This patch guts gossipd of all peer-related functionality, and hands
all the peer-related requests to channeld instead.
gossipd now gets the final announcable addresses in its init msg, since
it doesn't handle socket binding any more.
lightningd now actually starts connectd, and activates it. The init
messages for both gossipd and connectd still contain redundant fields
which need cleaning up.
There are shims to handle the fact that connectd's wire messages are
still (mostly) gossipd messages.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
connectd has a dedicated fd to gossipd, so it can ask for a new gossip_fd
for a peer.
gossipd has a standalone routine to create a remote peer (this will
eventually be the only way gossipd creates a new peer).
For now lightningd creates a socketpair but doesn't run connectd, so
gossipd never sees any requests on this fd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. Lifetime of 'struct reaching' now only while we're actively doing connect.
2. Always free after a single attempt: if it's an important peer, retry
on a timer.
3. Have a single response message to master, rather than relying on
peer_connected on success and other msgs on failure.
4. If we are actively connecting and we get another command for the same
id, just increment the counter
The result is much simpler in the master daemon, and much nicer for
reconnection: if they say to connect they get an immediate response,
rather than waiting for 10 retries. Even if it's an important peer,
it fires off another reconnect attempt, unless it's actively
connecting now.
This removes exponential backoff: that's restored in next patch. It
also doesn't handle multiple addresses for a single peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>