We don't handle \u, since we assume everyone sane is using UTF-8. We'd
still have to reject '\u0000' and maybe other weird cases if we did.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we're going to simply take() a pointer, don't allocate it off a random
object. Using NULL makes our intent clear, particularly with allocating
packets we're going to take() onto a queue.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I did a brief audit of tmpctx uses, and we do leak them in various
corner cases. Fortunely, all our daemons are based on some kind of
I/O loop, so it's fairly easy to clean a global tmpctx at that point.
This makes things a bit neater, and slightly more efficient, but also
clearer: I avoided creating a tmpctx in a few places because I didn't
want to add another allocation. With that penalty removed, I can use
it more freely and hopefully write clearer code.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now it just returns true if it queued something. This allows it
to queue multiple packets, and lets it share code paths with other code
in future patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As we add more features, the current code is insufficient.
1. Keep an array of single feature bits, for easy switching on and off.
2. Create feature_offered() which checks for both compulsory and optional
variants.
3. Invert requires_unsupported_features() and unsupported_features()
which tend to be double-negative, all_supported_features() and
features_supported().
4. Move single feature definition from wire/peer_wire.h to common/features.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We didn't get the entire thing in the parent when gossipd crashed: stderr
is suitable for these I think.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Looking at an example log from #968, 288612 of 289244 lines were simply
channeld logging incoming and outgoing gossip.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always hand in "NULL" (which means use tal_len on the msg), except
for two places which do that manually for no good reason.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Because peer_failed would previously drop the connection, we had a
special 'negotiation_failed' message which made the master hand it
back to gossipd. We don't need that any more.
This also meant we no longer need a special hook in read_peer_msg
for openingd to send this message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Several daemons (onchaind, hsm) want to use the status messages, but
don't communicate with peers. The coming changes made them drag in
more code they didn't need, so instead we have a different
non-overlapping type.
We combine the status_received_errmsg and status_sent_errmsg
into a single status_peer_error, with the presence or not of the
'error_for_them' field indicating direction.
We also rename status_fatal_connection_lost() to
peer_failed_connection_lost() to fit in.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We make it a macro, since everyone uses PEER_FD and GOSSIP_FD constants
(they're actually always the same, but this is slightly safer), and
add a gossip_index arg: this is groundwork for when we want to hand
the peer back to master for gossipd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And now we can finally do the db upgrade to remove any OPENINGD
channels once, since we never put them back.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We usually did this, but sometimes they were named after what they did,
rather than what they cleaned up.
There are still a few exceptions:
1. I didn't bother creating destroy_xxx wrappers for htable routines
which already existed.
2. Sometimes destructors really are used for side-effects (eg. to simply
mark that something was freed): these are clearer with boutique names.
3. Generally destructors are static, but they don't need to be: in some
cases we attach a destructor then remove it later, or only attach
to *some* cases. These are best with qualifiers in the destroy_<type>
name.
Suggested-by: @ZmnSCPxj
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
DEBUG:root:lightningd(16333): 2018-02-08T02:12:21.158Z lightningd(8262): lightning_openingd(0382ce59ebf18be7d84677c2e35f23294b9992ceca95491fcf8a56c6cb2d9de199): Failed hdr decrypt with rn=2
We only hand off the peer if we've not started writing, but that was
insufficient: we increment the sn twice on encrypting packet, so there's
a window before we've actually started writing where this is now
wrong.
The simplest fix is only to hand off from master when we've just written,
and have the read-packet path simply wake the write-packet path.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We save wireaddr to databases as a string (which is pretty dumb) but
it turned out that my local node saved '[::ffff:127.0.0.1]:49150'
which our parser can't parse.
Thus I've reworked the parser to make fewer assumptions:
parse_ip_port() is renamed to separate_address_and_port() and is now
far more accepting of different forms, and returns failure only on
grossly malformed strings. Otherwise it overwrites its *port arg only
if there's a port specified. I also made it static.
Then fromwire_wireaddr() hands the resulting address to inet_pton to
figure out if it's actually valid.
Cc: William Casarin <jb55@jb55.com>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we have wirestring, this is much more natural. And with the
24M length limit, we needn't be so concerned about dumping 64k peer
messages in hex.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These are now logically arrays of pointers. This is much more natural,
and gets rid of the horrible utxo array converters.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>