We keep the scriptpubkey to send until after a commitment_signed (or,
in the corner case, if there's no pending commitment). When we
receive a shutdown from the peer, we pass it up to the master.
It's up to the master not to add any more HTLCs, which works because
we move from CHANNELD_NORMAL to CHANNELD_SHUTTING_DOWN.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't need to keep this around any more: by handing it to
subdaemons we ensure we'll close it if the peer disconnects, and we
also add code to get a new one on reconnection.
Because getting a gossip_fd is async, we re-check the peer state after
it gets back. This is kind of annoying: perhaps if we were to hand
the reconnected peer through gossipd (with a flag to immediately
return it) we could get the gossip fd that way and unify the paths?
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we're always sync, just use an fd. Put the hsm_sync_read() helper
here, too, and do HSM init sync which makes things much simpler.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
With no async calls left, we can just use a stack variable for the fd.
And we're now *always* in the hands of some daemon, unless we're
disconnected, so owner is only NULL in that case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We had a terrible hack in gossip when a peer didn't exist. Formalize
a pattern when code+200 is a failure (with no fds passed), and use it
here.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means there's no GETTING_HSMFD state at all any more. We
temporarily play games with the hsm fd; those will go away once we're
done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means there's no GETTING_SIG_FROM_HSM state at all any more. We
temporarily play games with the hsm fd; those will go away once we're
done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We'll re-use them a few times so having them at a central location is
nice. We also fix a bug that was unreserving UTXO entries upon free,
instead of promoting them to being spent.
This matters in one case: channeld receiving a bad message is a
permenant failure, whereas losing a connection is transient.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need the old remote per_commitment_point so we can validate the
per_commitment_secret when we get it.
We unify this housekeeping in the master daemon using
update_per_commit_point().
This patch also saves whether remote funding is locked, and disallows
doing that twice (channeld should ignore it).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's easiest to have the master keep the last commit we sent, for
re-transmission. We could recalculate it, but it's made more difficult
by the before/after revoke case.
And because revoke_and_ack changes the channel state, we need to
remember which order we sent them in for re-transmission.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need this for reestablishing a channel.
(Note: this patch changes quite a bit in this series, but reshuffling was
tedious).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently it's fairly ad-hoc, but we need to tell it to channeld when
it restarts, so we define it as the non-HTLC balance.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It needs to save them to the db in case of restart; this means we tell
it about funding_locked, as well as the next_per_commit_point given
in revoke_and_ack.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When adding their HTLCs, it needs all the information. When failing,
it needs the id as key and the failure reason. When fulfilling, it
needs the id and payment preimage.
It also needs to know when we have received an revoke_and_ack or a
commitment_signed, to place in the database.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We still get the shared secret, since that requires a round trip to the HSM
(why waste the master daemon's time?) but it does the processing, which
simplifies the message passing and things like realm handling which
have nothing to do with this particular channeld.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Some paths were still sending unencrypted failure messages; unify them
all. We need to keep the fail_msg around for resubmission if the
channeld dies; similarly, we need to keep the htlc_end structure
itself after failure, in case the failed HTLC is committed: we can
move it to a minimal archive once it's flushed from both sides,
however.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We used level -1 to mean "append to log", but that doesn't actually
work, and results in an assert if we try to prune the logs:
lightningd: daemon/pseudorand.c:36: pseudorand: Assertion `max' failed.
Expose logv_add and use that.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use --log-level to control this, but we could add another switch.
It makes the test infrastructure simpler, since we can just look in the
main logs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I actually hit this very hard to reproduce race: if we haven't process
the channeld message when block #6 comes in, we won't send the gossip
message. We wait for logs, but don't generate new blocks, and timeout
on l1.daemon.wait_for_log('peer_out WIRE_ANNOUNCEMENT_SIGNATURES').
The solution, which also tests that we don't send announcement signatures
immediately, is to generate a single block, wait for CHANNELD_NORMAL,
then (in gossip tests), generate 5 more.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use this to make it send the funding_signed message, rather than having
the master daemon do it (which was even more hacky). It also means it
can handle the crypto, so no need for the packet to be handed up encrypted,
and also make --dev-disconnect "just work" for this packet.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is simpler than passing back and forth, for the moment at least. That
means we don't need to ask for a new one on reconnect.
This partially reverts the gossip handling in openingd, since it no longer
passes the gossip fd back. We also close it when peer is freed, so it
needs initializing to -1.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We can go to release a gossip peer, and it can fail at the same time.
We work around the problem that the reply must be a gossipctl_release_peer_reply
with two fds, but it's not pretty.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We kill the existing connection if possible; this may mean simply
forgetting the prior peer altogether if it's in an early state.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>