Commit Graph

9 Commits

Author SHA1 Message Date
Rusty Russell
a2fa699e0e Use node_id everywhere for nodes.
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.

We didn't get much space saving in gossipd, even though we should save
24 bytes per node.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-04-09 12:37:16 -07:00
Rusty Russell
d8d4b19f3a connectd: remove separate address hint message.
Include it as an optional field in the connect_to_peer message (it was
added before we had optional fields).

The only issue is that reconnects want it too, so again connectd hands
it back to master in connectctl_connect_failed.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-08-09 19:44:27 +02:00
Rusty Russell
8939a5001b connectd: rely on the master to tell us to reconnect.
connectd tells master about every disconnection, and master knows
whether it's important to reconnect.  Just get the master to invoke a new
connect command if it considers the peer important!

The only twist is timeouts: we don't want to immediately reconnect if
we've failed to connect.  To solve this, connectd passes a 'delaytime'
to the master when a connection fails, and the master passes it back
when it asks for a connection.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-08-09 19:44:27 +02:00
Rusty Russell
30f08cc2b0 connectd: always tell master when connection fails/succeeded.
We used to separate implicit connection requests (ie. timed retries
for important peers) and explicit ones, and send a
WIRE_CONNECTCTL_CONNECT_TO_PEER_RESULT for the latter.

In the success case, that's now redundant, since we hand the connected
peer to the master using WIRE_CONNECT_PEER_CONNECTED; we just need a
message for the failure case.  And we might as well tell the master
every failure, so we don't have to distinguish internally.

This also solves a race we had before: connectd would send
WIRE_CONNECTCTL_CONNECT_TO_PEER_RESULT which completes the incoming
JSON connect command, then send WIRE_CONNECT_PEER_CONNECTED.  So
there's a window where the JSON command can return, but the peer isn't
known to lightningd yet.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-08-09 19:44:27 +02:00
Rusty Russell
3d3d2ef9af gossipd: remove connectd functionality, enable connectd.
This patch guts gossipd of all peer-related functionality, and hands
all the peer-related requests to channeld instead.

gossipd now gets the final announcable addresses in its init msg, since
it doesn't handle socket binding any more.

lightningd now actually starts connectd, and activates it.  The init
messages for both gossipd and connectd still contain redundant fields
which need cleaning up.

There are shims to handle the fact that connectd's wire messages are
still (mostly) gossipd messages.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-07-25 02:13:52 +00:00
Rusty Russell
92d66a5451 gossipd: take connectd fd on initialization.
connectd has a dedicated fd to gossipd, so it can ask for a new gossip_fd
for a peer.

gossipd has a standalone routine to create a remote peer (this will
eventually be the only way gossipd creates a new peer).

For now lightningd creates a socketpair but doesn't run connectd, so
gossipd never sees any requests on this fd.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-07-25 02:13:52 +00:00
Rusty Russell
72c459dd6c gossipd: keep reaching struct only when we're actively connecting, and don't retry
1. Lifetime of 'struct reaching' now only while we're actively doing connect.
2. Always free after a single attempt: if it's an important peer, retry
   on a timer.
3. Have a single response message to master, rather than relying on
   peer_connected on success and other msgs on failure.
4. If we are actively connecting and we get another command for the same
   id, just increment the counter

The result is much simpler in the master daemon, and much nicer for
reconnection: if they say to connect they get an immediate response,
rather than waiting for 10 retries.  Even if it's an important peer,
it fires off another reconnect attempt, unless it's actively
connecting now.

This removes exponential backoff: that's restored in next patch.  It
also doesn't handle multiple addresses for a single peer.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-26 05:47:57 +00:00
Rusty Russell
36652a3df3 lightningd/peer_control: reorder, move more functions out.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-02-20 22:36:21 +01:00
Rusty Russell
a83ff83328 lightningd/connect_control: routines to control connecting (move from peer_control.c)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-02-20 22:36:21 +01:00