Commit Graph

163 Commits

Author SHA1 Message Date
Rusty Russell
4a1ca0fb99 gossipd: don't use raw secp256k1_pubkey in routing.
We wrap it in 'struct pubkey' for typesafety and consistency, and the
next patch takes advantage of that when we move to pubkey_eq.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-07-04 23:57:00 +02:00
Rusty Russell
833e8387aa gossipd: fix up BOLT references.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-18 12:31:09 +02:00
Christian Decker
985af483cf gossip: Wrap insert_broadcast and gossip_store_add in persistent_broadcast
They should sync up nicely otherwise we may be overestimating the stale rate.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-06-09 13:38:46 +02:00
Christian Decker
e6ab594904 gossip: Have gossip_store annotate gossip messages
This makes the exposed interface much smaller, cleaner and will allow us to just
replay gossip messages from the broadcast.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-06-09 13:38:46 +02:00
Christian Decker
0546ca446d gossip: Pass routing_state to the gossip_store
We'll need it later to annotate the raw gossip messages, e.g., the capacity of a
channel.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-06-09 13:38:46 +02:00
Christian Decker
552ddb8dfd gossip: Pass broadcast_state to gossip_store
We'll be sourcing messages from this `broadcast_state` when rewriting the
`gossip_store`.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-06-09 13:38:46 +02:00
Rusty Russell
da55d3c0ff gossipd: handle node_announcement when channel_announcement removed.
Two cases:
1. Node no longer has any public channels: remove node_announcement.
2. Node's node_announcement now preceeds all the channel_announcements:
   move node_announcement to the end.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-08 17:53:34 +02:00
Rusty Russell
a38c619486 gossipd: keep index of node and channel announcements.
This lets detect if a node announce preceeds a channel announce once we
delete the node announcement.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-08 17:53:34 +02:00
Rusty Russell
5ec454c7b2 gossipd: don't queue node_announce unless we've queued channel_announce.
We *accept* a node_announce if we have a channel_announce, but we
can't queue it until we queue the channel_announce, which we only do
once we have recieved a channel_update.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell
97bb6c5a28 gossipd: ensure incoming timestamps are reasonable.
This is kind of orthogonal to the other changes, but makes sense: if we
would instantly or never prune the message, don't accept it.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell
7a32637b5f gossipd: add timestamp to each broadcast message.
This lets us filter by timestamp.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell
803e4f8895 gossipd: announce nodes after channel announcement.
In general, we need to only publish node announcements after
publishing channel announcements, though we can accept node
announcements as soon as we see channel announcements.  So we keep a
flag for those node_announcement which haven't been broadcast yet.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell
c2cc3823db gossipd: announce own node only after channel announcement actually broadcast.
handle_pending_cannouncement might not actually add the announcment,
as it could be waiting for a channel_update.  We need to wait for
the actual announcement before considering announcing our node.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell
c2189229ca gossipd: only broadcast channel_announcement once we have a channel_update.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell
2431742285 gossipd: don't publish private updates after channel_announce.
We generate new ones anyway; removing this code changes fixes coming
up which now only need to change one place.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell
88053bd1ca gossipd: remove too-loose timestamp workaround.
Now timestamps always increment, we don't have to allow them to do the
wrong thing.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-21 09:17:57 -07:00
Rusty Russell
adbe02c6be gossip: temporarily allow replacement of updates with same timestamp.
We erroneously create updates with the same timestamps when tests run
quickly, and the second one is ignored.

We've already noted that this should be fixed: gossipd should generate
all the updates, as it already has to do the case where channeld
crashed, for example.  But that's a bigger change.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell
c546b1bbb6 gossipd: specify origin of updates in errors.
@cdecker points out that in test_forward, where we manually create a route,
we get an error back which contains an update for an unknown channel.

We should still note this, but it's not an error for testing.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell
8ee60e2d8e testing: make sure we don't see gossip in bad order.
This is something which generally shouldn't happen, but we didn't
notice it previously.

We ignore this warning in the case where a channel was deleted: this
happens because one side can send an update while the other notices
that the channel is closed.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell
177a1fc88e gossipd: handle local channel creation separately from update.
Note: this will break the gossip_store if they have current channels,
but it will fail to parse and be discarded.

Have local_add_channel do just that: the update is logically separate
and can be sent separately.

This removes the ugly 'bool add_to_store' flag.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell
b965ef7d1d routing: make sure we fail if we can't unmarshal announcements.
This is how we notice if the gossip store is corrupt!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell
cca791d1cb routing: clean up channel public/active states.
1. If we have a channel_announcement, the channel is public, otherwise
   it's not.  Not all channels are public, as they can be local: those
   have a NULL channel_announcement.

2. If we don't have a channel_update, we know nothing about that half
   of the channel, and no other fields are valid.

3. We can tell if a half channel is disabled by the flags field directly.

Note that we never send halfchannels without an update over
gossip_getchannels_reply so that marshalling/unmarshalling can be
vastly simplified.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell
9d1e496b11 gossipd: use a real update in local_add_channel.
We generate one now, so let's use it.  That lets us simplify the
code, too.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell
c71e16f784 broadcast: invert ownership of messages.
Make the update/announce messages own the element in the broadcast map
not the other way around.

Then we keep a pointer to the message, and when we free it
(eg. channel closed, update replaces it), it gets freed from the
broadcast map automatically.

The result is much nicer!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell
8940528bdb gossipd: don't include private announcements into broadcast map.
Basically, if we don't have an announcement for the channel, stash it,
and once we get an announcement, replay if necessary.

