Before:
Ten builds, laptop -j5, no ccache:
```
real 0m36.686000-38.956000(38.608+/-0.65)s
user 2m32.864000-42.253000(40.7545+/-2.7)s
sys 0m16.618000-18.316000(17.8531+/-0.48)s
```
Ten builds, laptop -j5, ccache (warm):
```
real 0m8.212000-8.577000(8.39989+/-0.13)s
user 0m12.731000-13.212000(12.9751+/-0.17)s
sys 0m3.697000-3.902000(3.83722+/-0.064)s
```
After:
Ten builds, laptop -j5, no ccache: 8% faster
```
real 0m33.802000-35.773000(35.468+/-0.54)s
user 2m19.073000-27.754000(26.2542+/-2.3)s
sys 0m15.784000-17.173000(16.7165+/-0.37)s
```
Ten builds, laptop -j5, ccache (warm): 1% faster
```
real 0m8.200000-8.485000(8.30138+/-0.097)s
user 0m12.485000-13.100000(12.7344+/-0.19)s
sys 0m3.702000-3.889000(3.78787+/-0.056)s
```
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We should actually be including this (as it may define _GNU_SOURCE
etc) before any system headers. But where we include <assert.h> we
often didn't, because check-includes would complain that the headers
included it too.
Weaken that check, and include config.h in C files before assert.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Node ids are pubkeys, but we only use them as pubkeys for routing and checking
gossip messages. So we're packing and unpacking them constantly, and wasting
some space and time.
This introduces a new type, explicitly the SEC1 compressed encoding
(33 bytes). We ensure its validity when we load from the db, or get it
from JSON. We still use 'struct pubkey' for peer messages, which checks
validity.
Results from 5 runs, min-max(mean +/- stddev):
store_load_msec,vsz_kb,store_rewrite_sec,listnodes_sec,listchannels_sec,routing_sec,peer_write_all_sec
39475-39572(39518+/-36),2880732,41.150000-41.390000(41.298+/-0.085),2.260000-2.550000(2.336+/-0.11),44.390000-65.150000(58.648+/-7.5),32.740000-33.020000(32.89+/-0.093),44.130000-45.090000(44.566+/-0.32)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>