This commit is a bit messy, but it tries to do the minimal switchover.
Some tests change, so those are included here.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we've asserted that channeld would tell lightningd the same thing it
would do anyway, we can simply have channeld say "enable=True|False" and
lightningd fill in the other fields.
This means there's a pile of things channeld doesn't need to know any more!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's a bit more optimal, and tells gossipd exactly what height the
spend occurred at (with multiple blocks, it's not always the current
height!). It will need that next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We want to stream gossip through this, but currently connectd treats the
fd as synchronous. While we work on getting rid of that, it's easiest to
have two fds.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This will let gossipd be more intelligent about gossiping before we're
synced, and also it might know how far behind we are.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This patch guts gossipd of all peer-related functionality, and hands
all the peer-related requests to channeld instead.
gossipd now gets the final announcable addresses in its init msg, since
it doesn't handle socket binding any more.
lightningd now actually starts connectd, and activates it. The init
messages for both gossipd and connectd still contain redundant fields
which need cleaning up.
There are shims to handle the fact that connectd's wire messages are
still (mostly) gossipd messages.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
connectd has a dedicated fd to gossipd, so it can ask for a new gossip_fd
for a peer.
gossipd has a standalone routine to create a remote peer (this will
eventually be the only way gossipd creates a new peer).
For now lightningd creates a socketpair but doesn't run connectd, so
gossipd never sees any requests on this fd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means gossipd is live and we can tell it things, but it won't
receive incoming connections. The split also means that the main daemon
continues (eg. loading peers from db) while gossipd is loading from the store,
potentially speeding startup.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we hand peers off to the gossip daemon, to do the INIT handshake and
re-transmit/receive gossip. They may stay there forever if neither we nor
them wants to open a channel.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>