replicates the issue so we can fix it.
Reported-by: Rusty Russell <@rustyrussell>
The adaptive MPP test was showing an issue with always using a routehint, even
when it wasn't necessary: we would insist on routhing to the entrypoint of the
routehint, even through the actual destination. If a channel on that loop
would result being over capacity we'd slam below 0, and then increase again by
unapplying the route. The solution really is not to insist on routing through
a routehint, so we implement random skipping of routehints, and we rotate them
if we have multiples.
This PR includes the fix discussed on PR #3855. This fix was tested with the use case described inside the issue and worked.
Fixes: #3855
Changelog-None
The test had part 1 and 2 backward, but still worked. When I copied that to
*after* the test had succeeded, it complained. It should always complain,
to catch bugs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This wasn't important before, but now we have MPP it's good to enforce.
Reported-by: Christian Decker
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This exercises something that is simply not possible without MPP, i.e., the
bundling of multiple paths to get sufficient capacity to perform the payment.
Changelog-Added: The MPP presplit modifier splits large payments into 10k satoshi parts to maximize chances of performing the payment and to obfuscate the overall amount being sent.
As suggested during the paymod-03 review it is better to activate the new code
right away, and give users an escape hatch to use the legacy code instead. The
way I implemented it allows using either `legacypay` or `pay` and then set
`legacy` to switch to the other implementation.
Changelog-Added: JSON-RPC: The `pay` command now uses the new payment flow, the new `legacypay` command can be used to issue payment with the legacy code if required.
Suggested-by: Rusty Russell <@rustyrussell>
Suggested-by: ZmnSCPxj <@zmnscpxj>
This makes use of the payment modifier structure to just add the preimage to
the TLV payload for the last hop.
Changelog-Added: JSON-RPC: The `keysend` command allows sending to a node without requiring an invoice first.
This commit collects the changes required to the tests caused by the changes
to the `pay` and `paystatus` commands. They are also rather good hints as to
what these changes entail.
Make sure we've actually confirmed the HTLC; if it's not confirmed yet
then we won't fast-fail it, and we'll timeout instead:
```
> l1.rpc.waitsendpay(payment_hash=inv['payment_hash'], timeout=TIMEOUT, partid=1)
E AssertionError: Pattern 'WIRE_PERMANENT_CHANNEL_FAILURE \\(reply from remote\\)' not found in "RPC call failed: method: waitsendpay, payload: {'payment_hash': 'c186643391469aa8190415496c85b1eb789cb2b756a76d4c9ce21dd34c698d92', 'timeout': 30, 'partid': 1}, error: {'code': 200, 'message': 'Timed out while waiting'}"
```
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The status of what started as a simple JSON-RPC call is now spread across an
entire tree of partial payments and payment attempts. So we collect the status
in a single struct in order to report back success of failure.
This commit can be reverted/skipped once we have implemented all the logic and
have feature parity with the normal `pay`. It's main purpose is to expose the
unfinished functionality to test it, without completely breaking the existing
`pay` command.