2017-08-28 18:05:01 +02:00
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#include <common/cryptomsg.h>
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2017-10-23 06:17:38 +02:00
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#include <common/wireaddr.h>
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2017-03-10 11:50:43 +01:00
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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# Initialize the gossip daemon.
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2017-09-26 23:02:48 +02:00
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gossipctl_init,3000
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2017-09-28 05:41:19 +02:00
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gossipctl_init,,broadcast_interval,u32
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2017-08-22 07:06:37 +02:00
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gossipctl_init,,chain_hash,struct sha256_double
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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gossipctl_init,,id,struct pubkey
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# If non-zero, port to listen on.
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gossipctl_init,,port,u16
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gossipctl_init,,gflen,u16
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gossipctl_init,,gfeatures,gflen*u8
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gossipctl_init,,lflen,u16
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gossipctl_init,,lfeatures,lflen*u8
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2017-11-24 15:03:22 +01:00
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gossipctl_init,,num_wireaddrs,u16
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gossipctl_init,,wireaddrs,num_wireaddrs*struct wireaddr
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gossipctl_init,,rgb,3*u8
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gossipctl_init,,alias,32*u8
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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# Master -> gossipd: Optional hint for where to find peer.
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gossipctl_peer_addrhint,3014
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gossipctl_peer_addrhint,,id,struct pubkey
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2017-10-23 06:17:38 +02:00
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gossipctl_peer_addrhint,,addr,struct wireaddr
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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# Master -> gossipd: connect to a peer. We may get a peer_connected.
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gossipctl_reach_peer,3001
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gossipctl_reach_peer,,id,struct pubkey
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# Gossipd -> master: we got a peer. Two fds: peer and gossip
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gossip_peer_connected,3002
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gossip_peer_connected,,id,struct pubkey
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2017-10-23 06:17:38 +02:00
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gossip_peer_connected,,addr,struct wireaddr
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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gossip_peer_connected,,crypto_state,struct crypto_state
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2017-12-11 04:33:16 +01:00
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gossip_peer_connected,,gossip_index,u64
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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gossip_peer_connected,,gflen,u16
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gossip_peer_connected,,gfeatures,gflen*u8
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gossip_peer_connected,,lflen,u16
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gossip_peer_connected,,lfeatures,lflen*u8
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# Gossipd -> master: peer sent non-gossip packet. Two fds: peer and gossip
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gossip_peer_nongossip,3003
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gossip_peer_nongossip,,id,struct pubkey
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2017-10-23 06:17:38 +02:00
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gossip_peer_nongossip,,addr,struct wireaddr
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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gossip_peer_nongossip,,crypto_state,struct crypto_state
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2017-12-11 04:33:16 +01:00
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gossip_peer_nongossip,,gossip_index,u64
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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gossip_peer_nongossip,,gflen,u16
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gossip_peer_nongossip,,gfeatures,gflen*u8
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gossip_peer_nongossip,,lflen,u16
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gossip_peer_nongossip,,lfeatures,lflen*u8
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gossip_peer_nongossip,,len,u16
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gossip_peer_nongossip,,msg,len*u8
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# Master -> gossipd: release a peer (so we can open a channel)
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gossipctl_release_peer,3004
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gossipctl_release_peer,,id,struct pubkey
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# Gossipd -> master: reply to gossip_release_peer. Two fds: peer and gossip.
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gossipctl_release_peer_reply,3104
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2017-10-23 06:17:38 +02:00
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gossipctl_release_peer_reply,,addr,struct wireaddr
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2017-05-25 04:16:04 +02:00
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gossipctl_release_peer_reply,,crypto_state,struct crypto_state
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2017-12-11 04:33:16 +01:00
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gossipctl_release_peer_reply,,gossip_index,u64
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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gossipctl_release_peer_reply,,gflen,u16
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gossipctl_release_peer_reply,,gfeatures,gflen*u8
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gossipctl_release_peer_reply,,lflen,u16
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gossipctl_release_peer_reply,,lfeatures,lflen*u8
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# Gossipd -> master: reply to gossip_release_peer if we couldn't find the peer.
