We don't have an ordering of HTLCs between peers: we don't know
whether your HTLC 0 or my HTLC 0 occurred first. This matters,
as we play them all back to reconstruct state (probably overkill anyway).
So we add force_* operators which don't do bounds checks, and do
bounds checks at the end. We also note that we don't need to apply
fee changes: that should be in the database already.
Also relax db constraints: IDs are not unique, they are unique per
side (we can both have HTLC #0).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I originally overloaded struct htlc for this, as they go through the
same states, but separating them turned out to be clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This makes more sense eventually: we may know the network addresses of
many peers, not just those we're connecting to. So keep a mapping, and
update it when we successfully connect outwards.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>