While we were unsetting the `payment->cmd` in case of a success to signal that
we should not return to the JSON-RPC command twice, we were not doing that in
the case of failures. This was causing multiple responses to a single incoming
command, and `lightningd` was correctly killing the plugin. This issue was
introduced through early returns (anything setting `payment->abort=true`) and
was caused in Rusty's case through an MPP timeout.
Fixes#3847
Reported-by: Rusty Russell <@rustyrussell>
Signed-off-by: Christian Decker <@cdecker>
We were rather pedanticly failing the plugin if we were unable to parse the
`waitsendpay` result, but had coded all the modifiers in such a way that they
can handle a `NULL` result (verified in the code and manually by randomly
failing the parsing). So we now just log the result we failed to parse and
merrily go our way.
Worst case is that we end up retrying the same route multiple times, since we
can't blacklist any nodes / channels without understanding the error, but that
is still in the scope of what we must handle anyway.
This modifier splits a payment that has been attempted a number of times (by a
modifier earlier in the mod chain) and has failed consistently. It splits the
amount roughly in half, with a but if random fuzz, and then starts a new round
of attempts for the two smaller amounts.
Changelog-Added: The MPP presplit modifier splits large payments into 10k satoshi parts to maximize chances of performing the payment and to obfuscate the overall amount being sent.
With the `presplit`-modifier we actually skip execution of the root altogether
which results in the root not having a result at all. Instead we should use
the result returned by `payment_collect_result`.
With MPP we require that the sum of parts is equal to the `total_msat` amount
declared in the onion. Since that can't be changed once the first part arrives
we need a way to disable amount fuzzing for MPP.
Technically an API break, but nobody relies on these I hope!
Note that the feerates warning was buried inside the style object:
it should be top-level.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We were applying the fee exemption to all payments individually, which is ok
until we switch to MPP, where amounts change. Also the log entry was referring
to the total amount, and not the fee of the payment.
This was causing the state flapping test to fail, since we were yielding
control of the io_loop, waiting for the blockheight to be reached, and not
setting the status beforehand. An interim `paystatus` call would then find a
failed leaf and deduce the entire payment failed. Setting it back to the
previous state keeps the overall payment pending while we wait.
As suggested during the paymod-03 review it is better to activate the new code
right away, and give users an escape hatch to use the legacy code instead. The
way I implemented it allows using either `legacypay` or `pay` and then set
`legacy` to switch to the other implementation.
Changelog-Added: JSON-RPC: The `pay` command now uses the new payment flow, the new `legacypay` command can be used to issue payment with the legacy code if required.
Suggested-by: Rusty Russell <@rustyrussell>
Suggested-by: ZmnSCPxj <@zmnscpxj>
This makes use of the payment modifier structure to just add the preimage to
the TLV payload for the last hop.
Changelog-Added: JSON-RPC: The `keysend` command allows sending to a node without requiring an invoice first.
It turns out that the `failcodename` doesn't get populated if the `failcode`
isn't a known error from the enum (duh...) so don't fail parsing if it's
missing.
This commit collects the changes required to the tests caused by the changes
to the `pay` and `paystatus` commands. They are also rather good hints as to
what these changes entail.
We want to differentiate a wrong block-height from other failure reasons, such
as an unknown `payment_hash`, so we skip the `waitblockheight` if we're
already at the correct height.
Add/remove the HTLC amount from the channel hints so concurrent getroute calls
have the correct exclusions. This can sometimes underflow, if we're unlucky
and call getroute too closely, but that's not a big issue, it can only result
in a failed MPP attempt too many, nothing fatal, and it'll get corrected based
on the result returned by the failing node.
These are primarily the fee and cltv constraints that we need to keep up to
date in order to give modifiers a correct view of what is and what isn't
allowed.