If we're going to simply take() a pointer, don't allocate it off a random
object. Using NULL makes our intent clear, particularly with allocating
packets we're going to take() onto a queue.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I did a brief audit of tmpctx uses, and we do leak them in various
corner cases. Fortunely, all our daemons are based on some kind of
I/O loop, so it's fairly easy to clean a global tmpctx at that point.
This makes things a bit neater, and slightly more efficient, but also
clearer: I avoided creating a tmpctx in a few places because I didn't
want to add another allocation. With that penalty removed, I can use
it more freely and hopefully write clearer code.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This simplifies things, and means it's always in the database. Our
previous approach to creating it on the fly had holes when it was
created for onchaind, causing us to use another every time we
restarted.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
For the moment, this just tracks the lockin, announce and shutdown
statuses.
We currently have trouble telling when we're stuck in
CHANNELD_AWAITING_LOCKIN who has sent the transaction.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always hand in "NULL" (which means use tal_len on the msg), except
for two places which do that manually for no good reason.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Because peer_failed would previously drop the connection, we had a
special 'negotiation_failed' message which made the master hand it
back to gossipd. We don't need that any more.
This also meant we no longer need a special hook in read_peer_msg
for openingd to send this message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Several daemons (onchaind, hsm) want to use the status messages, but
don't communicate with peers. The coming changes made them drag in
more code they didn't need, so instead we have a different
non-overlapping type.
We combine the status_received_errmsg and status_sent_errmsg
into a single status_peer_error, with the presence or not of the
'error_for_them' field indicating direction.
We also rename status_fatal_connection_lost() to
peer_failed_connection_lost() to fit in.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We make it a macro, since everyone uses PEER_FD and GOSSIP_FD constants
(they're actually always the same, but this is slightly safer), and
add a gossip_index arg: this is groundwork for when we want to hand
the peer back to master for gossipd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This avoids clashing with the new_channel we're about to add to lightningd,
and also matches its counterpart new_initial_channel.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These are now logically arrays of pointers. This is much more natural,
and gets rid of the horrible utxo array converters.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to override two methods: the io error (tell gossipd to
disable), and send reply (enqueue, don't write direclty).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In particular, decode error messages correctly and do the right thing with
messages about other channels.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Right now it allows ping but not pong.
If A sends a ping expecting a pong to B during CHANNELD_AWAITING_LOCKIN,
It would result in
`STATUS_FAIL_PEER_BAD: WIRE_PONG (19) before funding locked`
resulting in a unilateral channel close by A.
Disabling the channel and enqueing the update for broadcast so we
don't get forwarding requests from remote peers, and we don't try to
ourselves.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Sends a disable channel_update before issuing the shutdown message,
gossipd will also take care to update others and not use for future
routes.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Travis gave an error:
```
DEBUG:root:lightningd(16333): lightning_closingd(8004): STATUS_FAIL_PEER_BAD: Expected closing_signed:
0085b679bd79b836b05c649cad9af31156cb1d50de448a59c6359ab7c85f4b63913d2e3bc8ad4a80ab698558e5b4949b78dc36acc90dde4f5ac006fd6ca1d109feea03aef9c718e9ce09bbb52dc8308ba8f46b43808ea1a551d41aee72af7af77628d1
```
Which is caused by us not waiting for the revoke-and-ack from a feechange
when we're shutting down.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We could do this lazily, if HTLC errors out, but we do it as HTLCs
come in in the normal case, so this is slightly simpler.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This, of course, should never be used. But it helps maintain connections
for the moment while we dig deeper into feerates.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. htlc->fail has been changed to a u8 *.
2. wallet_get_newindex saves to the db.
3. peer->next_htlc_id is saved to the db in peer_save_commitsig_sent() below.
4. We do store commit in peer_save_commitsig_received(peer, commitnum),
and the fixme below talks about HTLC sigs.
5. We do commit shachain and next_per_commit_point in wallet_shachain_add_hash
and update_per_commit_point respectively.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Our handling of SIGPIPE was incoherent and inconsistent, and we had much
cut & paste between the daemons. They should *ALL* ignore SIGPIPE, and
much of the rest of the boilerplate can be shared, so should be.
Reported-by: @ZmnSCPxj
Fixes: #528
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's just a sha256_double, but importantly when we convert it to a
string (in type_to_string, which is used in logging) we use
bitcoin_blkid_to_hex() so it's reversed as people expect.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's just a sha256_double, but importantly when we convert it to a
string (in type_to_string, which is used in logging) we use
bitcoin_txid_to_hex() so it's reversed as people expect.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I noted a spurious failure on test_reconnect_sender_add1: we
actually sent an update_commit, which should have been suppressed.
This was because we call dev_disconnect() when we *dequeue* the packet,
which might be too late to suppress the timer. So instead, call it
when the packet in enqueued, and flush synchronously to make sure
we get the right packet.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>