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gossipd: clean up dump_our_gossip.
Alex and I were reading it and I got confused: it's really a simpler loop than it seems, with all those redundant `continue` statements. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
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@ -443,22 +443,19 @@ static void dump_our_gossip(struct daemon *daemon, struct peer *peer)
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if (!is_chan_public(chan)) {
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/* Don't leak private channels, unless it's with you! */
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if (!node_id_eq(&chan->nodes[!dir]->id, &peer->id))
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continue;
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/* There's no announce for this, of course! */
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/* Private channel updates are wrapped in the store. */
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else {
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if (!is_halfchan_defined(&chan->half[dir]))
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continue;
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if (node_id_eq(&chan->nodes[!dir]->id, &peer->id)
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&& is_halfchan_defined(&chan->half[dir])) {
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/* There's no announce for this, of course! */
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/* Private channel updates are wrapped in the store. */
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queue_priv_update(peer, &chan->half[dir].bcast);
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continue;
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}
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} else {
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/* Send announce */
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queue_peer_from_store(peer, &chan->bcast);
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continue;
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}
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/* Send update if we have one */
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/* Send channel_announce */
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queue_peer_from_store(peer, &chan->bcast);
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/* Send channel_update if we have one */
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if (is_halfchan_defined(&chan->half[dir]))
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queue_peer_from_store(peer, &chan->half[dir].bcast);
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}
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