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gossipctl_release_peer_replyfail,3204
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2017-12-11 04:33:16 +01:00
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# master -> gossipd: take back peer, with optional msg. (+peer fd, +gossip fd)
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2017-12-11 04:16:50 +01:00
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gossipctl_hand_back_peer,3013
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gossipctl_hand_back_peer,,id,struct pubkey
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gossipctl_hand_back_peer,,crypto_state,struct crypto_state
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2017-12-11 04:33:16 +01:00
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gossipctl_hand_back_peer,,gossip_index,u64
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2017-12-11 04:16:50 +01:00
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gossipctl_hand_back_peer,,len,u16
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gossipctl_hand_back_peer,,msg,len*u8
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2017-03-12 13:39:23 +01:00
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# Pass JSON-RPC getnodes call through
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2017-09-26 23:02:48 +02:00
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gossip_getnodes_request,3005
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2017-03-12 13:39:23 +01:00
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2017-03-16 05:05:26 +01:00
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#include <lightningd/gossip_msg.h>
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2017-09-26 23:02:48 +02:00
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gossip_getnodes_reply,3105
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2017-05-25 04:16:04 +02:00
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gossip_getnodes_reply,,num_nodes,u16
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gossip_getnodes_reply,,nodes,num_nodes*struct gossip_getnodes_entry
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2017-03-15 11:36:52 +01:00
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# Pass JSON-RPC getroute call through
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2017-09-26 23:02:48 +02:00
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gossip_getroute_request,3006
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2017-05-25 04:16:04 +02:00
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gossip_getroute_request,,source,struct pubkey
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gossip_getroute_request,,destination,struct pubkey
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gossip_getroute_request,,msatoshi,u32
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gossip_getroute_request,,riskfactor,u16
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2017-10-23 06:16:57 +02:00
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gossip_getroute_request,,final_cltv,u32
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2017-03-15 11:36:52 +01:00
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2017-09-26 23:02:48 +02:00
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gossip_getroute_reply,3106
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2017-05-25 04:16:04 +02:00
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gossip_getroute_reply,,num_hops,u16
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gossip_getroute_reply,,hops,num_hops*struct route_hop
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2017-03-22 13:30:09 +01:00
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2017-09-26 23:02:48 +02:00
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gossip_getchannels_request,3007
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2017-03-22 13:30:09 +01:00
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2017-09-26 23:02:48 +02:00
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gossip_getchannels_reply,3107
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2017-05-25 04:16:04 +02:00
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gossip_getchannels_reply,,num_channels,u16
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gossip_getchannels_reply,,nodes,num_channels*struct gossip_getchannels_entry
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2017-04-12 20:20:48 +02:00
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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# Ping/pong test. Waits for a reply if it expects one.
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2017-09-26 23:02:48 +02:00
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gossip_ping,3008
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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gossip_ping,,id,struct pubkey
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2017-05-25 04:16:04 +02:00
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gossip_ping,,num_pong_bytes,u16
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gossip_ping,,len,u16
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2017-04-12 20:20:48 +02:00
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2017-09-26 23:02:48 +02:00
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gossip_ping_reply,3108
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2017-10-11 12:09:49 +02:00
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# False if id in gossip_ping was unknown.
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gossip_ping_reply,,sent,bool
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# 0 == no pong expected
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2017-05-25 04:16:04 +02:00
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gossip_ping_reply,,totlen,u16
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2017-04-12 20:20:48 +02:00
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2017-04-30 23:49:15 +02:00
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# Given a short_channel_id, return the endpoints
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2017-09-26 23:02:48 +02:00
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gossip_resolve_channel_request,3009
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2017-05-25 04:16:04 +02:00
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gossip_resolve_channel_request,,channel_id,struct short_channel_id
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2017-04-30 23:49:15 +02:00
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2017-09-26 23:02:48 +02:00
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gossip_resolve_channel_reply,3109
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2017-05-25 04:16:04 +02:00
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gossip_resolve_channel_reply,,num_keys,u16
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gossip_resolve_channel_reply,,keys,num_keys*struct pubkey
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2017-05-07 01:59:48 +02:00
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# The main daemon forward some gossip message to gossipd, allows injecting
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# arbitrary gossip messages.
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2017-09-26 23:02:48 +02:00
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gossip_forwarded_msg,3010
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2017-09-28 05:41:19 +02:00
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gossip_forwarded_msg,,msglen,u16
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gossip_forwarded_msg,,msg,msglen*u8
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2017-05-23 13:02:17 +02:00
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2017-10-23 06:19:38 +02:00
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# The main daemon asks for peers
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gossip_getpeers_request,3011
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gossip_getpeers_reply,3111
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gossip_getpeers_reply,,num,u16
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gossip_getpeers_reply,,id,num*struct pubkey
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gossip_getpeers_reply,,addr,num*struct wireaddr
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2017-11-28 23:52:32 +01:00
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# Channel daemon can ask for updates for a specific channel, for sending
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# errors. Must be distinct from WIRE_CHANNEL_ANNOUNCEMENT etc. gossip msgs!
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gossip_get_update,3012
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gossip_get_update,,short_channel_id,struct short_channel_id
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# If channel isn't known, update will be empty.
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gossip_get_update_reply,3112
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gossip_get_update_reply,,len,u16
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gossip_get_update_reply,,update,len*u8
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2017-12-11 04:33:16 +01:00
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# Gossipd can tell channeld etc about gossip to fwd.
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gossip_send_gossip,3016
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gossip_send_gossip,,gossip_index,u64
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gossip_send_gossip,,len,u16
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gossip_send_gossip,,gossip,len*u8
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