Fixes: #1485
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell
d40d22b68e gossipd: don't try to connect to non-routable addresses.
Someone could try to announce an internal address, and we might probe
it.

This breaks tests, so we add '--dev-allow-localhost' for our tests, so
we don't eliminate that one.  Of course, now we need to skip some more
tests in non-developer mode.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-07 22:37:28 +02:00
Christian Decker
9cfd09dc4a gossip: HalfChans are public if we have an update and the Chan is
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-05-07 01:10:48 +00:00
Christian Decker
b028a363d8 gossip: Make sure we never add a channel twice
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-05-07 01:10:48 +00:00
Rusty Russell
8a16963f22 channeld: get told when announce depth already reached.
If channeld dies for some reason (eg, reconnect) and we didn't yet announce
the channel, we can miss doing so.  This is unusual, because if lightningd
restarts it rearms the callback which gives us funding_locked, so it only
happens if just channel dies before sending the announcement message.

This problem applies to both temporary announcement (for gossipd) and
the real one.  For the temporary one, simply re-send on startup, and
remote the error msg gossipd gives if it sees a second one.  For the
real one, we need a flag to tell us the depth is sufficient; the peer
will ignore re-sends anyway.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-26 05:47:57 +00:00
Christian Decker
7497f972f1 moveonly: Move handle_local_add_channel to routing.h
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-04-22 12:50:34 +02:00
conanoc
7170521895 change spaces to tabs, align function parameters 2018-04-21 15:55:00 +02:00
conanoc
0733770559 Adjust indents 2018-04-21 15:55:00 +02:00
Rusty Russell
3e1b584e73 gossipd: always add message internally before store.
If something goes (fatally) wrong, we won't add it to the store.

This reveals a latent bug in routing_add_channel_announcement() and
friend which did a take() on msg, which it doesn't own.  TAKES means
that it will take ownership IF the caller requests, not an unconditional
ownership transfer (which is an antipattern).

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-11 15:58:18 +02:00
Rusty Russell
abbbfac8e2 gossipd: return bool from message announce routines.
Now we can tell if they fail, so we can respond appropriately if we're
loading from the store.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-11 15:58:18 +02:00
Rusty Russell
e8a052eb6d routing: add more debugging to announcement replaced fail.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-11 15:58:18 +02:00
Rusty Russell
30c1ab424f gossipd: reorder handle_node_announcement
I found the logic a bit confusing, so this reworks to bunch the
"no node" cases together.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-11 15:58:18 +02:00
Rusty Russell
4aca909acb routing: don't store node_announce unannounced nodes.
We enter nodes in the map when we create channels, but those channels
could be local and unannounced.  This triggered a failure in
test_gossip_persistence since the store truncated when it saw the
first thing was a node_announce.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-11 15:58:18 +02:00
ZmnSCPxj
86290b54d4 routing: Use 64-bit msatoshi for messages to and from routing.
Internally both payment and routing use 64-bit, but the interface
between them used 32-bit.
Since both components already support 64-bit we should use that.
2018-04-09 20:45:26 +02:00
Christian Decker
0e0ad1aa4d gossip: Check that we have a node before applying changes
This was a tricky one to find, it turns out that some nodes are sending
node_announcements even if they don't have a channel announced yet. If they are
a peer and the channel is currently verifying then we'll have a local channel in
the network view, hence accept the node_announcement, but when replaying, the
node_announcement will be replayed and we won't have a channel yet. This just
skips node_announcements, which is always safe.

Reported-by: @laszlohanyecz
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-29 23:15:33 +02:00
practicalswift
7e9750ffee Reduce variable scopes 2018-03-26 01:31:21 +00:00
Christian Decker
c4ea79cc5c Revert gossip: Track whether we read a message from store or peer
Messages from peers and messages from the gossip_store now have completely
different entrypoints, so we don't need to trace their origin around the message
handling code any longer.
2018-03-25 23:56:59 +00:00
Christian Decker
3826518bd6 gossip: Wrap node_announcements in gossip_store messages
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker
db13c7e851 gossip: Wrap channel_updates in the gossip_store as well
Bypasses verification when loading from the gossip_store.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker
6e01f38d7d gossip: Use the custom gossip wire msg to wrap channel_announcements
This stores and reads the channel_announcements in the wrapping message which
allows us to store associated data with the raw channel_announcements.

The gossip_store applies channel_announcements directly but it also returns it,
and it gets discarded as a duplicate. In the next commit we'll have gossip_store
apply all changes, bypassing verification, so the duplication is only temporary.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker
96ad0e7044 gossip: Extract network changes into their own functions
Moves any modifications based on an incoming gossip message into its own
function separate from the message verification. This allows us to skip
verification when reading messages from a trusted source, e.g., the
gossip_store, speeding up the gossip replay.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker
a571bf9d3a gossip: Track whether we read a message from store or peer
When we read from the gossip_store we set store=false so that we don't duplicate
messages in the store.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker
03fd5afbc5 gossip: Store incoming gossip messages to gossip_store
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker
5c14f24bb3 gossip: Add gossip_store to the routing_state
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
practicalswift
98f49c0837 Remove include in file foo.c that is already included in foo.h 2018-03-25 23:54:21 +00:00
Rusty Russell
0a6e3d1e13 utils: remove tal_tmpctx altogether, use global.
In particular, we now only free tmpctx at the end of main().

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-16 00:16:10 +00:00